rootfather
b0fe56dae9
WAGE: Add POTFILES
2016-11-26 16:13:00 +01:00
Eugene Sandulenko
086963fd23
GRAPHICS: Search for font substitution for MacFonts
2016-10-07 19:42:55 +02:00
Eugene Sandulenko
b2dcd1bb1e
GRAPHICS: Move font-related MacGUI code to MacFontManager
2016-10-06 23:49:39 +02:00
Eugene Sandulenko
f1aec5a5a2
WAGE: Fix warning
2016-09-05 08:15:29 +02:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
Eugene Sandulenko
bfbfbd3e1a
Merge pull request #788 from Tkachov/cloud
...
ALL: Add Cloud storage support
2016-08-30 13:54:12 +02:00
Eugene Sandulenko
381e8fc51d
WAGE: Fix think line drawing, as pointed by md5
2016-08-24 23:23:47 +02:00
Alexander Tkachev
b665fc933d
ALL: Make simpleSaveNames() a MetaEngineFeature
...
Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.
As mentioned in #788 , SCI is not always using simple names, so it
doesn't have such feature now.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8
ALL: Add MetaEngine::simpleSaveNames()
...
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
78f1d707c3
WAGE: Fix warnings
2016-08-20 23:54:07 +02:00
Alexander Tkachev
18a3f5c125
WAGE: Fix crash in Brownie's Dream
...
I guess it would crash everywhere else as well, if console window would
be placed the same way. The problem is that console window goes off
screen a little in that game, but copyRectToScreen arguments are not
adjusted to stay within screen area.
This commit adds some checks and adjusts these arguments.
2016-08-05 14:44:31 +06:00
Alexander Tkachev
8fcc919b56
WAGE: Fix cursor
...
It's now being clipped within window borders.
2016-08-05 14:40:53 +06:00
Alexander Tkachev
ef631c9e75
WAGE: Update saves format
...
Offset is added in the end of the file, so ScummVM would know where to
look for description, version, thumbnail information.
2016-08-04 15:15:45 +06:00
Eugene Sandulenko
0cccd0ddd1
GRAPHICS/WAGE: Made MacWindowManager font maping requiring font size
2016-08-03 23:39:10 +02:00
Eugene Sandulenko
7c12e80552
WAGE/GRAPHICS: Move standard Mac font mapping to gui/
2016-08-03 17:28:15 +02:00
Borja Lorente
a0bea8567b
WAGE: Revert indentation
2016-08-02 08:33:50 +02:00
Borja Lorente
38f80f10f8
WAGE: Remove leftover files
2016-08-02 08:33:50 +02:00
Borja Lorente
2b586e7c59
WAGE: Fallback to built-in borders
2016-07-31 14:47:22 +02:00
Borja Lorente
fafd209d04
WAGE: Remove custom borders
2016-07-31 14:45:37 +02:00
Borja Lorente
638e8e99c8
WAGE: Change GUI Scene to load BMP borders
2016-07-31 14:45:37 +02:00
Borja Lorente
1bfb1a561c
WAGE: Implement active/inactive borders
2016-07-31 14:45:36 +02:00
Borja Lorente
d49d573edc
WAGE: Fix border loading
2016-07-31 14:05:15 +02:00
Borja Lorente
4a16f5fc39
WAGE: Begin adding borders to the windows
2016-07-31 14:05:15 +02:00
Borja Lorente
3d950ad125
WAGE: Remove superfluous comment
2016-07-31 14:05:15 +02:00
Borja Lorente
98d0838df3
WAGE: Add basic border loading code
2016-07-31 14:05:15 +02:00
Borja Lorente
b8d36443f3
WAGE: Remove unnecessary border code
2016-07-31 14:05:15 +02:00
Borja Lorente
5bb5bb64f0
WAGE: Fix style issues
2016-07-31 14:05:14 +02:00
Borja Lorente
b9ca6836bd
WAGE: Adapt to namespace change
2016-07-31 14:05:14 +02:00
Borja Lorente
9ce6fbd0d7
GRAPHICS: Move MacMenu constants
2016-07-31 14:05:14 +02:00
Borja Lorente
1080f19995
GRAPHICS: Create wrapper namespace for MacWindowManager constants
2016-07-31 14:05:14 +02:00
Borja Lorente
941617fc38
GRAPHICS: Create wrapper namespace for MacWindow constants
2016-07-31 14:05:14 +02:00
Borja Lorente
ffbc6b0c78
GRAPHICS: Create wrapper namespace for MacMenu constants
2016-07-31 14:05:14 +02:00
Borja Lorente
68b2d44a0f
WAGE: Extract MacMenu
2016-07-31 14:04:48 +02:00
Borja Lorente
8a2aeeecc9
WAGE: Adapt to MacMenu namespace change
2016-07-30 10:06:14 +02:00
Borja Lorente
744034bd98
WAGE: Extract MacWindow
2016-07-30 10:06:09 +02:00
Borja Lorente
592a6defb7
WAGE: Change namespace of MacWindow
2016-07-30 09:42:49 +02:00
Borja Lorente
3d4087b9d0
WAGE: Extract MacWindowManager
2016-07-30 09:41:54 +02:00
Alexander Tkachev
f50d9feee1
WAGE: Make menu items show Save/Load dialog
...
Default ScummVM Save/Load dialog shows up on click.
2016-07-29 17:48:23 +06:00
Eugene Sandulenko
b9198d37f7
Merge pull request #793 from Tkachov/wage
...
WAGE: Add save/load code
2016-07-29 10:09:13 +03:00
Alexander Tkachev
faed7c7973
WAGE: Fix Chr::ChrArmorType unknown identifier
...
It should've been `Chr` instead.
2016-07-29 11:35:36 +06:00
Alexander Tkachev
a80547b206
WAGE: Refresh menus on load
2016-07-28 21:47:52 +06:00
Eugene Sandulenko
a72b7ab0f7
WAGE: Fix weapons menu size
2016-07-28 16:52:31 +03:00
Alexander Tkachev
a854217bd6
WAGE: Refine loadGame()
...
It now actually does the loading.
2016-07-28 15:21:14 +06:00
Alexander Tkachev
18476dc752
WAGE: Add loadGame() sketch
2016-07-27 21:38:10 +06:00
Alexander Tkachev
a4f02c7383
WAGE: Move some code in saveGame()
...
Now flags, version, description and thumbnail are added in the end of
the file, thus making saves compatible with original ones.
2016-07-27 18:06:39 +06:00
Alexander Tkachev
3588351799
WAGE: Refine saveGame() once more
...
_resourceId is added to entities, so saveGame() can access these ids and
save them.
2016-07-27 17:51:00 +06:00
Alexander Tkachev
6b21b1f893
WAGE: Add World's _signature
2016-07-27 17:38:43 +06:00
Alexander Tkachev
5d804f379c
WAGE: Refine saveGame()
...
Base/Current stats fix + loopNum, aim, opponentAim saving.
2016-07-27 17:27:18 +06:00
Alexander Tkachev
fe1f5352aa
WAGE: Refine WageEngine::saveGame()
...
More values are saved now, yet some are still not found.
2016-07-27 12:36:41 +06:00
Alexander Tkachev
a5fc17f0b1
WAGE: Add saveGameState() sketch
...
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
2016-07-26 20:07:45 +06:00