Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Torbjörn Andersson
5f7f3dc0d2
Whitespace
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svn-id: r15647
2004-10-22 10:25:56 +00:00
Travis Howell
86ad0e2b9f
Increase debug level
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Add error about NES MM been currently unsupported.
svn-id: r13923
2004-06-02 01:54:59 +00:00
Max Horn
faa12496e4
Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-)
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svn-id: r13325
2004-03-17 01:50:15 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
fafb90ddb5
code simplification
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svn-id: r10762
2003-10-12 17:33:29 +00:00
Max Horn
0954fc1dac
cleanup
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svn-id: r10620
2003-10-05 17:32:38 +00:00
Max Horn
d7660a2662
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
e6819e42cf
added getMusicTimer() to class MusicEngine; this allows some nice code cleanup; also added an error() invocation to find out if certain code is still needed
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svn-id: r10556
2003-10-03 01:07:35 +00:00
Max Horn
3f55f2669d
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
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svn-id: r10549
2003-10-02 22:42:03 +00:00
Max Horn
07cfd2d0ee
overlooked one 'new Player_V2'
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svn-id: r10096
2003-09-08 16:50:54 +00:00
Max Horn
302974b003
set _musicEngine for V1/V2 games, too
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svn-id: r10094
2003-09-08 16:47:21 +00:00
Travis Howell
ffe7cd3feb
Actually make these game version message shown by default, so users can better report bugs.
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svn-id: r10037
2003-09-06 03:48:08 +00:00
Travis Howell
6419a5dd56
Remove outdated comment
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svn-id: r10035
2003-09-06 03:36:54 +00:00
Travis Howell
0780f7e519
Change version message to debug, to match other games.
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svn-id: r10034
2003-09-06 03:34:19 +00:00
Travis Howell
06d07054c3
Fix room palette issues in small_header games.
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Fix is only for EGA games so far.
svn-id: r9873
2003-08-27 01:12:18 +00:00
Travis Howell
9b7773f4a2
Don't attempt sound in maniacnes
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svn-id: r9740
2003-08-17 16:23:44 +00:00
Jochen Hoenicke
fa457b95c1
Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).
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PCjr support for V1 games, bug fix in speaker support.
set_pcjr is now called by Player_V2 constructor according to midi driver.
Renaming of member variables to begin with an underscore.
svn-id: r9692
2003-08-14 19:41:40 +00:00
Jonathan Gray
413f09eff5
add maniacnes target, rather prelimary so people would be well advised not to add to compatibility at this point
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svn-id: r9690
2003-08-14 11:40:50 +00:00
Travis Howell
53eec92695
Add fixmes
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svn-id: r9677
2003-08-14 02:32:40 +00:00
Travis Howell
cd40c899b2
Inital support for v1 maniac sound from Hoenicke
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Had to move music init for v1/v2 games to get this working
svn-id: r9675
2003-08-14 02:28:19 +00:00
Max Horn
86df3537b9
replaced GF_AFTER with _version
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svn-id: r8372
2003-06-07 00:13:26 +00:00
James Brown
c89b04488d
Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1 flag instead.
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svn-id: r8348
2003-06-06 10:47:12 +00:00
Jonathan Gray
d61cd493af
readClassicIndexFile updates from aquadran
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svn-id: r8290
2003-06-04 12:48:50 +00:00
Paweł Kołodziejski
6dbd36d668
more v1 load directory ...
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svn-id: r8274
2003-06-02 18:15:09 +00:00
Paweł Kołodziejski
0bf6779189
added load directory support for v1 games
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svn-id: r8273
2003-06-02 17:32:13 +00:00
James Brown
aa919f3508
A few small V2 detection/init changes
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svn-id: r8085
2003-05-29 08:05:20 +00:00
Max Horn
5ac005860c
warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
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svn-id: r7647
2003-05-18 21:14:50 +00:00
Max Horn
67b9ef7dff
typo; added comment
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svn-id: r7295
2003-05-04 00:24:34 +00:00
Paweł Kołodziejski
7dd0bda6ea
fixed building object tables (now I understand)
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svn-id: r7042
2003-04-20 21:09:43 +00:00
Paweł Kołodziejski
91a2595341
added loading global objects states for v2
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svn-id: r7041
2003-04-20 20:58:00 +00:00
James Brown
5f1e964b65
V1/V2 charsets are internal, so we have no load function (yet)
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svn-id: r7035
2003-04-20 16:37:43 +00:00
Max Horn
7ec34ab1a9
refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected
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svn-id: r6751
2003-03-07 21:38:46 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
093428ae9a
and more cleanup
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svn-id: r6718
2003-03-06 17:58:13 +00:00
Max Horn
df3c41fa24
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
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svn-id: r6060
2002-12-22 21:58:16 +00:00
Max Horn
44430ce4da
fixed warning
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svn-id: r5962
2002-12-14 18:51:34 +00:00
James Brown
ce4690c7c6
Tidy one or two things up for future V1/V2/V8 SCUMM support.
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svn-id: r5915
2002-12-12 16:29:21 +00:00
Max Horn
8af300fec3
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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svn-id: r5216
2002-10-21 13:23:25 +00:00
James Brown
e946431af3
Patch 609334: PalManip save/load/init fixes.
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Save/Load lines are commented out until the new save/load system is in place.
svn-id: r5014
2002-09-24 15:46:09 +00:00
Max Horn
b17e5075bf
fixed file header
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svn-id: r4937
2002-09-13 23:29:38 +00:00
Paweł Kołodziejski
dcf05149fe
changed scumm file io to class File
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svn-id: r4920
2002-09-10 07:34:27 +00:00
Max Horn
bbcae3efbe
experimental support for the V2 resource format (patch #601560 )
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svn-id: r4864
2002-08-29 16:57:43 +00:00