Paweł Kołodziejski
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00288b07f8
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fixed almost object drawing for v1 games, (ugly hack for drawBitmap)
svn-id: r8345
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2003-06-06 05:27:45 +00:00 |
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Paweł Kołodziejski
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94bbf1b9a0
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added v1 gfx codec, (not working)
svn-id: r8329
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2003-06-05 17:22:15 +00:00 |
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Max Horn
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870572ca49
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there are a few places in maniac and zakdemo where we *do* have to store the run & color <grmbl>
svn-id: r8306
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2003-06-05 00:18:15 +00:00 |
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Max Horn
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ffef453d1a
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cache room strip offsets (this should help performance on PalmOS)
svn-id: r8300
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2003-06-04 21:45:29 +00:00 |
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Max Horn
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cb5fb5d403
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added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen
svn-id: r8241
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2003-06-01 14:30:26 +00:00 |
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Max Horn
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e63dec5f56
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clearUpperMask -> clearCharsetMask
svn-id: r8206
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2003-06-01 01:02:35 +00:00 |
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Max Horn
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eb039ec554
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some cheap doxygen docs; cleanup
svn-id: r8154
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2003-05-30 20:13:29 +00:00 |
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Max Horn
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3d28cfaf82
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cleanup
svn-id: r8145
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2003-05-30 15:06:29 +00:00 |
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Max Horn
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1db0f749ca
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moved camera stuff to own file
svn-id: r8099
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2003-05-29 12:55:28 +00:00 |
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Max Horn
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48ccc623ac
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removed obsolete
svn-id: r8098
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2003-05-29 12:34:14 +00:00 |
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Max Horn
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89a6ebb867
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removed obsolete
svn-id: r8095
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2003-05-29 11:48:44 +00:00 |
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Max Horn
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1f70da0155
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const as const can!
svn-id: r8058
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2003-05-28 20:01:47 +00:00 |
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Max Horn
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8eec984eb7
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more const qualifiers
svn-id: r8002
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2003-05-26 13:14:57 +00:00 |
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Max Horn
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f4c7f37743
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Make use of ScummVM::Rect
svn-id: r7546
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2003-05-15 22:30:32 +00:00 |
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Max Horn
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8b419944ee
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ScummPoint -> ScummVM::Point
svn-id: r7543
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2003-05-15 21:57:38 +00:00 |
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Max Horn
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82e2d852f1
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cleanup
svn-id: r7538
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2003-05-15 21:31:03 +00:00 |
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Max Horn
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134c32bc98
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cleanup
svn-id: r7428
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2003-05-11 00:28:43 +00:00 |
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Max Horn
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114af3159e
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added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifies the full width of the image passed in, not how much we shoul draw of it) - this will be used for the new V2 drawBitmap code; renamed drawBitmap parameter 'h' to 'height'
svn-id: r7412
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2003-05-10 12:59:32 +00:00 |
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Paweł Kołodziejski
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39f85f7aac
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added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
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2003-04-30 05:48:55 +00:00 |
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Paweł Kołodziejski
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c9b56af48b
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a little improved ega support
svn-id: r6946
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2003-04-09 19:14:05 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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093428ae9a
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and more cleanup
svn-id: r6718
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2003-03-06 17:58:13 +00:00 |
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Max Horn
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7f15b5d08b
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more cleanup
svn-id: r6292
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2002-12-31 14:59:06 +00:00 |
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Max Horn
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66b3d2f91a
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getting rid of _currentX
svn-id: r6290
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2002-12-31 04:45:21 +00:00 |
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James Brown
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a6e9f3b65d
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Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few spare just in case).
svn-id: r6174
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2002-12-26 18:10:14 +00:00 |
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Max Horn
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74dd2479c9
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640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen size
svn-id: r6156
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2002-12-26 01:15:09 +00:00 |
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Max Horn
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1b0963dd76
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added (broken) cursor support for V8; enabled bomp drawing
svn-id: r6113
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2002-12-25 03:48:27 +00:00 |
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Max Horn
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50f7ffbeb6
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got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
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2002-12-21 01:11:42 +00:00 |
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Jonathan Gray
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3bf603dbfc
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remove unused VideoMode struct
svn-id: r5992
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2002-12-16 07:13:47 +00:00 |
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Max Horn
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48a9679c19
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forgot to remove _numLinesToProcess
svn-id: r5987
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2002-12-16 01:25:55 +00:00 |
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Max Horn
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54f3dc23a5
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cleanup
svn-id: r5986
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2002-12-16 01:25:21 +00:00 |
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Max Horn
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20c501ea58
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cleanup; reordering stuff in gfx.cpp, trying to group code into logical groups (cursor, bomp, camera, palette, fades)
svn-id: r5985
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2002-12-15 23:40:37 +00:00 |
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Max Horn
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77a64e0217
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more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
svn-id: r5833
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2002-12-04 15:00:35 +00:00 |
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Max Horn
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89335008e9
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lots of cleanup to the graphics code; removed various global states (makes it easier to understand the code)
svn-id: r5831
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2002-12-04 13:36:27 +00:00 |
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Paweł Kołodziejski
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85c7c9ffe6
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applied patch: #634326, and changed strip ranges for after and before scumm v7,
added comments to saveload
svn-id: r5448
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2002-11-06 17:55:44 +00:00 |
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Max Horn
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63e1069ec1
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removed more unused variables; cleaned up some spaces
svn-id: r5442
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2002-11-06 15:29:49 +00:00 |
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Paweł Kołodziejski
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a125d1cc1a
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
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2002-10-24 06:28:54 +00:00 |
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Max Horn
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b5f0fa4c8b
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cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was another :-)
svn-id: r5191
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2002-10-20 01:02:52 +00:00 |
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James Brown
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1388814706
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
svn-id: r5036
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2002-09-29 15:20:02 +00:00 |
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Max Horn
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b46b35b544
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renamed unk3/unk4 to scaleX/scaleY
svn-id: r4970
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2002-09-19 11:06:10 +00:00 |
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Paweł Kołodziejski
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0559f7a6aa
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and more fixes
svn-id: r4889
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2002-08-31 19:26:04 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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