Max Horn
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0be985ce83
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Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
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2008-07-29 16:09:10 +00:00 |
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Paul Gilbert
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6eb64102a4
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Fix to remove a tab character from the GPL header
svn-id: r30238
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2008-01-05 12:45:14 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Torbjörn Andersson
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2c7bf36af8
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Close sky.dnr directly after reading it into memory. No need to keep it open
until the Disk object is deleted.
svn-id: r25889
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2007-02-26 23:08:52 +00:00 |
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Max Horn
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84b2a4f76f
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It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise
svn-id: r22272
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2006-05-01 22:27:56 +00:00 |
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Max Horn
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8fdcfedf19
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Do not call static class methods as if they were instance methods
svn-id: r22172
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2006-04-26 08:34:01 +00:00 |
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Max Horn
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856b1b0bf4
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Do not override the 'directory' param when dumping BASS resources
svn-id: r21936
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2006-04-16 12:39:59 +00:00 |
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Eugene Sandulenko
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d292c0ec55
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Since our debug() adds an exclamation mark at the message end, remove
it in several calls to avoid duplication!!11!
svn-id: r21607
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2006-04-04 22:04:51 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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