Commit Graph

1752 Commits

Author SHA1 Message Date
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Johannes Schickel
69071078b3 Replace some more Adlib uses by AdLib.
svn-id: r47530
2010-01-25 00:13:32 +00:00
Arnaud Boutonné
8c9d82715e Update copyright string to show current year
svn-id: r47447
2010-01-22 23:39:28 +00:00
Marcus Comstedt
40f9506163 The default keycolor for mouse pointers used to be 255.
This makes sense as a default for CLUT8 modes, but not really
for anything else.  As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode.  However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether.  Engines which relied
on the old default of 255 have been updated to specify it explicitly.

svn-id: r47118
2010-01-07 15:07:36 +00:00
Max Horn
df81b68967 Change BS 1 & 2 to I & II (see discussion on -devel)
svn-id: r46951
2010-01-03 21:20:05 +00:00
Johannes Schickel
770b2f78d4 Setup the dimensions of GuiObject in the constructor, by using reflowLayout.
This properly initializes _x, _y, _w and _h, which might be used
uninitialized otherwise. This probably lead to a creash for _sev,
when drawing the tab widget, before GuiObject::reflowLayout had
been called. FYI GuiObject::reflowLayout is usually only called
on layout changes (i.e. resolution changes etc.), thus it might
not be called before drawing a newly created widget.

svn-id: r46947
2010-01-03 21:07:56 +00:00
Yotam Barnoy
080d6da6e4 Minor additions: added full keypad support to GUI and SCI
svn-id: r46808
2009-12-31 23:52:49 +00:00
Matthew Hoops
eb2e457817 Add the Mohawk crew to the credits.
svn-id: r46787
2009-12-31 03:17:59 +00:00
Max Horn
b0e02675e7 Get rid of Common::String::emptyString, and also of some port specific hackery (getting rid of certain global C++ objs)
svn-id: r46781
2009-12-30 23:01:36 +00:00
Oystein Eftevaag
915c60c629 Using #include instead of #import to include some mac os x headers to avoid silly gcc warnings, that we'd otherwise have to remove -pedantic to get rid of
svn-id: r46597
2009-12-26 17:18:18 +00:00
Johannes Schickel
1a1b041d00 Add "End of namespace" comment.
svn-id: r46594
2009-12-26 16:57:34 +00:00
Oystein Eftevaag
b21679e56e Buildbot compile fix for os x cross compile
svn-id: r46592
2009-12-26 16:00:41 +00:00
Oystein Eftevaag
925c1744ec Committing the actual new browser_osx.mm file, oops
svn-id: r46583
2009-12-26 13:48:14 +00:00
Oystein Eftevaag
9d70103d9c The file selection dialog in OS X now uses Cocoa instead of Carbon, and lives in a separate file due to having to be compiled as Objective-C++. ScummVM can now run in x64 natively on OS X
svn-id: r46581
2009-12-26 13:35:57 +00:00
Jordi Vilalta Prat
690a410423 Fix a typo
svn-id: r46386
2009-12-15 12:56:10 +00:00
Max Horn
f53d23d816 GUI: Re-add ellipsis to various button labels
svn-id: r46382
2009-12-15 08:20:19 +00:00
Max Horn
6c98169dc3 GUI: Shorten button labels if too long, and improve the shortening logic
svn-id: r46381
2009-12-15 08:19:59 +00:00
Max Horn
605037342b GUI: Fix some GUI hacks, add some comments, etc.
* Rename LauncherDialog::selectGame() to selectTarget()
* Get rid of the 'temp_selection' ConfMan entry hack
* Add some Doxygen comments
* Turn a printf(...) into a debug(1,...)
* Don't scroll around if 'Mass Add' is cancelled

svn-id: r46380
2009-12-15 08:19:34 +00:00
Johannes Schickel
8f34e4b11c Commit of the 2nd revision of my patch for FR# 2840967 "GUI: Display filenames in "Add games"'s file dialog", since it seems on "Making it easier for users to add games" on -devel the majority of developers, who commented, are for this.
svn-id: r46312
2009-12-09 16:48:33 +00:00
Max Horn
d60b5ca516 Include font.h instead of fontman.h in places that don't need fontman :)
svn-id: r46311
2009-12-09 16:46:14 +00:00
Oystein Eftevaag
b25afc85a6 Build fix for 64-bit OS X
svn-id: r45920
2009-11-15 12:18:13 +00:00
Johannes Schickel
5859a9a892 Enforce alphabetical order in the credits again.
svn-id: r45812
2009-11-10 20:29:19 +00:00
Vladimir Menshakov
2bb14776e4 added myself and sanguine to credits as suggested by Max Horn.
svn-id: r45807
2009-11-10 19:13:02 +00:00
Johannes Schickel
59eb37a76c Fix bug in "add_paragraph" in tools/credits.pl, now the "&" should be fine in credits.h again.
svn-id: r45547
2009-10-30 20:30:28 +00:00
Johannes Schickel
f55da32ca5 Fix credits.
svn-id: r45545
2009-10-30 20:25:12 +00:00
Max Horn
4009f6836b Fixed Terry Pratchett's name in the credits
svn-id: r45528
2009-10-30 09:50:31 +00:00
Robert Špalek
e36798585f Add Dragon History's authors, now properly
svn-id: r45520
2009-10-30 03:27:27 +00:00
Eugene Sandulenko
55da0503f4 Add special thanks for DW.
svn-id: r45513
2009-10-30 02:12:55 +00:00
Max Horn
2bbf708dea Introduced new type Common::DisposeAfterUse::Flag
svn-id: r45233
2009-10-18 19:41:59 +00:00
Jordi Vilalta Prat
b6baadff53 Updated the modern theme logo with a darker shadow
svn-id: r44952
2009-10-11 22:26:03 +00:00
Johannes Schickel
bd6de4f642 Hopefully avoiding an assert in the MSVC debug CRT library when entering an umlaut in the launcher.
It's a bad idea to cast a parameter to the "is*" functions from ctype.h to "char",
since "char" might be signed and the "is*" functions are defined to only accept
input which fits "unsigned char" or equals EOF. In this concrete example the value
of "state.ascii" is > 0x7F, thus becomes negative after the cast to "char", which
violates the parameter rules of "isprint".

Sadly it seems this is not the only place in our code, which does pass a possibly
signed parameter to an "is*" function. We might either want to change all code to
only pass an unsigned char value, change the code to do parameter validation or
fix it in another way.

svn-id: r44920
2009-10-11 13:44:19 +00:00
Max Horn
d0876b06ed Remove some unused variables
svn-id: r44853
2009-10-09 22:21:45 +00:00
Max Horn
3399c3aeb6 Change doxygen inline comments from "//!" to "///" as proposed on -devel
svn-id: r44802
2009-10-08 21:28:57 +00:00
Martin Kiewitz
58470866d8 another try to add myself...(this is more complicated than writing for sci itself)
svn-id: r44749
2009-10-07 19:56:00 +00:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Max Horn
8ba75fc522 Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
2009-09-30 16:16:53 +00:00
Andre Heider
cbe7cb0524 Added TabWidget::getActiveTab()
svn-id: r44199
2009-09-20 11:25:39 +00:00
Willem Jan Palenstijn
cdb9b05697 Fix crash when 'mass add' doesn't find any games
svn-id: r44104
2009-09-15 14:34:21 +00:00
Johannes Schickel
690ee5fa67 Commit salty-horse's fix for bug #2854261 "GUI: Launcher list doesn't highlight after getting focus".
svn-id: r44067
2009-09-13 20:03:04 +00:00
Bertrand Augereau
d454c9b379 Minor constness fixes
svn-id: r43974
2009-09-06 10:51:20 +00:00
Andre Heider
7ae8c8e451 Properly detect the transparent color on lossy pixel formats (like ARGB3444)
svn-id: r43829
2009-08-30 16:58:55 +00:00
Eugene Sandulenko
dceadc9ba0 Proof of concept with new logo. It is clearly visible now that the shadow
has to be darker. Fix will come later.

svn-id: r43823
2009-08-30 10:47:22 +00:00
Eugene Sandulenko
70b7ebb339 Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"
svn-id: r43636
2009-08-22 12:35:49 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Jody Northup
3084919b32 Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
svn-id: r43577
2009-08-21 09:37:51 +00:00
Johannes Schickel
b22ec9b4b6 Cleanup.
svn-id: r43556
2009-08-20 10:05:00 +00:00
Johannes Schickel
f898cd12e6 Implement automatic clearing of "Untitled Savestate" in edit mode of the SaveLoadChooser as requested in feature request #2834637 "GUI: Allow greying out dummy ListWidget entries".
svn-id: r43555
2009-08-20 10:04:21 +00:00
Johannes Schickel
7c77e2b03a Renamed ScummSaveLoad GUI dialog config entry to SaveLoadChooser. (Also bumped theme version along with it)
svn-id: r43553
2009-08-20 09:23:31 +00:00
Johannes Schickel
a8bffbe6a7 Partial implementation of feature request #2834637 "GUI: Allow greying out dummy ListWidget entries", based on a slighly modified version of my latest patch included there.
svn-id: r43551
2009-08-20 09:19:37 +00:00
Travis Howell
89d7fea4e6 Merged revisions 43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
  
  - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
  - Moved the class table in the Segment manager - it's the only class using it directly
  - Removed the sci11 flag from save games (we already know this, we don't need to store it)
  - Moved script_get_segment() and get_class_address() inside the segment manager class
  - Removed the script_locate_by_segment wrapper
  - Simplified script_lookup_export() a lot by removing some paranoia checks
  - Added some WIP code for automatically determining the game id in the fallback detector (still not working)
  - General cleanup
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  r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
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  r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup
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  r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
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  r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Suppress useless parentheses
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  r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Formatting.
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  r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
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  r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
  - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
........
  r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
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  r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
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  r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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  r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
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  r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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  r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
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  r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Clear input queue before displaying the credits in Kyrandia 1.
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  r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix possible out of bounds access in Screen::drawShape.
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  r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
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  r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
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  r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
  - Removed leftover code which plays standalone tracks (it's not used anywhere)
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  r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Slight cleanup to makeLinearDiskStream interface.
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  r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Add autodetection for DoSound. Cleanup.
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  r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Build fix.
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  r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
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  r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
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  r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  PSP: increase optimization level and change clock rate to 333mhz
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  r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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  r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Removed the maxMemory parameter of the resource manager and replaced it with a define
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  r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
  - The class table is now created in the segment manager constructor
........
  r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Bugfix for Castle Skorl problem reported on the list
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  r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
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  r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
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  r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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  r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
  - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
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  r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: disable dosbox OPL
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  r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Typos.
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  r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
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  r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
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  r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
  - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
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  r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
........

svn-id: r43524
2009-08-19 01:22:43 +00:00