athrxx
14be8d8282
KYRA: (LOL) - fix warning
2013-01-10 15:37:31 +01:00
athrxx
36cc94ab73
KYRA: (LOL/FM-TOWNS) - add keyboard controls
2013-01-09 20:31:25 +01:00
athrxx
9840744acc
KYRA: move HOF sequence player into its own class
...
(also cleaning up and fixing things while doing that)
2012-11-11 19:14:29 +01:00
athrxx
ecd1a9f943
KYRA: (EOB) - cleanup CGA/EGA code a bit
2012-02-24 18:09:37 +01:00
athrxx
66da4777d4
KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II
...
(also fix various thing connected to CGA/EGA modes)
2012-02-21 21:48:46 +01:00
athrxx
86a817beb5
KYRA: (EOB) - start work on CGA and EGA graphics modes
2012-02-21 21:48:39 +01:00
athrxx
4fd0e9e94b
KYRA: (EOB) - improve keyboard control for spell book cursor with non QWERTZ keyboards
2012-01-03 17:37:46 +01:00
Johannes Schickel
9b51b138db
KYRA: Some formatting fixes.
2011-12-26 21:34:22 +01:00
athrxx
692f9ee6d5
KYRA: whitespace cleanup
2011-12-26 16:18:17 +01:00
athrxx
76bfcf834d
KYRA: (EOB) - some refactoring
2011-12-26 16:18:12 +01:00
athrxx
97e5036bf0
KYRA: (EOB) - more work on ingame menus
2011-12-26 16:18:11 +01:00
athrxx
6853452bcb
KYRA: (EOB) - fix shift key input
2011-12-26 16:18:11 +01:00
athrxx
540d081a6f
KYRA: (EOB) - initial code base commit
2011-12-26 16:18:10 +01:00
Johannes Schickel
cfac223cee
KYRA: "Fix" bug #3166235 "KYRA: Crash on startup on OS X due to invalid PAK file".
...
Now we can show such errors in the debugger, since we initialize and the
screen resolution and the debugger before initializing the resource manager.
This allows our error function to open up the debugger and show the error at
least.
A better feedback to the user might be desirable, but it is not really
feasible with our current possibilites for error reporting.
2011-11-18 03:47:51 +01:00
Johannes Schickel
11a7993085
KYRA: Add some assert for debugging purposes.
2011-11-18 03:26:21 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
athrxx
f80b2383e7
KYRA: cleanup last commit
2011-07-04 20:22:16 +02:00
athrxx
3f2b5b9e8b
KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94
...
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-06-25 15:54:37 +02:00
athrxx
920c3bb172
KYRA: fix audio detection
...
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages.
2011-06-05 18:29:16 +02:00
athrxx
717248e162
KYRA: improve readability of key mapping code
2011-06-03 00:41:09 +02:00
athrxx
d7f877b3ab
KYRA: pause midi sounds while gmm is running
2011-05-29 01:04:08 +02:00
Max Horn
4cbe4ede66
COMMON: Registers RandomSources in constructor with the event recorder
...
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
7d03da14cb
KYRA: Clean up of header includes.
2011-04-28 15:39:57 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
b5d1c66915
KYRA: Set type for NULL MIDI driver to PC Speaker.
...
This avoids a dialog about MT-32 to General MIDI conversion shown when running
Kyrandia 1. Formerly the NULL MIDI output type was set to General MIDI, which
caused the aforementioned dialog to show up, because Kyrandia 1 has no General
MIDI tracks.
2011-02-16 23:30:03 +01:00
athrxx
d7e700f370
KYRA/LOL: fixed hand item cursor bug
...
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2011-02-16 16:23:44 +01:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
...
svn-id: r55850
2011-02-09 01:09:01 +00:00
Florian Kagerer
c9442e26ad
KYRA: match music settings with latest launcher code changes.
...
(Last commit got trunkated somehow)
svn-id: r53927
2010-10-29 19:00:37 +00:00
Florian Kagerer
67566890bd
KYRA: match music settings with latest launcher code changes.
...
(Users will get AdLib music at default unless they have specified a MIDI device in the launcher (MT-32 for KYRA, GM for HOF and LOL.)
svn-id: r53926
2010-10-29 18:57:19 +00:00
Johannes Schickel
32338876f8
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
...
This is to avoid name similarity between KyraEngine::saveGameState(Intern)
and Engine::saveGameState.
svn-id: r53912
2010-10-28 23:57:24 +00:00
Torbjörn Andersson
c91a07229a
JANITORIAL: Removed most punctuation at end of warning() and error()
...
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.
svn-id: r52791
2010-09-18 10:55:16 +00:00
Johannes Schickel
9cd333152b
KYRA: Add support for subtitle options changes via GMM.
...
svn-id: r51757
2010-08-05 14:41:00 +00:00
Johannes Schickel
3c0765ae78
KYRA: Fix assertion when using "enter" to scene with instant death.
...
svn-id: r51324
2010-07-26 17:03:45 +00:00
Johannes Schickel
e95ef4f5f8
KYRA: Respect mute setting on engine startup.
...
svn-id: r51098
2010-07-21 19:20:10 +00:00
Max Horn
1d4c82885d
DEBUGGER: Simplify how our console debugger works / is used
...
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
document it.
* Add more doxygen comments
* Cleanup
svn-id: r50963
2010-07-17 18:38:42 +00:00
Florian Kagerer
a0f42b07ce
KYRA: change audio detection flags setting (since most users don't own a real mt-32/lapc1/cm32l/cm64 device and our emulator is incomplete)
...
svn-id: r50452
2010-06-28 17:03:04 +00:00
Florian Kagerer
c35e350531
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
...
svn-id: r50288
2010-06-25 20:51:57 +00:00
Max Horn
bbad3f333a
Patch #1956501 : "GUI/LAUNCHER: Midi device selection"
...
svn-id: r50128
2010-06-21 21:36:36 +00:00
Johannes Schickel
0fe2ba6a0d
Some more enforcement of our formatting conventions in KYRA too.
...
svn-id: r49069
2010-05-17 23:29:44 +00:00
Max Horn
970745e60c
Move DebugChannel related code to new header
...
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
460d69e885
COMMON: Move DebugChannel stuff into a new DebugMan singleton
...
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
4bac9e1b75
COMMON: Cleanup ConfigManager code
...
* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code
svn-id: r48417
2010-03-29 20:31:23 +00:00
Torbjörn Andersson
65585f6433
Silenced some harmless cppcheck warnings about unreachable code after a return.
...
In this case, it was always a break after a return in a switch case. There are
similar cases which cppcheck didn't detect, and a couple of cases where we have
a break after a continue in a switch case (where the continue refers to an
outer loop), but I didn't touch those. Not yet, at least.
svn-id: r48218
2010-03-10 06:39:23 +00:00
Yotam Barnoy
ef330ed9b4
Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
...
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel
049b4384bc
Fix for bug #2954279 "KYRA: Error when loading non-existent savegame".
...
svn-id: r48089
2010-02-19 14:05:55 +00:00
Johannes Schickel
c8470e1d89
Use Common::KEYCODE_* instead of ASCII values for keycode comparison.
...
svn-id: r48079
2010-02-17 16:18:23 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
...
svn-id: r47541
2010-01-25 01:39:44 +00:00
Florian Kagerer
0fd8008296
LOL: minor key map fix
...
svn-id: r47359
2010-01-18 19:15:05 +00:00
Johannes Schickel
0d995c5920
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
...
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc .
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)
This commit does not touch "adlib" and "ADLIB" uses!
Also it does not update all the SCUMM detection entries, which still use "Adlib".
svn-id: r47279
2010-01-12 21:07:56 +00:00