.. |
combat.cpp
|
WAGE: Fix random direction choosing logic
|
2016-02-16 11:32:47 +01:00 |
configure.engine
|
WAGE: Sync with modern ScummVM
|
2015-12-27 15:39:52 +01:00 |
debugger.cpp
|
WAGE: Fix warnings
|
2016-04-20 08:10:00 +02:00 |
debugger.h
|
WAGE: Implement script command in debugger
|
2016-03-16 13:27:59 +01:00 |
design.cpp
|
WAGE: Fix memory leak in drawBitmap()
|
2016-07-15 11:29:19 +02:00 |
design.h
|
GRAPHICS: Added FloodFill class to Surface.
|
2016-06-03 00:45:56 +02:00 |
detection_tables.h
|
WAGE: Update game status
|
2016-04-12 20:02:05 +02:00 |
detection.cpp
|
WAGE: Use # as savefile matching pattern
|
2016-06-08 10:19:43 +02:00 |
dialog.cpp
|
WAGE: Free memory for buttons when dialog is destroyed
|
2016-07-15 11:24:05 +02:00 |
dialog.h
|
WAGE: Switch to ManagedSurface
|
2016-04-15 17:24:14 +02:00 |
entities.cpp
|
WAGE: Refine saveGame() once more
|
2016-07-27 17:51:00 +06:00 |
entities.h
|
WAGE: Refine saveGame() once more
|
2016-07-27 17:51:00 +06:00 |
gui-console.cpp
|
WAGE: Move rest of console-related functionality to gui-console.cpp
|
2016-04-28 12:51:30 +02:00 |
gui.cpp
|
JANITORIAL: Fix indentation
|
2016-07-20 23:11:08 +03:00 |
gui.h
|
WAGE: Removed dependency of Menu on Wage::Design
|
2016-04-28 16:13:27 +02:00 |
macmenu.cpp
|
WAGE: Fix weapons menu size
|
2016-07-28 16:52:31 +03:00 |
macmenu.h
|
WAGE: Compose MacMenu instead of screen copying.
|
2016-04-28 16:45:07 +02:00 |
macwindow.cpp
|
JANITORIAL: Fix indentation
|
2016-07-20 23:11:08 +03:00 |
macwindow.h
|
WAGE: Removed dependency of Menu on Wage::Design
|
2016-04-28 16:13:27 +02:00 |
macwindowmanager.cpp
|
JANITORIAL: Indentation fixes
|
2016-07-20 23:18:05 +03:00 |
macwindowmanager.h
|
WAGE: Remove yet another indirect reference to WAGE engine in WM
|
2016-04-28 17:14:13 +02:00 |
module.mk
|
WAGE: Add saveGameState() sketch
|
2016-07-26 20:07:45 +06:00 |
randomhat.cpp
|
WAGE: Implement RandomHat
|
2016-01-09 01:48:38 +01:00 |
randomhat.h
|
WAGE: Implement RandomHat
|
2016-01-09 01:48:38 +01:00 |
saveload.cpp
|
WAGE: Fix Chr::ChrArmorType unknown identifier
|
2016-07-29 11:35:36 +06:00 |
script.cpp
|
WAGE: Fix sorting of objects during move
|
2016-04-11 10:49:47 +02:00 |
script.h
|
WAGE: Implement script command in debugger
|
2016-03-16 13:27:59 +01:00 |
sound.cpp
|
WAGE: Implement sound decoder
|
2016-02-16 21:41:41 +01:00 |
sound.h
|
WAGE: Implement sound decoder
|
2016-02-16 21:41:41 +01:00 |
util.cpp
|
WAGE: Fix bugs in original, when people mistype storage scene name
|
2016-04-05 18:48:29 +02:00 |
wage.cpp
|
WAGE: Refresh menus on load
|
2016-07-28 21:47:52 +06:00 |
wage.h
|
WAGE: Refine loadGame()
|
2016-07-28 15:21:14 +06:00 |
world.cpp
|
WAGE: Refine saveGame() once more
|
2016-07-27 17:51:00 +06:00 |
world.h
|
WAGE: Add World's _signature
|
2016-07-27 17:38:43 +06:00 |