Borja Lorente
|
fafd209d04
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WAGE: Remove custom borders
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2016-07-31 14:45:37 +02:00 |
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Borja Lorente
|
638e8e99c8
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WAGE: Change GUI Scene to load BMP borders
|
2016-07-31 14:45:37 +02:00 |
|
Borja Lorente
|
1bfb1a561c
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WAGE: Implement active/inactive borders
|
2016-07-31 14:45:36 +02:00 |
|
Borja Lorente
|
d49d573edc
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WAGE: Fix border loading
|
2016-07-31 14:05:15 +02:00 |
|
Borja Lorente
|
4a16f5fc39
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WAGE: Begin adding borders to the windows
|
2016-07-31 14:05:15 +02:00 |
|
Borja Lorente
|
3d950ad125
|
WAGE: Remove superfluous comment
|
2016-07-31 14:05:15 +02:00 |
|
Borja Lorente
|
98d0838df3
|
WAGE: Add basic border loading code
|
2016-07-31 14:05:15 +02:00 |
|
Borja Lorente
|
b8d36443f3
|
WAGE: Remove unnecessary border code
|
2016-07-31 14:05:15 +02:00 |
|
Borja Lorente
|
5bb5bb64f0
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WAGE: Fix style issues
|
2016-07-31 14:05:14 +02:00 |
|
Borja Lorente
|
b9ca6836bd
|
WAGE: Adapt to namespace change
|
2016-07-31 14:05:14 +02:00 |
|
Borja Lorente
|
9ce6fbd0d7
|
GRAPHICS: Move MacMenu constants
|
2016-07-31 14:05:14 +02:00 |
|
Borja Lorente
|
1080f19995
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GRAPHICS: Create wrapper namespace for MacWindowManager constants
|
2016-07-31 14:05:14 +02:00 |
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Borja Lorente
|
941617fc38
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GRAPHICS: Create wrapper namespace for MacWindow constants
|
2016-07-31 14:05:14 +02:00 |
|
Borja Lorente
|
ffbc6b0c78
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GRAPHICS: Create wrapper namespace for MacMenu constants
|
2016-07-31 14:05:14 +02:00 |
|
Borja Lorente
|
68b2d44a0f
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WAGE: Extract MacMenu
|
2016-07-31 14:04:48 +02:00 |
|
Borja Lorente
|
8a2aeeecc9
|
WAGE: Adapt to MacMenu namespace change
|
2016-07-30 10:06:14 +02:00 |
|
Borja Lorente
|
744034bd98
|
WAGE: Extract MacWindow
|
2016-07-30 10:06:09 +02:00 |
|
Borja Lorente
|
592a6defb7
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WAGE: Change namespace of MacWindow
|
2016-07-30 09:42:49 +02:00 |
|
Borja Lorente
|
3d4087b9d0
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WAGE: Extract MacWindowManager
|
2016-07-30 09:41:54 +02:00 |
|
Alexander Tkachev
|
f50d9feee1
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WAGE: Make menu items show Save/Load dialog
Default ScummVM Save/Load dialog shows up on click.
|
2016-07-29 17:48:23 +06:00 |
|
Eugene Sandulenko
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b9198d37f7
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Merge pull request #793 from Tkachov/wage
WAGE: Add save/load code
|
2016-07-29 10:09:13 +03:00 |
|
Alexander Tkachev
|
faed7c7973
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WAGE: Fix Chr::ChrArmorType unknown identifier
It should've been `Chr` instead.
|
2016-07-29 11:35:36 +06:00 |
|
Alexander Tkachev
|
a80547b206
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WAGE: Refresh menus on load
|
2016-07-28 21:47:52 +06:00 |
|
Eugene Sandulenko
|
a72b7ab0f7
|
WAGE: Fix weapons menu size
|
2016-07-28 16:52:31 +03:00 |
|
Alexander Tkachev
|
a854217bd6
|
WAGE: Refine loadGame()
It now actually does the loading.
|
2016-07-28 15:21:14 +06:00 |
|
Alexander Tkachev
|
18476dc752
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WAGE: Add loadGame() sketch
|
2016-07-27 21:38:10 +06:00 |
|
Alexander Tkachev
|
a4f02c7383
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WAGE: Move some code in saveGame()
Now flags, version, description and thumbnail are added in the end of
the file, thus making saves compatible with original ones.
|
2016-07-27 18:06:39 +06:00 |
|
Alexander Tkachev
|
3588351799
|
WAGE: Refine saveGame() once more
_resourceId is added to entities, so saveGame() can access these ids and
save them.
|
2016-07-27 17:51:00 +06:00 |
|
Alexander Tkachev
|
6b21b1f893
|
WAGE: Add World's _signature
|
2016-07-27 17:38:43 +06:00 |
|
Alexander Tkachev
|
5d804f379c
|
WAGE: Refine saveGame()
Base/Current stats fix + loopNum, aim, opponentAim saving.
|
2016-07-27 17:27:18 +06:00 |
|
Alexander Tkachev
|
fe1f5352aa
|
WAGE: Refine WageEngine::saveGame()
More values are saved now, yet some are still not found.
|
2016-07-27 12:36:41 +06:00 |
|
Alexander Tkachev
|
a5fc17f0b1
|
WAGE: Add saveGameState() sketch
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
|
2016-07-26 20:07:45 +06:00 |
|
Eugene Sandulenko
|
9d2a35710a
|
JANITORIAL: Indentation fixes
|
2016-07-20 23:18:05 +03:00 |
|
Eugene Sandulenko
|
a2e4157114
|
JANITORIAL: Fix indentation
|
2016-07-20 23:11:08 +03:00 |
|
Torbjörn Andersson
|
246d48b467
|
WAGE: Free memory used by loadWorld() debug code
|
2016-07-15 11:41:50 +02:00 |
|
Torbjörn Andersson
|
72269b6c9d
|
WAGE: Fix memory leak in drawBitmap()
The 'tmp' surface was never freed when in _boundsCalculationMode.
|
2016-07-15 11:29:19 +02:00 |
|
Torbjörn Andersson
|
9284204cf6
|
WAGE: Free memory for buttons when dialog is destroyed
|
2016-07-15 11:24:05 +02:00 |
|
Eugene Sandulenko
|
8698df1c0a
|
WAGE: Use # as savefile matching pattern
|
2016-06-08 10:19:43 +02:00 |
|
Eugene Sandulenko
|
531b190d59
|
GRAPHICS: Added FloodFill class to Surface.
Moved from WAGE engine and is using stack-based classic floodfill
implementation.
|
2016-06-03 00:45:56 +02:00 |
|
Eugene Sandulenko
|
7ffa209a79
|
WAGE: Initialize class variables
|
2016-05-02 15:19:07 +02:00 |
|
Eugene Sandulenko
|
7fd850c745
|
WAGE: Remove yet another indirect reference to WAGE engine in WM
|
2016-04-28 17:14:13 +02:00 |
|
Eugene Sandulenko
|
8b41a50766
|
WAGE: Compose MacMenu instead of screen copying.
This completes making Mac* classes engine-agnostic.
|
2016-04-28 16:45:07 +02:00 |
|
Eugene Sandulenko
|
859cd9d1f9
|
WAGE: Removed dependency of Menu on Wage::Design
|
2016-04-28 16:13:27 +02:00 |
|
Eugene Sandulenko
|
72b8f3a1c7
|
WAGE: Implemented menu commands as callback
|
2016-04-28 15:25:14 +02:00 |
|
Eugene Sandulenko
|
3027433b66
|
WAGE: Moved game-specific menu creation to gui.cpp
|
2016-04-28 13:43:29 +02:00 |
|
Eugene Sandulenko
|
6c610e7a18
|
WAGE: Move rest of console-related functionality to gui-console.cpp
|
2016-04-28 12:51:30 +02:00 |
|
Eugene Sandulenko
|
5fb5d7a814
|
WAGE: Reduce header dependency
|
2016-04-28 12:45:59 +02:00 |
|
Eugene Sandulenko
|
5fbac749e2
|
WAGE: Moved patterns to WindowManager
|
2016-04-28 12:37:03 +02:00 |
|
Eugene Sandulenko
|
b5335ed9d4
|
WAGE: Moved cursor management to WM
|
2016-04-28 12:09:08 +02:00 |
|
Eugene Sandulenko
|
6998182b1f
|
WAGE: Moved pattern and palette to WM
|
2016-04-28 11:28:55 +02:00 |
|