Cameron Cawley
d33487f641
SDL: Refactor OpenGLSdlGraphics3dManager to inherit from SdlGraphicsManager
2021-04-17 20:32:27 +02:00
Thierry Crozat
a509afdf4d
COMMON: Remove resetGraphicsScale from OSystem
...
This function used to be called from the Engine class, but was
not longer used since commit 432fd522. The single remaining use
was an internal use in the SurfaceSdlGraphicsManager, and I kept
the behaviour there while removing the function.
2020-11-12 21:05:36 +00:00
Cameron Cawley
a24194b4c9
BACKENDS: Add missing function to ModularGraphicsBackend
...
Fixes Trac #11778
2020-10-15 12:56:45 +01:00
Paweł Kołodziejski
070d274bf7
BACKENDS: Drop getScreenPixelBuffer() as no longer needed. ( #2521 )
2020-10-13 22:30:39 +02:00
Paweł Kołodziejski
35b9cccbde
ALL: Merge ResidualVM
2020-10-09 19:44:13 +02:00
Pawel Kolodziejski
c4b9f966b6
GRIM: Drop side textures feature from backend.
2020-10-05 19:09:58 +02:00
Pawel Kolodziejski
d8f2040dba
ALL: Drop setupScreen API, use new initGraphics3d from engine API.
...
Enabled system API for begin/end gfx transactions, initSize, setGraphicsMode.
Function setGraphicsMode will use optional params to trigger 3d rendering
and switch to proper SDL Gfx manager.
2020-10-02 19:14:19 +02:00
Pawel Kolodziejski
01120c9203
BACKENDS: A little more change in layout for 3D GFX manager
2020-09-27 16:41:23 +02:00
Pawel Kolodziejski
bfe58d3c77
ALL: Synced with ScummVM - rev: d4db631f9b72f9f39b0e76de19e56e445e5c4f64
2020-09-23 21:52:10 +02:00
Cameron Cawley
31be074893
BACKENDS: Add a function to return if the overlay is visible
2020-09-15 00:09:11 +02:00
Pawel Kolodziejski
d5304e2568
ALL: Synced with ScummVM - rev: 33a47d23b85694015fe2aa340219d2b60db873f3
2020-09-03 02:21:14 +02:00
aryanrawlani28
a089fe47e7
BACKENDS: Display messages on OSD takes in U32Strings for modular backend.
2020-08-30 14:43:41 +02:00
Cameron Cawley
b9d2b87085
BACKENDS: Move MixerManager code into ModularMixerBackend
2020-08-24 14:22:35 +02:00
Cameron Cawley
75852a786a
BACKENDS: Split ModularBackend into two separate classes
2020-08-24 14:22:35 +02:00
Cameron Cawley
6c22f92301
BACKENDS: Move implementation of getMixer() out of ModularBackend
2020-08-24 14:22:35 +02:00
Pawel Kolodziejski
8f4e1c6cf3
Sync with ScummVM rev. 654b8208b878ddb72bd5d6c1bbc43934b31231b7
2020-06-22 08:14:16 +02:00
Cameron Cawley
8201d58577
BACKENDS: Ensure that _timerManager is deleted before _mutexManager
2020-05-25 20:21:05 +01:00
Pawel Kolodziejski
6e02b9d5d6
SDL: Based on PR #1624 and more sync with ScummVM
2020-05-12 23:46:03 +02:00
Pawel Kolodziejski
b586571900
ALL: synced with ScummVM commit 09bf38c1207aa32b9966e8642ee60e2186e15789
2020-05-09 20:05:54 +02:00
Cameron Cawley
f2db412ba5
GUI: Store the shader name in the config file instead of the ID
2020-03-09 18:01:14 -05:00
Bastien Bouclet
feaf9dc365
ALL: Sync with ScummVM rev. 55dba55056b842e02475d8c95fa621f431b5e3be
2019-12-08 17:06:42 +01:00
Cameron Cawley
48615cb83e
BACKENDS: Move implementation of OSystem::quit() out of ModularBackend
2019-12-01 01:04:06 +02:00
sluicebox
b8390fa161
GRAPHICS: Add interface for horizontal shake
2019-11-19 00:20:40 +01:00
DouglasLiuGamer
d4d6e6203b
SDL: Implement screenshot saving
2019-02-23 09:52:09 +01:00
Bastien Bouclet
53759fe53a
ALL: Sync with ScummVM - rev. 2586ca2345751a0ca5eb2c694e5e2c753054f069
2018-07-31 21:09:37 +02:00
Thierry Crozat
8526c2c31a
OSYSTEM: Add Stretch Mode API
2018-07-08 16:54:51 +01:00
Bastien Bouclet
3ec01653c3
ALL: Merge from ScummVM rev 3a933138ce9273724726efc0df051b8dcf92b7d8
2017-12-06 21:41:03 +01:00
Colin Snover
d1b77d4b68
BACKENDS: Fix missing mouse events when system cursor cannot be moved
...
Normally with SDL, a mouse motion event will be sent after the
system mouse cursor has been moved by a call to
SDL_WarpMouseInWindow, but if the system cursor cannot be moved
(e.g. because the window does not have mouse focus), games still
need to receive these mouse events so they can successfully update
the mouse position internally. Otherwise, games continue to think
the mouse is still in the original position and will continue to
try to perform whatever action is associated with that mouse
position.
Refs Trac#9689.
2017-10-15 13:24:21 -05:00
Colin Snover
6e157429b7
BACKENDS: Fix window sizing of games that switch between multiple resolutions
2017-10-07 12:30:29 -05:00
Bastien Bouclet
84e62b6c8d
ALL: Sync with ScummVM - rev. 87ebc7140c1bc650e7a6ac89b102f8f2d2970f63
2017-09-02 15:04:07 +02:00
cpasjuste
70988527c6
PSP2: Add Playstation Vita (PSP2) support
2017-03-04 15:42:19 -06:00
Pawel Kolodziejski
19bcd1f3bc
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
Bastien Bouclet
0802bbd8ee
OSYSTEM: Remove the API allowing to draw to the OSD surface directly
2016-09-13 20:41:26 +02:00
Bastien Bouclet
521ba2cb8a
OSYSTEM: Introduce a method allowing to draw a background activity icon
2016-09-13 20:25:13 +02:00
Alexander Tkachev
1b9987ddc9
GUI: Add getOSDFormat() and make OSD 32 bpp
2016-08-24 16:07:55 +06:00
Alexander Tkachev
2a15b8b280
GUI: Add clearOSD() method
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So one can erase everything from OSD and then blit something on it.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
7ff1f91808
GUI: Add copyRectToOSD()
...
I was lazy to implement that in OpenGLGraphicsManager and I'm not sure
it's implemented correctly in SurfaceSdlGraphicsManager, but it works
for me.
2016-08-24 16:07:55 +06:00
Bastien Bouclet
287f97228f
BACKENDS: Make suggestSideTextures go through GraphicsManager
2016-07-14 12:02:55 +02:00
Bastien Bouclet
911e0e3915
BACKENDS: Remove launcherInitSize from GraphicsManager
2016-07-14 12:02:55 +02:00
Bastien Bouclet
31715787ca
SYSTEM: Add a system method for retrieving the screen framebuffer
2016-02-06 08:53:41 +01:00
Pawel Kolodziejski
c14d0ad8dc
ALL: unify setupScreen() arguments type
2014-07-19 19:42:01 +02:00
Pawel Kolodziejski
8759900b6a
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
Johannes Schickel
121687d2ed
BACKENDS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Pawel Kolodziejski
790db038c0
ALL: sync with scummvm
2013-10-13 11:30:34 +02:00
Pawel Kolodziejski
068ff94d20
ALL: synced with ScummVM
2013-07-07 15:29:33 +02:00
Matthew Hoops
4a7e4e5b22
ALL: Don't use EventRecorder at all when not compiled in
2013-07-06 23:54:45 -04:00
Johannes Schickel
be61cb669a
Merge pull request #350 from chrisws/tizen_port_1_6_0a
...
TIZEN: bada port updated to tizen
Conflicts:
backends/platform/tizen/system.cpp
2013-07-04 23:33:02 +02:00
Chris Warren-Smith
be399188c4
TIZEN: bada port updated to tizen
2013-07-03 07:04:11 +10:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
Pawel Kolodziejski
72664703cf
ALL: sync with scummvm
2012-07-06 22:05:21 +02:00