Thierry Crozat
d9c3d49b8f
CREDITS: Update macOS and iOS credits
2023-02-27 16:25:24 +01:00
Lothar Serra Mari
ff0174e1ad
NEWS: Fiy typo in iOS section
2023-02-27 11:23:22 +01:00
Matthew Duggan
782cf05e0f
TETRAEDGE: Fix some small coverity-identified issues
2023-02-27 15:37:28 +09:00
Paul Gilbert
5b155fc807
MM: MM1: Fix Coverity warnings
2023-02-26 22:36:52 -08:00
Paul Gilbert
04cf0aa569
MM: MM1: Fix party highlight in market view
2023-02-26 22:23:50 -08:00
Paul Gilbert
650d4f7edc
MM: MM1: Fix center aligning signs
2023-02-26 22:23:50 -08:00
Paul Gilbert
4590fe3443
MM: MM1: Fixes for location enter/exit
2023-02-26 22:23:50 -08:00
Paul Gilbert
1a15f86d1a
MM: MM1: Fixing game messages display
2023-02-26 22:23:50 -08:00
Paul Gilbert
d400775f49
MM: MM1: Sort animation views alphabetically
2023-02-26 22:23:49 -08:00
Paul Gilbert
cd5962252e
MM: MM1: Cleanup of Market view
2023-02-26 22:23:49 -08:00
Paul Gilbert
181eab7a06
MM: MM1: Derive Sound class from now shared Sound class
2023-02-26 22:23:49 -08:00
Paul Gilbert
f9543cba7a
MM: Move Sound class into Shared namespace
2023-02-26 22:23:49 -08:00
Paul Gilbert
0a4d59b5b7
MM: MM1: Change location animations to a class structure
2023-02-26 22:23:49 -08:00
Matthew Duggan
b73160ae7a
TETRAEDGE: Fix repeated use if same variable name
2023-02-27 14:56:37 +09:00
Matthew Duggan
2447e8a61b
TETRAEDGE: Implmenet astar building for Syberia 2
2023-02-27 14:44:54 +09:00
Matthew Duggan
c7c2141d0a
TETRAEDGE: Add workaround for PlaySound lua bug in Syberia 2
2023-02-27 11:38:00 +09:00
Matthew Duggan
1a15289668
TETRAEDGE: Correct marker scale on scrolling Syberia 2 scenes
2023-02-27 11:37:31 +09:00
Matthew Duggan
3e1ffd43a7
TETRAEDGE: Silence some overly chatty debug messages
2023-02-27 11:37:31 +09:00
Matthew Duggan
30f84f65fa
TETRAEDGE: Fix SetModelPlayer for Syberia 2
2023-02-27 11:37:31 +09:00
Matthew Duggan
7b6118c497
TETRAEDGE: Fix loading uncompressed Syberia 2 models
2023-02-27 11:37:31 +09:00
Matthew Duggan
51c76a1953
TETRAEDGE: Implement Syberia 2 particles
2023-02-27 11:37:31 +09:00
Matthew Duggan
14e6169542
TETRAEDGE: Initialize array to the right size
2023-02-27 11:37:31 +09:00
Matthew Duggan
f11ad9852a
TETRAEDGE: Optimize renderer array resizing a little
2023-02-27 11:37:31 +09:00
Matthew Duggan
6b97ff2cff
TETRAEDGE: Syberia 2 doesn't claim to be Android
2023-02-27 11:37:31 +09:00
Matthew Duggan
569286c9c7
TETRAEDGE: Drop error to warning as it happens in Syberia 2
2023-02-27 11:37:31 +09:00
Vladimir Serbinenko
ba8afae341
MIYOOMINI: Remove --disable-detection-full
...
We build almost all engines anyway, so we don't save much RAM
this way
2023-02-27 02:35:48 +01:00
AndywinXp
da2dc011f8
SCUMM: MI1 (Ultimate Talkie): Fix #14269
2023-02-27 00:05:57 +01:00
Vladimir Serbinenko
e29c151404
KOLIBRI: Fix paths to tools
2023-02-26 23:20:15 +01:00
sluicebox
e3d65f0bbd
SCI32: Add entries for TORIN Italian and Portuguese
2023-02-26 12:55:22 -08:00
Lothar Serra Mari
7ac4df98c1
NEWS: Reveal codename for 2.7.0
2023-02-26 21:13:40 +01:00
Paul Gilbert
4e7ce758f8
MM: MM1: Add other locations data
2023-02-26 12:11:20 -08:00
Paul Gilbert
6a15e3bb1e
MM: MM1: Implementing animated location display
2023-02-26 11:47:14 -08:00
Paul Gilbert
f1ba389a87
MM: MM1: Skeleton child class for enhanced mode game view
2023-02-26 11:47:12 -08:00
Paul Gilbert
a15c16b4a6
MM: MM1: Merge ValueMessage into GameMessage
2023-02-26 11:46:16 -08:00
Paul Gilbert
4c6a82ba02
MM: MM1: Change Temple to use PartyView base, drawing improvements
2023-02-26 11:46:16 -08:00
Antoniou Athanasios
ca8b77e341
ANDROID: Create and Register default path for icons
2023-02-26 20:10:21 +02:00
antoniou79
47e4f1e9f4
ANDROID: Do not set global save path as launch param
2023-02-26 20:10:21 +02:00
AndywinXp
a9abd083d9
SCUMM: MANIAC (ITA): Fix bug #14198
...
This is an original bug and it has been fixed as an enhancement.
2023-02-26 18:47:22 +01:00
Paweł Kołodziejski
b5daa5fb8c
WME3D: Move portions code to mesh loader
2023-02-26 15:45:43 +01:00
AndywinXp
ac506478d9
SCUMM: Fix string wrapping regression caused by Sega CD changes
2023-02-26 15:11:01 +01:00
Paweł Kołodziejski
327b35407f
WME3D: Move portions code to mesh loader
2023-02-26 15:03:25 +01:00
Le Philousophe
625c1d10c8
ANDROID: Allow SAF non-existent node creation from path
...
This is used by DumpFile.
As in all other implementations, parent node is expected to exist.
2023-02-26 12:20:13 +01:00
Le Philousophe
9d879cb04f
ANDROID: Allow to create a /saf node from path
...
This avoids errors when creating parent directories in DumpFile
This also allows the user to specify /saf path in browser to allow
browsing.
2023-02-26 12:20:13 +01:00
Le Philousophe
98a0aab3f4
BACKENDS: NETWORKING: Set pointer to nullptr when it's deleted
...
This avoids a UAF when file failed to open.
2023-02-26 12:20:13 +01:00
BLooperZ
e14b232918
SCUMM: Label v6+ subops
2023-02-26 10:53:53 +01:00
Lothar Serra Mari
e744c9a79c
CREDITS: Update credits for new engines
2023-02-26 08:48:22 +01:00
Kaloyan Chehlarski
cebaa64088
NANCY: Fix buttons in The Vampire Diaries
...
Made the menu and help buttons in The Vampire Diaries functional.
2023-02-25 19:37:24 +02:00
Kaloyan Chehlarski
e7f6852f1c
NANCY: Remove leftover friend class declarations
2023-02-25 19:37:24 +02:00
Kaloyan Chehlarski
8e69d52ce3
NANCY: The Vampire Diaries scrollbar visual fixes
...
Scrollbars in The Vampire Diaries are now drawn one pixel to the left
so they are in the exact spot as the original engine. Also, the textbox
scrollbar now correctly overlaps the inventory box curtains.
2023-02-25 19:37:23 +02:00
Kaloyan Chehlarski
78df65e416
NANCY: Simplify and improve graphics code
...
Rewrote GraphicsManager::draw() to be simpler and more correct,
eliminating the need for RenderObjects to know what they're
overlapping at creation. This comes at the cost of slightly increased
redraw, but that can be reduced fairly easily if needed.
2023-02-25 19:37:23 +02:00