113416 Commits

Author SHA1 Message Date
Einar Johan Trøan Sømåen
e31fbf6766
TINSEL: Map ACTORPRIORITY 2021-03-01 22:15:16 +01:00
Einar Johan Trøan Sømåen
ee57db6c75
TINSEL: Stub library function 217 2021-03-01 22:12:43 +01:00
Einar Johan Trøan Sømåen
b9e4f24e86
TINSEL: Stub library function 225 2021-03-01 22:09:43 +01:00
Einar Johan Trøan Sømåen
4320fff786
TINSEL: Stub library function 228 2021-03-01 22:06:16 +01:00
Einar Johan Trøan Sømåen
7543ee52e7
TINSEL: Map and partially implement FADEMUSIC 2021-03-01 22:04:00 +01:00
Einar Johan Trøan Sømåen
497ff53c94
TINSEL: Map SHOWMENU 2021-03-01 21:52:25 +01:00
Einar Johan Trøan Sømåen
483ead52dd
TINSEL: Implement music playback for Discworld Noir 2021-03-01 21:52:25 +01:00
Martin Gerhardy
fdbab26134 TWINE: replaced magic number with defines 2021-03-01 18:53:23 +01:00
Martin Gerhardy
2733316ae8 TWINE: fixed valgrind report while loading blank sample hqr entries 2021-03-01 18:39:44 +01:00
Martin Gerhardy
89804fb45c TWINE: try to reduce flipping 2021-03-01 18:02:31 +01:00
Martin Gerhardy
16aca8531b TWINE: activate the palette switch for the holomap 2021-03-01 18:01:10 +01:00
Martin Gerhardy
1bbd257140 TWINE: holomap updates 2021-03-01 18:01:10 +01:00
Martin Gerhardy
e84a7b85aa TWINE: fixed boundary calculation 2021-03-01 17:58:54 +01:00
Martin Gerhardy
f8b16991c9 TWINE: fixed dumpfile command 2021-03-01 17:58:54 +01:00
Paul Gilbert
ef8825f810 AGS: Move draw.cpp globals into Globals 2021-02-28 20:55:41 -08:00
ScummVM-Translations
aeed52c46f I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-03-01 00:42:05 +00:00
Paul Gilbert
b6dd902163 AGS: Move script.cpp globals into Globals 2021-02-28 16:41:48 -08:00
Paul Gilbert
c3d96c399c AGS: Move debug.cpp globals to Globals 2021-02-28 16:41:48 -08:00
VAN-Gluon
00cb40c46f I18N: Update translation (Japanese)
Currently translated at 76.6% (1213 of 1583 strings)
2021-02-28 22:09:32 +00:00
Paul Gilbert
0ef2ac659b AGS: Move DbgMgr to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert
887472c8c1 AGS: Moved a lot of game.cpp globals to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert
ef245e2104 AGS: Move thisroom to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert
80bfa0510d AGS: Move troom to Globals 2021-02-28 13:27:21 -08:00
Martin Gerhardy
0c21e1fac2 TWINE: fixed logic in renderLocations according to disassembly 2021-02-28 22:11:03 +01:00
Martin Gerhardy
db604307f7 TWINE: reduced visibility 2021-02-28 22:11:03 +01:00
Martin Gerhardy
d7043700c0 TWINE: fixed position of drawSelectableCharacter 2021-02-28 22:11:03 +01:00
Martin Gerhardy
83d7494bbf TWINE: comment 2021-02-28 22:08:10 +01:00
antoniou79
ccc1ccf06f BLADERUNNER: Improve dialogue with Bob about Hasan 2021-02-28 22:45:37 +02:00
athrxx
9b582ce0c5 SCUMM: (LOOM) - fix bug no. 11480
(Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear)

The glitch is caused by a workaround in ScummEngine::actorTalk(). Removing it will make the original bug (speech animations for empty text strings) reappear. I have located the code which prevents that in LOOM DOS EGA disasm and added that. The FM-Towns versions don't have such code, but I do not get that weird speech animations either. So it seems to be fixed in a different manner there...
2021-02-28 21:00:23 +01:00
athrxx
80f79d21c9 SCUMM: (FM-Towns) - fix graphics glitch
In certain situations a string rect could get restored twice, e. g. LOOM, dragon's lair, when double clicking the gold pile and then pressing Esc.
2021-02-28 21:00:23 +01:00
athrxx
65f567d817 SCUMM: (FM-Towns) - array declaration cleanup
_cyclRects can have no more than 10 entries, but was declared as [16]. Someone put a TODO about it in saveload.cpp, so why not fix it...
2021-02-28 21:00:23 +01:00
Lothar Serra Mari
d2c4ad9b16 NEWS: Update German NEWS file 2021-02-28 20:47:00 +01:00
Paweł Kołodziejski
91fb9e4e55 NEWS: Remove EMI entry, it's not ready for next release 2021-02-28 19:16:59 +01:00
Paweł Kołodziejski
bd4983ce8a ICB: Removed ';' leftover 2021-02-28 19:12:19 +01:00
Paweł Kołodziejski
9bf59ec021 ICB: Attempt to fix amigaos4 build 2021-02-28 18:54:57 +01:00
Paweł Kołodziejski
dce0c082db ICB: Attempt to fix amigaos4 build 2021-02-28 18:15:10 +01:00
Paweł Kołodziejski
72744dfe4b ICB: Removed not needed includes 2021-02-28 17:35:32 +01:00
Paweł Kołodziejski
59d4f63537 ICB: Reworked game config file support for reading game defaults 2021-02-28 17:34:08 +01:00
Paweł Kołodziejski
f5a6201a04 ICB: Remove not used code 2021-02-28 17:31:24 +01:00
Paweł Kołodziejski
907abe8169 ICB: Silence few messages 2021-02-28 17:30:24 +01:00
Paweł Kołodziejski
f22e4de3fc ICB: Remove not used code 2021-02-28 14:37:27 +01:00
Paweł Kołodziejski
122f871f54 ICB: Engine works in specific internal pixel format 2021-02-28 13:40:21 +01:00
Paweł Kołodziejski
943f6c7568 ICB: Completed movie implementation 2021-02-28 13:37:55 +01:00
Paweł Kołodziejski
4e07f31c66 ICB: Fixed fillRect, w and h were swapped 2021-02-28 12:49:40 +01:00
Paweł Kołodziejski
f15f20182c ICB: Removed not used code 2021-02-28 10:05:29 +01:00
Paweł Kołodziejski
77d616d68d ICB: Remove not used globals 2021-02-28 09:36:58 +01:00
Paweł Kołodziejski
9026597a7f ICB: Fixed pan/volume typo 2021-02-28 09:13:04 +01:00
Cameron Cawley
3341fb743b ICB: Remove leftover joystick code 2021-02-28 08:56:49 +01:00
Cameron Cawley
d3c6b4cf69 ICB: Replace cstr with const char * 2021-02-28 08:56:49 +01:00
Cameron Cawley
1d1de5d974 ICB: Remove pxException 2021-02-28 08:56:49 +01:00