Strangerke
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c42e831817
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MADS: Introduce another getRandomNumber function with 2 parameters
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2014-03-22 22:02:52 +01:00 |
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Paul Gilbert
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202d4ad4f1
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MADS: Implemented more of scene 103 code
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2014-03-21 23:36:56 -04:00 |
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Paul Gilbert
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d494db888e
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MADS: Beginnings of code for UI inventory item animation
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2014-03-17 23:14:54 -04:00 |
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Paul Gilbert
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b831323c85
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MADS: Added caching for font instances
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2014-03-17 00:00:22 -04:00 |
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Paul Gilbert
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acba8f9254
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MADS: Implementing user interface text display methods
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2014-03-16 23:40:21 -04:00 |
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Paul Gilbert
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b652e2eafd
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MADS: Merged the InterfaceSurface and UserInterface classes
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2014-03-15 18:43:39 -04:00 |
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Paul Gilbert
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3f0cd4771c
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MADS: Fixed handling of dirty rects to copy areas to the physical screen
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2014-03-13 22:25:16 -04:00 |
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Paul Gilbert
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5543d5884c
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MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes
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2014-03-10 22:08:55 -04:00 |
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Paul Gilbert
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680b5a4487
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MADS: In progress implementation of PaletteUsage::process
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2014-03-10 00:00:39 -04:00 |
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Paul Gilbert
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c9186f51b9
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MADS: Added in Rex Nebular globals class
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2014-03-06 20:30:05 -05:00 |
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Paul Gilbert
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23ebeec600
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MADS: Further implementation of drawElements
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2014-03-05 07:27:39 -05:00 |
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Paul Gilbert
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568fc31b30
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MADS: Beginnings of code support for Scene::drawElements
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2014-03-04 22:33:27 -05:00 |
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Paul Gilbert
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a0996b7384
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MADS: Implemented more of the multi-scene loop
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2014-03-02 20:50:35 -05:00 |
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Paul Gilbert
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c49d7196fc
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MADS: In progress implementation of loadScene
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2014-02-25 23:10:51 -05:00 |
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Paul Gilbert
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cc16e42f20
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MADS: Beginnings of scene-specific data loading
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2014-02-24 20:05:35 -05:00 |
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Paul Gilbert
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37b788b7dd
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MADS: Added skeleton framework for game scene classes
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2014-02-24 00:20:53 -05:00 |
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Paul Gilbert
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6c354bccf2
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MADS: Implemented more logic for dialog display
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2014-02-22 17:25:30 -05:00 |
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Paul Gilbert
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02a1d0eaa3
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MADS: Further cursor/event initialisation
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2014-02-22 12:17:37 -05:00 |
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Paul Gilbert
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82514b4a28
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MADS: Beginnings of cursor initialization
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2014-02-22 11:13:35 -05:00 |
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Paul Gilbert
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9f1416c6a3
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MADS: Implemented constructor for copy protection dialog, and support methods
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2014-02-22 00:24:39 -05:00 |
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Paul Gilbert
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4581b26b12
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MADS: Implemented resource manager using ScummVM Archive interface
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2014-02-20 22:27:01 -05:00 |
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Paul Gilbert
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58bb1383d0
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MADS: Added skeleton files for the game and dialogs
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2014-02-19 23:17:57 -05:00 |
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Paul Gilbert
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c687d3f64c
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MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes
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2014-02-19 21:28:54 -05:00 |
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Paul Gilbert
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530cbb4bc3
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MADS: Adding in classes for fonts, game, user interfaec, and graphics
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2014-02-18 23:43:06 -05:00 |
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Paul Gilbert
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0e46c809d1
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MADS: Initial implementation of MSurface class and dependant classes
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2014-02-18 20:08:58 -05:00 |
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Paul Gilbert
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ece3e9a220
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MADS: Booyah! Copy protection failure air escaping sound playing
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2014-02-16 23:04:02 -05:00 |
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Paul Gilbert
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d4df315e87
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MADS: Initial implementation of Adlib sound driver
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2014-02-16 15:22:57 -05:00 |
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