Andrea Corna
a6ec4f70da
COMMON: Make more members of Archive constant.
2011-12-13 17:55:57 +01:00
Travis Howell
105c90b9d5
AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on the floppy disk versions of Simon the Sorcerer 2.
2011-11-19 17:05:23 +11:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
D G Turner
783e3fea62
AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.
...
Playing with cabinet datafiles, this failed to find the "Charisma.smk"
file in the cabinets when in the Recreation (TV) room on Cygnus Alpha
and this caused an engine abort after the GUI dialog warning of the
"missing" video file. This was due to animation.cpp code using
Common::file::exists() instead of going via the ArchiveMan.
However,a hasFile() method implementation was also required to implement
fallback to decompressed (movie) files if the file requested is not in
the cabinet or the cabinet has been externally decompressed to files.
Thanks to fuzzie for the hasFile() patch.
Also, removed noisy warning which this correction triggers repeatedly in
installshield_cab.cpp hasFile(). This looks like leftover from
debugging, so not critical.
2011-11-13 23:44:38 +00:00
Travis Howell
b05187c1a7
AGOS: Merge duplicate code remaining from refactoring in the past.
2011-11-03 13:02:12 +11:00
Eugene Sandulenko
0e1affcc97
AGOS: Fix warnings
2011-11-02 22:55:58 +00:00
Strangerke
4e0c574fd2
LAUNCHER: Add GUIO_NOASPECT to agos
2011-10-24 00:57:30 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Johannes Schickel
3e1405b939
AUDIO: Add default disposeAfterUse value to makeVOCStream again.
2011-10-09 21:24:06 +02:00
Johannes Schickel
221434a83f
AUDIO: Remove unused makeVOCStream interface.
2011-10-09 21:23:29 +02:00
Travis Howell
d5a763b763
AGOS: Update MidiPlayer::~MidiPlayer() to match the default implementation. Hopefully will fix bug #3419778 , thanks to digitall for the pointer.
2011-10-07 14:38:24 +11:00
Travis Howell
f20b8ecaa1
AGOS: Fix dumping all images option.
2011-10-07 00:04:08 +11:00
Travis Howell
460c4eca26
AGOS: Fix loading VGA files from InstallShield cab file.
2011-09-25 10:32:20 +10:00
Johannes Schickel
507b9a75e7
AGOS: Made some static data const.
2011-09-08 00:38:39 +02:00
Travis Howell
039805ad3b
AGOS: Fix regression when starting Personal Nightmare, or disabling AGOS2.
2011-08-28 16:40:03 +10:00
Eugene Sandulenko
35aa235e4b
Merge pull request #79 from clone2727/agos_cab
...
AGOS: Add support for loading data from Windows (InstallShield) installer archives
2011-08-27 08:21:57 -07:00
Travis Howell
5346ac18b7
AGOS: Integrate InstallShield support.
2011-08-27 11:00:24 -04:00
Travis Howell
5e174cbfe4
AGOS: Fix load/save issues in Waxworks, which were caused by error in loadRoomItems.
2011-08-27 10:46:54 +10:00
Johannes Schickel
f705a9b286
AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser.
...
This is based on the Elvira 1 demo.
2011-08-21 04:49:48 +02:00
Johannes Schickel
7173dbfd35
AGOS: Use delete instead of free on an C++ object.
...
This fixes some ugly valgrind warnings and some crashes when quitting AGOS
games for me.
2011-08-21 04:48:58 +02:00
Matthew Hoops
f91f0f2756
AGOS: Add an archive class for handling InstallShield Cabinets
2011-08-20 16:42:09 -04:00
Johannes Schickel
5a1f75eae3
AGOS: Slight cleanup.
...
Now AgosEngine::_language is of type Common::Language instead of uint16. It is
currently only used with values of that enumeration, thus it should be safe to
use that type for it too.
2011-08-20 19:30:18 +02:00
Eugene Sandulenko
52147dc0c0
AGOS: Switched pause dialog to getLanguageKeyYes usage
2011-08-20 12:52:34 +01:00
Filippos Karapetis
21b2a7064f
Merge pull request #63 from tsoliman/detection-tables
...
Some missing ADGF_CD and ADGF_UNSTABLE flags
2011-08-13 12:24:30 -07:00
Ori Avtalion
c3cfdd36a5
AGOS: Fix struct/class mismatch
2011-08-09 00:52:33 +03:00
Christoph Mallon
a5a8833c05
COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of a dispose flag.
2011-08-07 15:19:08 +02:00
Christoph Mallon
5f4d83c38d
AGOS: Correct off-by-one error in range check for setting the debug level.
2011-08-07 15:19:07 +02:00
Christoph Mallon
0a458019b3
AGOS: Replace if-cascade by switch.
2011-08-07 15:19:07 +02:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
Tarek Soliman
79efb47cf6
AGOS: Flag CD titles with ADGF_CD
2011-08-06 23:32:37 -05:00
Eugene Sandulenko
6e795a89b0
AGOS: Reduced header dependency
2011-08-06 11:28:40 +01:00
Littleboy
b694a78f62
ANALYSIS: Add static casts to is* functions
...
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Julien
a8b13e8a6b
AGOS: Fix operator precedence warning
2011-06-23 15:11:36 +08:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
...
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Johannes Schickel
0246bdf74e
AGOS: Get rid of unused variable.
2011-06-18 19:56:07 +02:00
Max Horn
5455fc5ff4
AGOS: Replace vsprintf by Common::String::vformat
2011-06-18 01:36:15 +02:00
Max Horn
593b929047
DETECTOR: Separate code for handling obsolete gameids from advanced detector
...
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.
Doxygen comments were added or improved
2011-06-14 18:52:07 +02:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Thierry Crozat
06bbb57ad7
I18N: Make many more GUI MessageDialog strings translatable
2011-06-13 22:19:18 +01:00
Max Horn
58c36801f4
AGOS: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:40 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
md5
c713628721
AGOS: Silenced a false positive warning in MSVC
2011-05-29 19:48:47 +03:00
Matthew Hoops
9539017ee3
ALL: initialise -> initialize
2011-05-25 11:17:11 -04:00
Matthew Hoops
eea482fa43
ALL: behaviour -> behavior
2011-05-25 10:50:46 -04:00
Max Horn
183e018c19
AGOS: cleanup
2011-05-17 15:36:25 +02:00
Max Horn
4cbe4ede66
COMMON: Registers RandomSources in constructor with the event recorder
...
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
...
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
cd6ee0589d
JANITORIAL: Format forward declarations to follow convention
2011-04-28 12:20:34 +03:00