Commit Graph

9431 Commits

Author SHA1 Message Date
Travis Howell
f80d6a7a26 Divide up some code for HE6 and HE7
svn-id: r13136
2004-03-02 06:19:26 +00:00
Travis Howell
5fbc3497c1 Avoid duplicate targets
svn-id: r13135
2004-03-02 06:04:38 +00:00
Eugene Sandulenko
2f65abff2f Implemented more HE opcode stringLen and added stub for opcode F4
svn-id: r13134
2004-03-02 04:11:57 +00:00
Travis Howell
0e3a8f3190 Update HE games list
Keep games divded by versions

svn-id: r13133
2004-03-02 04:05:40 +00:00
Travis Howell
0c4ddc32fc Exclude some var settings for HE7
svn-id: r13132
2004-03-02 02:12:30 +00:00
Travis Howell
b123197dc1 Remove fixme
svn-id: r13131
2004-03-02 01:28:32 +00:00
Travis Howell
5a3b17de54 Add better check for HE resource differences.
Move stringLen to HE7.

svn-id: r13130
2004-03-02 01:20:18 +00:00
Eugene Sandulenko
4accb5b006 Make use of GF_WINDOWS in HE games
svn-id: r13129
2004-03-02 01:01:36 +00:00
Eugene Sandulenko
3ca5007779 Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS
svn-id: r13128
2004-03-02 00:37:23 +00:00
Eugene Sandulenko
c84ad5e0d4 oops
svn-id: r13127
2004-03-02 00:23:25 +00:00
Eugene Sandulenko
dd3683f7e7 Implemented some HE specific opcodes
Added some HE GIDs

svn-id: r13126
2004-03-02 00:21:02 +00:00
Eugene Sandulenko
581e8f515a Update comment on runInventoryScript() argument in setOwnerOf().
svn-id: r13125
2004-03-01 21:36:15 +00:00
Torbjörn Andersson
e67aaba0c3 Got rid of the Sam & Max inventory hack. This fixes at least one aspect of
bug #907113. See also bug #493153 for the origins of the hack.

It would be very nice if we could get this fix into 0.6.0 as well, because
bug #907113 crashes ScummVM for reasons which escape me. But someone will
have to verify that the fix is correct first. Pretty please...?

svn-id: r13124
2004-03-01 16:07:16 +00:00
Max Horn
0603c3a11f Fix for bug #907280: Mouse glitches and crashes (Regression)
svn-id: r13123
2004-03-01 11:20:32 +00:00
Max Horn
0919878408 fixed dep file loading
svn-id: r13122
2004-03-01 11:18:50 +00:00
Jonathan Gray
fa625ce1be default to 1x for all of the active hev7 targets
svn-id: r13121
2004-03-01 08:08:42 +00:00
Torbjörn Andersson
82c451774c When scrolling, force a full redraw not only when the scroll offset changes
but also on the first frame where it doesn't. This is necessary because
parallax layers may be drawn on the *old* scroll offset (for reasons
unknown to me).

To see the bug, walk right from the first screen until you reach the tree.
Notice how the part of the tree you walk behind gets redrawn slightly to
the left.

svn-id: r13120
2004-03-01 08:04:10 +00:00
Nicolas Bacca
85f888e582 Display keyboard when saving
svn-id: r13118
2004-03-01 07:56:33 +00:00
Travis Howell
d924893435 Enable some HE target to test with.
svn-id: r13116
2004-03-01 07:21:47 +00:00
Travis Howell
15c3202623 Add stub
svn-id: r13115
2004-03-01 07:06:36 +00:00
Travis Howell
db22318d61 Correct target
svn-id: r13114
2004-03-01 06:53:50 +00:00
Travis Howell
439b0b3859 Remove double check, all later games are 640 x 480.
svn-id: r13113
2004-03-01 06:45:24 +00:00
Eugene Sandulenko
a868e1d464 HE V7 games are 640x480. Now game forwards much further. Still no graphics, though.
svn-id: r13112
2004-03-01 06:38:26 +00:00
Travis Howell
f1c86bc86f HE7 resolution is 640 x 480.
svn-id: r13111
2004-03-01 06:31:06 +00:00
Travis Howell
6f214f3a9f Add HE7 vars
svn-id: r13110
2004-03-01 06:25:01 +00:00
Eugene Sandulenko
d7f9be12fe Move decodeParseString to script_v7he.cpp where it really belongs to.
svn-id: r13109
2004-03-01 06:23:25 +00:00
Eugene Sandulenko
9e894f6bf3 Started work on Freddi Fish. Since it is SPU version 7, added new class.
Implemented some SPUv7 specific opcodes

svn-id: r13108
2004-03-01 05:57:30 +00:00
James Brown
b77231a9a3 Fix from Roever for bug #892827
svn-id: r13107
2004-03-01 04:05:10 +00:00
Travis Howell
267a96ba4f HE games specific
svn-id: r13105
2004-03-01 02:55:08 +00:00
Max Horn
3098149b52 removed obsolete membe
svn-id: r13104
2004-03-01 01:44:36 +00:00
Max Horn
e063d00418 got rid of _mouseOldState; some minor cleanup
svn-id: r13103
2004-03-01 01:41:22 +00:00
Travis Howell
2f01efd9f3 Add fix for error at end of sword2demo (From eriktorbjorn)
Prevent false warnings in demo.

svn-id: r13102
2004-03-01 00:32:47 +00:00
Travis Howell
807bc5e0fa Correct incorrect smush filename in Macintosh FT demo
svn-id: r13098
2004-02-29 13:43:08 +00:00
Max Horn
80fd4bd4f0 this might help Makefile.noconf (did I mention that i want to get rid of it?)
svn-id: r13097
2004-02-29 11:19:02 +00:00
Travis Howell
07158481fd Update
svn-id: r13095
2004-02-29 07:11:42 +00:00
Travis Howell
5153499a0e Enable insane subtitles in Mac. version of FT demo
svn-id: r13094
2004-02-29 01:13:08 +00:00
Max Horn
82fec69482 merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple source files
svn-id: r13092
2004-02-29 00:49:40 +00:00
Jonathan Gray
680160407b add support for the standalone maniac mansion demo
svn-id: r13090
2004-02-29 00:18:45 +00:00
Max Horn
79c488cb6c fix mouse redraw issue when toggling fullscreen mode (visible if one mode is 555 and the other 565)
svn-id: r13088
2004-02-28 13:00:19 +00:00
Max Horn
c6752cccf5 renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
2004-02-28 12:58:13 +00:00
Gregory Montoir
56102a1d02 forgot to change that, too
svn-id: r13086
2004-02-28 09:02:43 +00:00
Gregory Montoir
bc0199a3f1 dropped the 'always' verb feature, as it is more confusing than useful
svn-id: r13084
2004-02-28 08:52:53 +00:00
Gregory Montoir
727e8b3812 simplified alt_intro check
svn-id: r13082
2004-02-28 07:34:26 +00:00
Gregory Montoir
d94c096f36 removed hack from loading code
svn-id: r13080
2004-02-28 06:34:58 +00:00
Eugene Sandulenko
ec45e8dd81 Correct Mac fbear MD5
Remove slipped in spaces in some MD5's. Don't know either it prevented them
from being detected but anyway that's potential bug

svn-id: r13077
2004-02-28 00:22:14 +00:00
Joost Peters
6c64dc6ac4 Forgot to add this to xref.txt
svn-id: r13076
2004-02-28 00:02:11 +00:00
Joost Peters
bb0ed8bc81 Handle comic book case, enable music toggle and some minor cleanup.
svn-id: r13074
2004-02-27 23:54:13 +00:00
Eugene Sandulenko
c8811a3df6 Add reported MD5's
svn-id: r13072
2004-02-27 23:30:37 +00:00
Max Horn
87e0e57567 the 2xsai class scalers all move the resulting image one up; work around that
svn-id: r13071
2004-02-27 19:36:52 +00:00
Max Horn
2671ca515e fix a recursive lock bug related to update_screen() (shouldn't have caused problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient
svn-id: r13070
2004-02-27 19:35:51 +00:00