Pawel Kolodziejski
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fd4d04c3a3
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update copyright date, some formating stuff, rest later
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2004-02-24 08:20:45 +00:00 |
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Pawel Kolodziejski
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978b6691b6
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moved frame smush update to more proper place
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2004-02-24 07:04:50 +00:00 |
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Pawel Kolodziejski
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28836b3b3f
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more smush stuff, sound disabled for now
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2004-02-21 22:00:13 +00:00 |
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Max Horn
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b12e779176
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std::map has no 'resize()' method
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2004-02-21 15:36:31 +00:00 |
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James Brown
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508d66a1e5
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Start of attempt to abstract OpenGL from Residual
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2004-01-23 11:10:59 +00:00 |
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Pawel Kolodziejski
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9240a7374b
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changes types as in scummvm, split vima codec to seperate file, added smush code, added hack in lua for play smush currently only intro, output gfx and sound(no mixer yet)
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2003-12-12 08:39:07 +00:00 |
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James Brown
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214e9a933b
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'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these.
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2003-09-21 09:51:59 +00:00 |
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Vincent Hamm
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8dadf8823b
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more on the screenBlock thingy
Slow, but speed will be improved soon
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2003-08-30 19:04:07 +00:00 |
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Pawel Kolodziejski
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2c1676db4a
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added windows target, hash maps still not compilable for resource.cpp
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2003-08-24 17:56:03 +00:00 |
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James Brown
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5d4aeaf0e2
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Disable zbuffer by default (please leave this disabled) - prevents abismal fps and major bugs on many cards. Will make a command-line option later on.
:
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2003-08-24 14:32:13 +00:00 |
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Daniel Schepler
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dd19714d58
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Improve the depth buffer transformation.
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2003-08-24 13:37:30 +00:00 |
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Lionel Ulmer
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1e0d825a98
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Implementation of the Z Buffer. It works fast enough on my TNT2 board,
no idea about other vendors though.
Note that the '0xFFFF - (z / 64)' formula is empirical and will need
to be fixed :-)
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2003-08-23 13:52:43 +00:00 |
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Lionel Ulmer
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342f73f286
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Disable TEXTURE_2D after background drawing to be in-line to what
engine.cpp does.
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2003-08-20 11:00:39 +00:00 |
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Lionel Ulmer
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cd9ac833f4
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Use texture engine to draw backdrops... Way faster now than before :-)
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2003-08-20 10:30:07 +00:00 |
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James Brown
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1f637307bd
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Add fixme for huuuuuuge performance bottleneck
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2003-08-16 17:34:33 +00:00 |
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Vincent Hamm
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fd60abaa0c
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renamed all .cc to cpp and all .hh to .h
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2003-08-15 19:41:26 +00:00 |
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