Pawel Kolodziejski
78258151ea
WME: added few more games. added ability to detect from exe files.
2014-07-22 21:22:45 +02:00
Einar Johan Trøan Sømåen
6bffa2a824
WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that sound settings are actually applied on launch
2014-06-20 10:57:06 +02:00
Eugene Sandulenko
1ebb8aa6de
Merge pull request #466 from sev-/transparent-surface
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COMMON: Move TransparentSurface to common code
2014-06-15 21:15:31 +03:00
Eugene Sandulenko
385f8358ab
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
2014-06-15 15:43:18 +03:00
Einar Johan Trøan Sømåen
0a1c75bc32
WINTERMUTE: Add detection for Vsevolod Prologue
2014-06-09 16:25:23 +02:00
Einar Johan Trøan Sømåen
767368f1ea
WINTERMUTE: Add detection for Oknytt
2014-06-09 16:09:41 +02:00
Johannes Schickel
b6b6d39992
WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
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See bug #6625 "WINTERMUTE: Symbian Compilation Warnings".
2014-06-08 18:53:39 +02:00
Johannes Schickel
257f9fd2ae
WINTERMUTE: Fix endian issues in findPackageSignature.
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Thanks to somaen for looking over it too.
This also silences bug #6624 "SYMBIAN: WINTERMUTE: Warnings in base_package.cpp".
2014-06-08 18:28:13 +02:00
Eugene Sandulenko
215f5f9a49
WINTERMUTE: Speeding up blitting routines for TransparentSurface
2014-06-02 18:41:21 +03:00
Einar Johan Trøan Sømåen
7b7f0222ba
WINTERMUTE: Add detection for 5 versions of The Kite
2014-05-31 21:26:55 +02:00
Einar Johan Trøan Sømåen
3640914624
WINTERMUTE: Add detection for Bickadoodle 1.1
2014-05-31 21:12:55 +02:00
Einar Johan Trøan Sømåen
aea94110d1
WINTERMUTE: Add detection for "Boredom of Agustin Cordes"
2014-05-31 21:07:34 +02:00
Einar Johan Trøan Sømåen
7141df0729
WINTERMUTE: Add another Rhiannon-version to the detection tables.
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As it's unclear how this version differs from the current version,
I've tagged it as DVD.
2014-05-31 20:57:15 +02:00
Johannes Schickel
ae4ffe01f0
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
Johannes Schickel
daa8d57a86
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
Einar Johan Trøan Sømåen
4904554bb6
WINTERMUTE: Add a warning when trying to play video without Theoradec-support
2014-04-17 11:21:33 +02:00
Einar Johan Trøan Sømåen
3377784b35
WINTERMUTE: Add a warning when loading TTF-fonts without FreeType2-support.
2014-04-17 11:15:24 +02:00
Einar Johan Trøan Sømåen
5064ae15e5
WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-version
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It is actually the version from Bundle in a Box
2014-04-07 16:33:29 +02:00
Einar Johan Trøan Sømåen
3fc63d37b6
WINTERMUTE: Add detection for 1/2 Ritter
2014-04-06 14:28:25 +02:00
Einar Johan Trøan Sømåen
64f30861b5
WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)
2014-04-05 16:02:25 +02:00
Einar Johan Trøan Sømåen
c402074385
WINTERMUTE: Add detection entry for Rhiannon: Curse of the four Branches
2014-04-05 15:33:04 +02:00
Einar Johan Trøan Sømåen
f565e20a01
WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting
2014-04-05 15:30:16 +02:00
Einar Johan Trøan Sømåen
adacad71db
WINTERMUTE: Add detection entry for Ghost in the Sheet
2014-04-05 15:26:44 +02:00
Einar Johan Trøan Sømåen
b9286099f8
WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.
2014-04-05 15:21:08 +02:00
Einar Johan Trøan Sømåen
09e069368f
WINTERMUTE: Add another detection-entry for Bickadoodle
2014-04-05 14:27:26 +02:00
Einar Johan Trøan Sømåen
6afe5547c0
WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk-
2014-04-05 14:02:06 +02:00
JenniBee
bd0f37fe65
WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
2014-03-19 00:42:36 +00:00
Einar Johan Trøan Sømåen
7da44b6b03
WINTERMUTE: Run astyle on transparent_surface.{h,cpp} mainly adding braces.
2014-03-15 15:40:03 +01:00
Matthew Hoops
740b6e8fbd
IMAGE: Move all ImageDecoders to image/
2014-02-28 00:27:28 -05:00
Einar Johan Trøan Sømåen
cda0598047
WINTERMUTE: Use the correct field for dpi when loading FreeSans from scummmodern.zip
2014-02-21 16:35:47 +01:00
Strangerke
719f8f23ec
WINTERMUTE: Some British to American English
2014-02-19 21:45:30 +01:00
Filippos Karapetis
a1dea147bb
WME: Remove translation tags from names found by the fallback detector
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Fixes cases like bug #6532
2014-02-19 00:42:12 +02:00
Filippos Karapetis
5d0ebad996
WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
2014-02-19 00:42:10 +02:00
Johannes Schickel
fc5ef58fff
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Johannes Schickel
3333084eaf
WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:03:28 +01:00
Strangerke
81f0a5dc42
WINTERMUTE: Janitorial - Remove trailing spaces
2014-02-16 18:41:25 +01:00
Johannes Schickel
24d2e246b4
WINTERMUTE: Use game format for fallback font rendering.
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BDF fonts got 32bit drawing support in ece8b7fb65
Thus it is not necessary to draw onto a 16bit surface.
2014-02-12 18:31:06 +01:00
Filippos Karapetis
867efd477c
WINTERMUTE: Prevent scripts from setting invalid scroll times
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Scroll times (ScrollSpeedX, ScrollSpeedY) can't be zero, as this leads
to a division by zero later on. This allows Dreamscape to start and
work properly.
2014-02-11 19:09:39 +02:00
Einar Johan Trøan Sømåen
2ad7625831
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch instead of width. (Fix bug #6157 )
2014-02-05 17:18:46 +01:00
Johannes Schickel
1fa74e355c
WINTERMUTE: Two minor formatting fixes.
2014-01-22 17:33:04 +01:00
Einar Johan Trøan Sømåen
2e93f5aba2
WINTERMUTE: Enable Wintermute by default.
2014-01-21 18:45:23 +01:00
Einar Johan Trøan Sømåen
2dfbad8074
WINTERMUTE: Avoid using Graphics::copyFrom to copy FMV-frames.
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copyFrom frees and reallocates the surface for every update, as long
as the dimensions and format stay the same, we can do with just a
memcpy.
This gives a tiny improvement in the update-part of the Theora-player
(on the order of a bit more than 1 second saved total in the 1:28 long
J.U.L.I.A.-intro)
2014-01-21 02:25:18 +01:00
Einar Johan Trøan Sømåen
0b76f66edc
WINTERMUTE: Special-case FMV-handling to not fill the screen with background color.
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If we have only one thing being drawn, and that is opaque, we can
skip filling the render surface with background color.
This shaves another few wasted cycles of the FMV playback. (Since we
now don’t have to write the entire render surface TWICE).
This reduces the time spent in drawTickets() to ~60% of what it was before.
2014-01-21 01:32:49 +01:00
Einar Johan Trøan Sømåen
4f4599b542
WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups from working.
2014-01-21 01:32:40 +01:00
Einar Johan Trøan Sømåen
74282cd415
WINTERMUTE: Stop any playing FMV when loading a savegame.
2014-01-15 12:11:07 +01:00
Einar Johan Trøan Sømåen
0c0ed9fdd8
WINTERMUTE: Limit the range of the panning-variable to stay within [-1,1].
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Also, store the panning state, so that the next playback starts with the same pan.
2014-01-14 00:24:28 +01:00
Einar Johan Trøan Sømåen
12c330c5b9
Merge pull request #418 from JenniBee/md5s
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WINTERMUTE: Adding more detection entries.
2014-01-11 07:51:38 -08:00
Einar Johan Trøan Sømåen
7d2dc87df0
WINTERMUTE: Add detection for french, italian, spanish and czech versions of Dirty Split.
2014-01-11 11:37:21 +01:00
JenniBee
2c6102a9d4
WINTERMUTE: Adding more detection entries.
2013-12-30 18:34:30 -05:00
Eugene Sandulenko
4b2cd71956
WINTERMUTE: Fix new detection entries
2013-12-22 11:38:48 +02:00