Johannes Schickel
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854de79c23
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
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uruk
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6a2e38b10a
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AVALANCHE: Add keyboard support to Nim.
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2013-12-20 12:53:21 +01:00 |
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uruk
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3b341cff79
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AVALANCHE: Rework mouse handling in Nim.
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2013-12-20 10:32:07 +01:00 |
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uruk
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f83de4fbfe
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AVALANCHE: Implement Nim::endOfGame().
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2013-12-20 08:46:47 +01:00 |
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uruk
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f9684f98f7
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AVALANCHE: Replace Nim::dogFood().
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2013-12-20 08:19:32 +01:00 |
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uruk
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29c3f18d18
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AVALANCHE: Implement mouse control of Nim.
Now the mini-game is playable.
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2013-12-20 08:17:23 +01:00 |
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uruk
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6094a0985f
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AVALANCHE: Implement Dogfood's "AI" in Nim.
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2013-12-17 22:48:19 +01:00 |
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uruk
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30e27e11bb
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AVALANCHE: Get rid of plotStone().
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2013-12-17 14:11:35 +01:00 |
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uruk
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c6acf6c049
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AVALANCHE: Implement drawing of stones in Nim.
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2013-12-17 13:39:43 +01:00 |
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uruk
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ae16ced5b6
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AVALANCHE: Implement text drawing and setup in Nim.
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2013-12-17 12:44:15 +01:00 |
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uruk
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ad9c247ae3
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AVALANCHE: Implement picture loading/drawing in Nim.
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2013-12-17 11:07:26 +01:00 |
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urukgit
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13449472f2
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AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
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2013-11-23 07:50:29 +01:00 |
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Strangerke
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95ee8cb9f5
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AVALANCHE: Janitorial - Fix Alignment in Nim
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2013-11-22 21:56:13 +01:00 |
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urukgit
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be41405969
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AVALANCHE: Fix Nim.
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2013-11-22 18:39:51 +01:00 |
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urukgit
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66109101f8
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AVALANCHE: Add skeleton code for the minigame called Nim.
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2013-11-22 18:03:08 +01:00 |
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