Paul Gilbert
f69dfba21a
TSAGE: Implemented dirty rect handling in the engine
...
This should help improve performance when scalers are being used.
2011-12-18 18:08:45 +11:00
Filippos Karapetis
9818def85b
DREAMWEB: Port 'lookininterface' to C++
2011-12-18 03:28:21 +02:00
Filippos Karapetis
83b31ccb1d
DREAMWEB: Remove an erroneous comment (copy/paste error)
2011-12-18 03:07:54 +02:00
Filippos Karapetis
08fec8fa34
DREAMWEB: Add meta information to saved games
...
This information includes savegame versioning and the saved game's
date/time, played time and game thumbnail. This information is stored
into an unused data block of the original save format, so the
generated ScummVM saves are (hopefully) fully compatible with the
original ones and can be loaded in the original interpreter
2011-12-18 02:55:22 +02:00
Strangerke
2e8490448e
TSAGE: R2R - Scene 2800: Move several objects from scene to action2
2011-12-18 00:37:01 +01:00
Willem Jan Palenstijn
656409c72b
DREAMWEB: Fix regression in slabdoorb
2011-12-17 23:28:26 +01:00
Willem Jan Palenstijn
10e1637612
DREAMWEB: Fix regressions in findExObject, findSetObject
2011-12-17 23:16:36 +01:00
Willem Jan Palenstijn
30089ec315
DREAMWEB: Convert clearBuffers, clearChanges
2011-12-17 22:28:54 +01:00
Willem Jan Palenstijn
46caa77164
DREAMWEB: Add disabled reelRoutine conversion work
2011-12-17 22:28:54 +01:00
Willem Jan Palenstijn
b0a42f115e
DREAMWEB: Use serializer for ReelRoutines
2011-12-17 21:30:54 +01:00
Willem Jan Palenstijn
5958d2d29a
DREAMWEB: Name some DynObject/SetObject fields
...
Also change getAnyAd() behaviour to be consistent between Free/Ex and
Set objects, diverging from the original.
2011-12-17 21:02:31 +01:00
Willem Jan Palenstijn
b8ab0e6217
DREAMWEB: Fix regression in getOpenedSize
2011-12-17 19:19:08 +01:00
Willem Jan Palenstijn
6dd09b8935
DREAMWEB: Convert checkForExit
2011-12-17 19:19:08 +01:00
Filippos Karapetis
f8bfe84c44
DREAMWEB: Remove dead code
2011-12-17 20:06:55 +02:00
Filippos Karapetis
855b5320b3
DREAMWEB: Use ScummVM's save/load dialogs by default
2011-12-17 19:30:48 +02:00
Filippos Karapetis
af1c8d774d
DREAMWEB: Fix two off-by-one errors in saveGame(), rewrite scanForNames() to use listSavefiles() and use Common::strlcopy instead of strncpy
2011-12-17 19:30:06 +02:00
Filippos Karapetis
0731bcb5ac
DREAMWEB: Implement removeSaveState()
2011-12-17 19:28:04 +02:00
Willem Jan Palenstijn
3185dac25e
DREAMWEB: Work around runtime limitation
...
The WordRef accessor writes back its value too late. Example: in the
call printDirect(data.word(kLastxpos), .....)
the destructor isn't called until after printDirect returns.
This destroys the modifications to lastXPos that printDirect makes.
2011-12-17 16:40:15 +01:00
Filippos Karapetis
9fdb38d395
DREAMWEB: Fix another regression in the ASM-style version of getOpenedSize()
2011-12-17 16:32:12 +02:00
Filippos Karapetis
400bda78d2
DREAMWEB: Fix another regression in selectOb() (thanks wjp)
2011-12-17 16:21:32 +02:00
Filippos Karapetis
956abddc5c
DREAMWEB: Fix regression in selectOb() (thanks wjp)
2011-12-17 15:50:48 +02:00
Filippos Karapetis
b1edf24462
DREAMWEB: Fix a regression in businessMan(), and updated its comments
2011-12-17 15:43:10 +02:00
Filippos Karapetis
7d38ba5619
DREAMWEB: Fix another regression in isRyanHolding() (thanks wjp)
2011-12-17 15:25:56 +02:00
Filippos Karapetis
1277958053
DREAMWEB: Fix regression in isRyanHolding()
2011-12-17 15:23:06 +02:00
Filippos Karapetis
710072c55b
DREAMWEB: Fix regression in getOpenedSize()
2011-12-17 14:33:17 +02:00
Filippos Karapetis
05c5e224b4
DREAMWEB: Port 'findinvpos', 'selectob' to C++ and fix a regression in identifyOb()
2011-12-17 13:48:12 +02:00
Paul Gilbert
8dec805d85
TSAGE: Bugfix for #3460485 - Animation running too slowly
2011-12-17 15:38:29 +11:00
Paul Gilbert
3e6e5bc0ce
TSAGE: Bugfix to allow loading savegames in Blue Force directly from the launcher
2011-12-17 13:28:12 +11:00
Paul Gilbert
24740b30bd
TSAGE: Disallow saving and loading via the GMM when a dialog is active
2011-12-17 13:13:44 +11:00
Strangerke
114e857d78
TSAGE: R2R - Implement scene 2800
2011-12-17 02:03:36 +01:00
Filippos Karapetis
f9d4886e50
DREAMWEB: Port 'usestereo' to C++
2011-12-17 02:04:31 +02:00
Filippos Karapetis
b289533e4d
DREAMWEB: Fix regression in identifyOb
2011-12-17 01:39:29 +02:00
Filippos Karapetis
b371c46af9
DREAMWEB: Port 'checkinside' to C++
2011-12-17 00:43:09 +02:00
Paul Gilbert
29a20ed7dd
TSAGE: Implemented R2R Scene 850 - Deck #5 By Lift
2011-12-17 09:05:09 +11:00
Filippos Karapetis
654a60a90c
DREAMWEB: Rewrote useCashCard() in C++ and got rid of moneyPoke() and its associated offsets in the data blob
2011-12-17 00:01:45 +02:00
Filippos Karapetis
2887686d56
DREAMWEB: Port 'showslots' to C++
2011-12-16 22:47:33 +02:00
Filippos Karapetis
984010faae
DREAMWEB: Port 'identifyob' to C++
2011-12-16 22:29:41 +02:00
Filippos Karapetis
12cac260c9
DREAMWEB: Port 'isryanholding' to C++
2011-12-16 22:04:47 +02:00
Max Horn
1d09f7c12a
DREAMWEB: Some more cleanup
2011-12-16 18:10:27 +01:00
Max Horn
2f0c671256
DREAMWEB: Move most of people.cpp to DreamBase
2011-12-16 17:44:59 +01:00
Max Horn
8cb92c2367
DREAMWEB: Convert fadeScreenDownHalf to C++
2011-12-16 17:44:59 +01:00
Max Horn
010714ce5b
DREAMWEB: Move more to DreamBase; fix regression in introMonks1()
2011-12-16 17:44:36 +01:00
Max Horn
202f9d18f1
DREAMWEB: Move more things to DreamBase; cleanup some code
2011-12-16 17:43:33 +01:00
Max Horn
027249ec30
DREAMWEB: Remove some dead code
2011-12-16 16:37:06 +01:00
Max Horn
f878f0453a
DREAMWEB: Convert useGun to C++
2011-12-16 16:25:38 +01:00
Willem Jan Palenstijn
86c3c8b462
DREAMWEB: Fix regressions in helicopter and poolGuard
2011-12-16 11:02:51 +01:00
Filippos Karapetis
84be5b0446
DREAMWEB: Rename 'reelCallbacksCPP' to reelCallbacks'
2011-12-16 00:46:05 +02:00
Filippos Karapetis
a6b2b9c7ff
DREAMWEB: Enable the C++ callback of poolGuard()
2011-12-16 00:42:25 +02:00
Filippos Karapetis
30b4037ffb
DREAMWEB: Port 'poolguard' to C++
...
This is the last of the people-related functions, so the assembly-like
wrappers of addToPeopleList() and showGameReel() have been removed. Also,
madManText() has been simplified
2011-12-16 00:41:27 +02:00
Filippos Karapetis
66618f4e02
DREAMWEB: Port 'endgameseq' to C++
2011-12-16 00:15:04 +02:00