Yotam Barnoy
94c8d0a14d
Updated with latest from trunk
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svn-id: r53976
2010-10-31 11:08:43 +00:00
Yotam Barnoy
d305587495
PSP: added dummy function to allow BS2.5 to build
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svn-id: r53635
2010-10-20 05:59:11 +00:00
Yotam Barnoy
7c22545899
PSP: added image viewer for viewing images during games
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svn-id: r53455
2010-10-14 13:19:32 +00:00
Yotam Barnoy
178c46c038
PSP: factored PngLoader out of virtual keyboard for further use
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svn-id: r53108
2010-10-10 08:30:18 +00:00
Yotam Barnoy
8fb92b9e2a
PSP: made PSP compile with plugins.
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Also removed criticalSection calls from elf-loader.cpp, since now streams are used so the criticalSections are automatic.
svn-id: r52206
2010-08-19 11:18:01 +00:00
Max Horn
d22ebd358d
BUILD: Unify how MODULE_DIRS is computed for backends
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This should help avoid situations where MODULE_DIRS is not set to a
complete list of build dirs (which causes troubles with the automatic
header dependency detection logic).
On the long run, we should replace the relevant code by a macro or also
use rules.mk for this (with yet another if/else case add to it).
svn-id: r51467
2010-07-29 13:03:21 +00:00
Yotam Barnoy
58a1fbc13c
Made memcpy faster but not as fast with uncached mem.
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svn-id: r50980
2010-07-18 06:49:56 +00:00
Yotam Barnoy
65fe8d817c
PSP: moved RTC to singleton to allow usage by classes other than Osystem
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svn-id: r50116
2010-06-21 15:13:36 +00:00
Yotam Barnoy
6884ffc291
PSP: added preliminary support for using ME hardware to play MP3 files. If the decoder fails to load, MAD is used instead. Disable with DISABLE_PSP_MP3.
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svn-id: r49319
2010-05-30 09:47:00 +00:00
Yotam Barnoy
55e29af78a
PSP: switched to using slightly faster delay and getMillis
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svn-id: r49179
2010-05-24 11:41:45 +00:00
Yotam Barnoy
50847c02a6
PSP: moved timer thread to backends/timer/psp
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svn-id: r49173
2010-05-24 03:05:17 +00:00
Yotam Barnoy
20c654f63b
PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
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svn-id: r49155
2010-05-23 11:48:21 +00:00
Yotam Barnoy
7a6a2a62ee
PSP: switched from SDL's audio to my own thread. Removed needless blocking while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO
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svn-id: r49149
2010-05-23 05:51:32 +00:00
Yotam Barnoy
9a2eac7eee
PSP: refactoring/redesign of the backend
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svn-id: r48632
2010-04-12 06:49:05 +00:00
Yotam Barnoy
b8b042d4bf
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
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svn-id: r46120
2009-11-24 10:33:30 +00:00
Joost Peters
7bf181bf98
Slightly modified version of patch #2875544 : PSP plugins patch
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svn-id: r44822
2009-10-09 12:10:08 +00:00
Joost Peters
9a3218e673
unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and mostly useless)
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svn-id: r43615
2009-08-21 22:30:35 +00:00
Joost Peters
62bcb2e51b
Commit (slightly) modified version of patch #2831248 : Allow suspend/resume for PSP
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svn-id: r43477
2009-08-17 12:57:37 +00:00
Joost Peters
1a5f531d23
Allow building of psp backend via configure (Part 1 - Still need to add the fixup + EBOOT packing steps).
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Thanks dhewg and fingolfin for assistance. :)
svn-id: r39693
2009-03-25 21:58:16 +00:00