We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.
svn-id: r48254
This makes sense as a default for CLUT8 modes, but not really
for anything else. As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode. However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether. Engines which relied
on the old default of 255 have been updated to specify it explicitly.
svn-id: r47118
- Introduced new OSystem method getHardwareKeySet() with default implementation
- Moved global keymap creation to base/main.cpp
- Moved GUI keymap creation to gui/GuiManager.cpp
- Added various safeguard checks to various keymapper methods
Now it is really possible to add keymapper to all backends.
svn-id: r40439
Fixed background shading weirdness when opening many dialogs on top of each other.
Fixed some modal dialogs not redrawing properly when closed.
svn-id: r39938
- Merge is perfromed in order to not let rotting the code
- Makefile modifications were avoided
Stuff to resolve:
- Circular dependency of common/vkeybd from graphics/
- Make it compilable (?)
- Add some keyboards
- Decide on the key bindings
svn-id: r35813
- Only show builtin theme in theme list if GUI_ENABLE_BUILTIN_THEME is defined
- Introduced _themeFile to ThemeEngine again and changed _themeId to store the basename of the theme
svn-id: r35684
- Changed default value to "scummmodern" instead of "scummmodern.zip" for "gui_theme"
- Moved theme listing code from ThemeBrowser to GuiManager
svn-id: r35680