Bastien Bouclet
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ed38c20cce
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OPENGL: Add a Context class used to describe the active OpenGL context
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2016-02-06 08:02:50 +01:00 |
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Bastien Bouclet
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482255032e
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OPENGL: Make the FrameBuffer and Texture classes destructors virtual
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2016-02-06 08:02:50 +01:00 |
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Bastien Bouclet
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6c78bcebe4
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GRAPHICS: Move opengles2 files to the opengl folder
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2016-02-06 08:02:49 +01:00 |
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Bastien Bouclet
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4c2c1b4d36
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GRAPHICS: Set the namespace for OpenGL classes to OpenGL
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2016-02-06 08:02:27 +01:00 |
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Dries Harnie
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12d38bdfac
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GRAPHICS: Change default wrapping behavior for textures
to GL_CLAMP_TO_EDGE.
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2015-08-18 14:21:03 +02:00 |
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Dries Harnie
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e6ba906656
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GRAPHICS: Use NPoT textures if supported
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2015-08-18 14:21:03 +02:00 |
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Dries Harnie
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f843190f69
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GRAPHICS: Convert images to RGBA in Graphics::Texture
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2015-06-05 09:56:41 +02:00 |
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Dries Harnie
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36c8b3d2d5
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GRAPHICS: Move common OpenGL files into graphics/opengl
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2015-05-27 10:08:25 +02:00 |
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