Strangerke
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de6de51e8b
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LAB: More use of Common::KEYCODEs
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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802a0d09dc
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LAB: Use Common::KEYCODE in several places
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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eab6682929
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LAB: Add some checks to quit the game quickly when closing ScummVM
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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3f1bb66959
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LAB: Fix memory leak
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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b42ed683b8
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LAB: Fix the style of some if/else statements
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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6193626f7c
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LAB: Fix two deletes
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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fbff6313b5
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LAB: Initialize a variable. This should fix a Valgrind warning.
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2015-12-23 21:34:06 +01:00 |
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Strangerke
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75d1a3a22a
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LAB: Fix freePict as pointed by eriktorbjorn
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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f791d690b2
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LAB: Use Common::Rect in a couple of position checks to make it a bit more readable
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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e71f28d0ba
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LAB: Reorder mouse position check in processMonitor in order to avoid duplicate checks
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2015-12-23 21:34:05 +01:00 |
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Filippos Karapetis
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2cfac1c4b0
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LAB: Fix compilation
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2015-12-23 21:34:05 +01:00 |
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Filippos Karapetis
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b661f2f8e6
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LAB: Use enums for the interface buttons
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2015-12-23 21:34:05 +01:00 |
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Filippos Karapetis
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521652e436
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LAB: Move some code from fromCrumbs() into separate functions
This makes this huge function a bit easier to read and understand
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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69294eccb0
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LAB: Some renaming in DisplayMan
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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e0de03463e
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LAB: Use strlen to compute text length instead of a difference between start and end address. Some refactoring.
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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52d0243eff
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LAB: Fix the coding style of a some if/else statements
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2015-12-23 21:34:05 +01:00 |
|
Eugene Sandulenko
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acaece288f
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LAB: More variable scope redux
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2015-12-23 21:34:05 +01:00 |
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Eugene Sandulenko
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167d9c48a3
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LAB: Reduced scope of a few more variables
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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1d027704e0
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LAB: Fix mouse cursor after save/load
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2015-12-23 21:34:05 +01:00 |
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Strangerke
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21e6f40301
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LAB: Fix a regression related to random number generation, some renaming
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
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cbf4c876e5
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LAB: Turned another if chain into switch
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
1120958dac
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LAB: Removed useless condition
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
5848a20af2
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LAB: Turned another chain of ifs into a switch statement
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
abb3e233bf
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LAB: More code simplification
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
ee73e5ca15
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LAB: Simplified code
|
2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
a7d5ae6b4b
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LAB: Converted ifs into switch()
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
79eec20361
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LAB: Reduced variable scope. Renames
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2015-12-23 21:34:04 +01:00 |
|
Eugene Sandulenko
|
aa718e4c84
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LAB: Variable rename
|
2015-12-23 21:34:04 +01:00 |
|
Strangerke
|
5d240e3493
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LAB; Fix a couple of typos in game description
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2015-12-23 21:34:04 +01:00 |
|
Strangerke
|
a784e2bd5c
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LAB: Finally get rid of g_lab
|
2015-12-23 21:34:03 +01:00 |
|
Strangerke
|
974740d307
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LAB: Some renaming in LabEngine
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2015-12-23 21:34:03 +01:00 |
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Strangerke
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ad54a75b85
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LAB: Add _vm to Image class
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2015-12-23 21:34:03 +01:00 |
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Strangerke
|
2b91bf2f34
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LAB: Some renaming in EventMan
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2015-12-23 21:34:03 +01:00 |
|
Filippos Karapetis
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99e09b2ca2
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LAB: Merge the different X image maps
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2015-12-23 21:34:03 +01:00 |
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Filippos Karapetis
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2e09975086
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LAB: Simplify the LabEngine destructor
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2015-12-23 21:34:03 +01:00 |
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Filippos Karapetis
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e994c90d9b
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LAB: Simplify the crumb wait time code
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2015-12-23 21:34:03 +01:00 |
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Strangerke
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f0e345a1a2
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LAB: Make some functions and variables private in eventMan
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2015-12-23 21:34:03 +01:00 |
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Filippos Karapetis
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2332fb617c
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LAB: Rename gadget to button
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2015-12-23 21:34:03 +01:00 |
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Filippos Karapetis
|
1524e20ef1
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LAB: Simplify the room doors array
|
2015-12-23 21:34:03 +01:00 |
|
Filippos Karapetis
|
c883769adc
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LAB: Move the LAB2 teaser screen in a separate function
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2015-12-23 21:34:03 +01:00 |
|
Filippos Karapetis
|
231dda2ba9
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LAB: Fix regression in animation code in looping animations
This fixes Daedalus' flight animation in the ending cutscene
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2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
|
dffaffdd09
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LAB: Simplify calls to initMusic()
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2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
|
40b16afcab
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LAB: Get rid of _unstoppableSoundEffect
_loopSoundEffect is used for the exact same purpose
|
2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
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ceb5ef18e5
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LAB: Get rid of a superfluous global variable
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2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
|
ff43ec7e86
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LAB: Now that timing works correctly, disable some annoying delays
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2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
|
0dcfd74b84
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LAB: Simplify fromCrumbs()
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2015-12-23 21:34:02 +01:00 |
|
Filippos Karapetis
|
577b60d785
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LAB: Move getMsg to the event manager
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2015-12-23 21:34:02 +01:00 |
|
Strangerke
|
7c1401264c
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LAB: Remove interface.h, get rid of a lot of useless defines
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2015-12-23 21:34:02 +01:00 |
|
Strangerke
|
c837e67070
|
LAB: Move interface functions to EventMan
|
2015-12-23 21:34:02 +01:00 |
|
Strangerke
|
7efd471a92
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LAB: check header define names, rename a parameter of processMonitor()
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2015-12-23 21:34:02 +01:00 |
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