846 Commits

Author SHA1 Message Date
Andre Heider
76ca653972 PLUGINS: Don't expect every plugin to load.
svn-id: r52729
2010-09-15 07:43:34 +00:00
Andre Heider
41834499ed PLUGINS: Cleanup.
- Unify ELF loader handling in configure
- Rename ELF_LOADER_TARGET to USE_ELF_LOADER

svn-id: r52728
2010-09-15 07:43:16 +00:00
Eugene Sandulenko
74118a7087 TESTBED: Merge gsoc2010-testbed branch
svn-id: r52681
2010-09-12 08:08:37 +00:00
Andre Heider
fd4189180d PLUGINS: Fix warning when not using the ELF loader.
svn-id: r52613
2010-09-06 22:18:10 +00:00
Andre Heider
ae408db07f PLUGINS: Use the C++ ABI to call dtors when unloading a plugin.
Avoid linking all plugins against libstdc++ to free up some memory
(about ~40kb on Wii per plugin). Enable it on GameCube, Wii, DS and PSP
(PS2 doesn't have __cxa_atexit support in its libc).

svn-id: r52607
2010-09-06 20:34:00 +00:00
Andre Heider
09834b8bec MERGE: Merge trunk to branch.
svn-id: r52564
2010-09-05 15:26:00 +00:00
Max Horn
f27b984fec Fix warning & code formatting
svn-id: r52202
2010-08-19 08:46:19 +00:00
Eugene Sandulenko
06960d33e1 HUGO: Adding engine to the main tree
svn-id: r52137
2010-08-17 09:28:20 +00:00
Tony Puccinelli
34b5eb3ba3 added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin providers for a few ports into their .h files, removing the corresponding .cpp files
svn-id: r52112
2010-08-16 08:41:04 +00:00
Alejandro Marzini
b0409d6739 Merge trunk, from r51777 to r52105
svn-id: r52108
2010-08-16 00:21:07 +00:00
Tony Puccinelli
43488f789f Ensured getPlugins is not called multiple times on Static Plugin Provider with 'ONE_PLUGIN_AT_A_TIME' defined
svn-id: r52080
2010-08-14 08:04:40 +00:00
Tony Puccinelli
2cd99b449f refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIME
svn-id: r52058
2010-08-13 05:58:11 +00:00
Tony Puccinelli
139a96182d modified DS makefile to use new plugin design where only one plugin is loaded at a time and tested successfully on the DS. Added code to prevent a crash in the case where there are no engine plugins present. Removed code for R_ARM_TARGET1 in arm-loader, as it is no longer used and was never used successfully
svn-id: r52052
2010-08-12 23:55:12 +00:00
Tony Puccinelli
cb3acc96ef got rid of leftover debugging printf
svn-id: r52027
2010-08-12 06:16:53 +00:00
Tony Puccinelli
89d76fe5a5 Refined first refinement of new plugin design. Tested successfully adding/removing/running games on Linux with only one engine plugin loaded at a time
svn-id: r52026
2010-08-12 06:00:19 +00:00
Eugene Sandulenko
ff8b296c29 Use tabs instead of spaces for indentation.
svn-id: r51997
2010-08-11 19:32:07 +00:00
Florian Kagerer
4a159bcb1e GUI: add music devices for c64, amiga and apple II gs
These devices are not able to create appropriate drivers.
The only purpose for now is having proper gui options and flags and music types for the device detector.
The corresponding GUIO flags for the new devices have been added, too.

svn-id: r51995
2010-08-11 18:54:56 +00:00
Max Horn
1b10444377 BUILD: Limit scope of SCUMMVM_SVN_REVISION and SCUMMVM_VERSION macros
Only #define SCUMMVM_SVN_REVISION for base/version.cpp (at most), to
avoid having all source files implicitly depend on the SVN revision.
Also add a safeguard to prevent code from accidentally using the
internal header file base/internal_version.h.

svn-id: r51978
2010-08-11 12:50:18 +00:00
Tony Puccinelli
6543062e57 manually merged base, graphics, common, sound, and gui as I am quite skilled at somehow messing up svn merge :-)
svn-id: r51963
2010-08-11 00:54:34 +00:00
Tony Puccinelli
682807f0e9 merged trunk into branch, reverted Cruise Singleton changes
svn-id: r51961
2010-08-10 23:21:08 +00:00
Neeraj Kumar
7e126ed299 TESTBED: Merged changes from trunk to my branch
svn-id: r51798
2010-08-06 20:13:41 +00:00
Tony Puccinelli
56dd82d02c removed unneccessary call to 'unloadPlugins'
svn-id: r51747
2010-08-05 00:28:22 +00:00
Tony Puccinelli
66b42d486b added intermediary function 'findGameOnePlugAtATime' and switched load game and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT
svn-id: r51746
2010-08-05 00:26:46 +00:00
Tony Puccinelli
d889a706f2 gave plugin iterators more appropriate names, removed debugging printf, added comments to loadFirstPlugin and loadNextPlugin
svn-id: r51673
2010-08-03 01:10:36 +00:00
Tony Puccinelli
44d7414215 changed plugins so games can be added in the launcher with only one plugin loaded into memory at a time (first refinement)
svn-id: r51607
2010-08-02 08:43:47 +00:00
Tony Puccinelli
869e49d185 initial work on plugin design changes (already added games can be launched with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag)
svn-id: r51502
2010-07-30 09:32:45 +00:00
Alejandro Marzini
fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Torbjörn Andersson
02a2f08408 Janitorial: Fix punctuation in error/warning
svn-id: r51296
2010-07-26 06:10:47 +00:00
Torbjörn Andersson
5b3f31feec General: Fixed building the SEQ MIDI driver
An #include was missing, causing the driver to never be built. Also fixed what
looked like a cut-and-paste error in generating the features string.

svn-id: r51056
2010-07-20 08:56:53 +00:00
Max Horn
37aa8a7499 BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection
* Added a yes/no variable _unix to configure, which controls when
  -DUNIX is added to DEFINES
* Enable SEQ MIDI via _seq_midi by default on UNIX type systems,
  except for those which override that.
* Switch SEQ MIDI code to check #define USE_SEQ_MIDI
  (alternatively, we could compile it only conditionally...)

svn-id: r51055
2010-07-20 08:25:13 +00:00
Max Horn
211fcfe7ba MIDI: Build and use ALSA driver if and only if USE_ALSA is defined
svn-id: r51053
2010-07-20 08:24:34 +00:00
Max Horn
0b48a71c99 Remove PalmOS port
svn-id: r50964
2010-07-17 18:41:38 +00:00
Alejandro Marzini
609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Johannes Schickel
d4bc0f9f10 Replace a tab by whitespaces in the help string.
svn-id: r50704
2010-07-05 19:45:48 +00:00
Angus Lees
bb300ec671 Skip /dev/sequencer MIDI on Android.
svn-id: r50664
2010-07-05 00:09:41 +00:00
Johannes Schickel
5c424cfb41 Fix detection of invalid music drivers specified via command line.
Along with it documented that "0" is a special device handle
for the invalid device. Now getDeviceHandle returns 0, when
the identified device could not be found.

Also getMusicType now returns MT_INVALID (newly introduced),
when a non existing device was specified.

svn-id: r50470
2010-06-29 00:29:35 +00:00
Johannes Schickel
876b6a5006 Prevent "music-driver" to be set to "" on startup.
This is a regression from r50158:
"LAUNCHER: hopefully fixed music driver selection via command line".

The problem here was that the code used operator[] of HashMap
to check whether "music-driver" was specified on command line,
but that on the other hand inserted a (key, value) pair with
a default constructed Common::String as value.

svn-id: r50469
2010-06-28 23:59:43 +00:00
Johannes Schickel
58fcda82f3 Remove support for translation of console messages.
In recent discussions on -devel it turned out, that this
feature is rather superfluous and instead we should rather
implement a proper error reporting in our GUI.

I also removed the dependency on iconv along with this.

svn-id: r50335
2010-06-26 18:07:41 +00:00
Johannes Schickel
ff33acb132 Fix build with --enable-release.
svn-id: r50249
2010-06-24 22:55:24 +00:00
Johannes Schickel
d783ca972a Disable addition of "SCUMMVM_SVN_REVISION" to the version string, in case --enable-release was specified on configure run.
svn-id: r50246
2010-06-24 22:33:49 +00:00
Florian Kagerer
78fb62bcdf LAUNCHER: hopefully fixed music driver selection via command line
svn-id: r50158
2010-06-22 18:27:00 +00:00
Florian Kagerer
46ec88f74d GUI/LAUNCHER: This should fix the regression concerning pc speaker / pcjr support caused by patch #1956501
svn-id: r50145
2010-06-22 15:30:41 +00:00
Max Horn
bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Max Horn
82b66ffdf8 Fix some warnings about 'format not a string literal'.
svn-id: r49847
2010-06-15 12:34:55 +00:00
Eugene Sandulenko
859212df25 Implement translation support for ScummVM GUI.
Based on patch #2903830: "Updated Translation Prototype" by alexbevi
which in turn is based on patch #1739965 by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00
Alejandro Marzini
e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Neeraj Kumar
207a5e0779 updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
2010-06-08 17:24:29 +00:00
Max Horn
46155b2c36 Add Android backend from patch #2603856
svn-id: r49449
2010-06-06 09:34:36 +00:00
Neeraj Kumar
babf7ef44c added the testbed engine: basically renamed quux
svn-id: r49188
2010-05-24 14:54:50 +00:00
Eugene Sandulenko
1a938956ec Implement FR #2988017: exit status with --list-saves always 0
svn-id: r49132
2010-05-21 18:25:01 +00:00