32 Commits

Author SHA1 Message Date
Max Horn
75db41750e getting rid of g_mixer; removing lots of whitespace
svn-id: r9527
2003-08-05 23:58:24 +00:00
Max Horn
fb761bd894 stdafx.h should always be first
svn-id: r9490
2003-08-05 12:39:35 +00:00
Paweł Kołodziejski
bf453ea219 fix compile with vc7
svn-id: r9421
2003-08-02 18:01:43 +00:00
Travis Howell
35dbf2fe3a This should be Microsoft Visual C++ only
svn-id: r9364
2003-08-01 14:21:19 +00:00
Max Horn
0df319e952 #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
2003-08-01 12:21:04 +00:00
Max Horn
1a70fe4413 version 0.5.3cvs
svn-id: r9304
2003-07-30 20:26:59 +00:00
Oliver Kiehl
0f85cc3061 rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)

svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray
da1cdeb0ec change version to 0.5.3-cvs allowing room for two follow up minor releases...
svn-id: r9247
2003-07-28 12:59:39 +00:00
Jonathan Gray
9865deb0bc bs2
svn-id: r9213
2003-07-28 01:50:45 +00:00
Max Horn
b05e7de7bb replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
svn-id: r9032
2003-07-15 02:16:33 +00:00
Nicolas Bacca
f163ae5ce5 Update WINDBG to WinCE
svn-id: r8976
2003-07-13 12:24:36 +00:00
Max Horn
8f0c739f87 Timer now uses a mutex, which should make it thread safe (it wasn't before, particuarly bad if timers are implemented via threads), plus this should help in fixing race conditions in classes using class Timer
svn-id: r8722
2003-07-03 11:18:07 +00:00
Max Horn
4b227da824 Preparations for removing GF_AFTER_V? flags
svn-id: r8364
2003-06-06 22:51:33 +00:00
Max Horn
81c3ade331 more PalmOS changes
svn-id: r7220
2003-04-30 12:43:56 +00:00
Max Horn
5626e42f5b Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
2003-04-26 11:44:13 +00:00
Paweł Kołodziejski
243c4ffbc0 implemented formating string error for each engine
svn-id: r6744
2003-03-07 15:38:11 +00:00
Paweł Kołodziejski
aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
6ce098172f next pedantic cleanup code
svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn
5ffeedb1cb Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
2003-03-05 19:04:34 +00:00
Max Horn
cc5a072014 fix warning
svn-id: r6653
2003-03-01 22:06:53 +00:00
Max Horn
f4e147e5d2 removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn
3c3812d754 no need for a hack if include gameDetector.h anyway...
svn-id: r6650
2003-03-01 20:39:17 +00:00
Peter Moraliyski
c0c5fc274f gp32 port stuff
svn-id: r5761
2002-11-30 16:03:46 +00:00
Max Horn
da5a347d3e completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
svn-id: r5506
2002-11-10 17:19:43 +00:00
Max Horn
2d6f9472c7 use strcat instead of sprintf+strlen
svn-id: r5446
2002-11-06 16:47:46 +00:00
Paweł Kołodziejski
9c436e6220 oops
svn-id: r5050
2002-09-30 06:09:07 +00:00
Max Horn
09f56dc233 some fixes for the message dialog; added some comments
svn-id: r5021
2002-09-26 12:29:10 +00:00
Paweł Kołodziejski
e6352e3a32 moved warning, debug, checkheap to engine
svn-id: r4965
2002-09-18 10:56:23 +00:00
Paweł Kołodziejski
462d26937c Timer is handled in Engine now
svn-id: r4964
2002-09-18 10:22:36 +00:00
Max Horn
523d8e64c0 rewrote config class; cleanup; code restructuring
svn-id: r4903
2002-09-08 01:08:12 +00:00
Max Horn
bbcae3efbe experimental support for the V2 resource format (patch #601560)
svn-id: r4864
2002-08-29 16:57:43 +00:00
Max Horn
2ebd2ba0b5 engine.* moved to common (where it belongs); added distclean target which gets rid of the .deps dirs, too; removed -Isound
svn-id: r4794
2002-08-21 16:53:11 +00:00