Torbjörn Andersson
080483109a
Start intro animations with events to prevent the first frame from being
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drawn too early. (Scorry still shows up too early, though.)
svn-id: r16411
2005-01-02 15:59:01 +00:00
Torbjörn Andersson
b944ad808b
Pausing an animation is done by changing its state now, not by setting a
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flag. Added yet another event, and changed the ITE intro to reflect that.
(Which means the waterfalls are no longer drawn over the game title.)
svn-id: r16410
2005-01-02 15:45:38 +00:00
Max Horn
2c7f25435e
MT32 support was already added in 0.7.0, clarify that. Small remark: Porters are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports)
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svn-id: r16409
2005-01-02 15:40:09 +00:00
Torbjörn Andersson
5f6108052e
Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,
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and used ARRAYSIZE() instead in two cases.
svn-id: r16408
2005-01-02 14:52:11 +00:00
Torbjörn Andersson
1bc636aaa6
Fixed a few things in the IHNM intro. Most noticeably I've added an event
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for starting animations, which I use to prevent the first animation frame
from being drawn too early.
svn-id: r16407
2005-01-02 14:36:00 +00:00
Torbjörn Andersson
9678589779
The 'n_voices' field of the voice LUT was never assigned a value. So if
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anyone heard any voices - I did, except under Valgrind - it was pure luck.
svn-id: r16406
2005-01-02 14:30:50 +00:00
Joost Peters
5930ba2ed8
Some spelling/grammar fixes.
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svn-id: r16405
2005-01-01 21:00:24 +00:00
Max Horn
74bf578bda
Changed the singleton code to allow for custom object factories; this allowed me to change OSystem to use the singleton base class, too
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svn-id: r16404
2005-01-01 19:19:06 +00:00
Max Horn
c418282ec7
One day I wanna switch to STL. Really
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svn-id: r16403
2005-01-01 18:56:03 +00:00
Max Horn
f52be9df68
Changed OSystem::instance() to return a reference, not a pointer (it now matches the Singleton interface)
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svn-id: r16402
2005-01-01 18:53:47 +00:00
Max Horn
03d4a6fa47
Removing obsolete comment
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svn-id: r16401
2005-01-01 17:52:17 +00:00
Max Horn
6797144568
BS2 copyright text needs to be clarified
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svn-id: r16400
2005-01-01 16:25:56 +00:00
Max Horn
2664ca7eb1
oops, correct copyright string
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svn-id: r16399
2005-01-01 16:20:17 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Torbjörn Andersson
5178822833
Updated copyright year.
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svn-id: r16397
2005-01-01 15:10:22 +00:00
Torbjörn Andersson
cab8e3a66d
Applied patch #1093830 , with slight modifications proposed by Fingolfin.
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svn-id: r16396
2004-12-31 17:51:45 +00:00
Torbjörn Andersson
c27969d5db
Slight adjustment of placard text position. It's still not identical to the
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original, but I don't consider that to be a problem.
svn-id: r16395
2004-12-31 17:39:57 +00:00
Gregory Montoir
a44e824815
added some comments and re-indented some parts of code
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svn-id: r16394
2004-12-31 00:25:18 +00:00
Gregory Montoir
f06348440f
correction for previous correction :)
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svn-id: r16393
2004-12-30 23:59:30 +00:00
Gregory Montoir
a8f58dcacc
minor correction, checked against disasm
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svn-id: r16392
2004-12-30 23:44:44 +00:00
Max Horn
acd1f910d5
Handle SCUMMVM_SAVEPATH exactly like the command line option --savepath (but the command line option has higher priority); i.e. it's affecting the config system (see also bug #1045171 )
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svn-id: r16391
2004-12-30 21:48:22 +00:00
Eugene Sandulenko
75f31d28c9
o COde formatting
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o Improved debug output
o Do not produce a lot of frameCount < 0 messages
o Okk now appears after first scene
o implemented yet another animation function
o Renamed SF_* -> sf* for functions I know are correct
svn-id: r16390
2004-12-30 18:45:48 +00:00
Max Horn
682dfbcaf7
cleanup
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svn-id: r16389
2004-12-30 15:30:26 +00:00
Max Horn
6fb82b2494
Final part of the fix for bug #1091802 (GUI: Credits scroll glitch)
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svn-id: r16388
2004-12-30 14:55:20 +00:00
Torbjörn Andersson
1a27617a95
Renamed the "placard" opcode functions. They should be reasonably bug free
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now.
svn-id: r16387
2004-12-30 14:54:40 +00:00
Torbjörn Andersson
8ce71ebb20
Fixed warning.
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svn-id: r16386
2004-12-30 14:54:08 +00:00
Max Horn
92a43e14a0
silly me, shouldn't test a variable which wasn't even set <sigh>
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svn-id: r16385
2004-12-30 14:53:17 +00:00
Max Horn
989ae40402
Swallow ctrl-alt keyup events, too
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svn-id: r16384
2004-12-30 14:48:21 +00:00
Max Horn
f0d0ce7979
Reduce time till scrolling starts inthe about dialog; pressing shift/alt now causes faster/reverse scrolling (this is an insider trick and not documented on purpose :-)
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svn-id: r16383
2004-12-30 14:21:16 +00:00
Max Horn
60deb4200b
cleanup
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svn-id: r16382
2004-12-30 14:13:14 +00:00
Max Horn
246f14bb40
set key modifiers for keyup events, too; use SDL_GetModState to determine mod flags, so that the modifier flags get set if e.g. the shift key is pressed alone
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svn-id: r16381
2004-12-30 14:11:00 +00:00
Max Horn
9581bd5691
Fix for bug #1091801 (ALL: Possible to create corrupt config file)
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svn-id: r16379
2004-12-30 12:54:04 +00:00
Andrew Kurushin
8531caf822
- fixed canWalk bug
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svn-id: r16378
2004-12-29 22:50:19 +00:00
Andrew Kurushin
5019da43bd
- some update
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svn-id: r16377
2004-12-29 22:31:21 +00:00
Andrew Kurushin
cc2f79394b
- fixing compilation
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svn-id: r16376
2004-12-29 22:00:47 +00:00
Andrew Kurushin
41a5251e28
- some work in progress
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svn-id: r16375
2004-12-29 21:49:25 +00:00
Eugene Sandulenko
8cf04e3928
Just compared with original. Correct fade durations confirmed. I just used
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to our 3x slower ones :).
svn-id: r16374
2004-12-29 19:45:57 +00:00
Eugene Sandulenko
80647dd424
PALETTE_FADE_DURATION -> kNormalFadeDuration
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svn-id: r16373
2004-12-29 19:40:59 +00:00
Eugene Sandulenko
904af077e3
Let user exit at the transition, i.e. process user input
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svn-id: r16372
2004-12-29 19:17:20 +00:00
Torbjörn Andersson
a5656fa83e
Implemented the "placard" functions, because they're such a nice visual
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feedback that something right is happening.
svn-id: r16371
2004-12-29 16:10:53 +00:00
Torbjörn Andersson
fd0efdc654
Might as well initialise this variable.
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svn-id: r16370
2004-12-29 16:05:12 +00:00
Andrew Kurushin
6b4264d3a8
- fixed fingolfin notification
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svn-id: r16369
2004-12-29 14:33:14 +00:00
Gregory Montoir
4d46b7882a
oops... thanks wjp for pointing me this one
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svn-id: r16368
2004-12-29 14:25:20 +00:00
Max Horn
44531e4aee
Fix warning. SAGA coders should fix this properly :-)
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svn-id: r16367
2004-12-29 12:59:17 +00:00
Travis Howell
d6547ea536
Compile fix from cyx
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svn-id: r16366
2004-12-29 05:01:27 +00:00
Eugene Sandulenko
db249a8fe1
Fix regression with IHNM.
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Add IHNM demo MD5s. demo does not work at all yet
svn-id: r16365
2004-12-28 23:18:11 +00:00
Andrew Kurushin
cc18520fe5
-addition to previous
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svn-id: r16364
2004-12-28 21:33:46 +00:00
Andrew Kurushin
d6a4ffc2b0
- many actor walk related functions added
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- implemented script functions for scriptDoors (except iso mode)
- introduced getDisplayWidth() getDisplayHeight() getStatusYOffset getPathYOffset()
svn-id: r16363
2004-12-28 21:27:18 +00:00
Max Horn
a40ed29abd
Renamed _clickedWidget -> _dragWidget; if a drag is in process, send the mouse moved / mouse up events to the widget on which the drag is performed (this fixes at least one bug and improves the user experience)
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svn-id: r16362
2004-12-28 21:07:34 +00:00
Eugene Sandulenko
8e42cbde2a
Remove leftover debug message
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svn-id: r16361
2004-12-28 21:04:58 +00:00