scummvm/engines/agos
Travis Howell 004b313ae0 Update GUI flags for AGOS game engine.
svn-id: r42636
2009-07-21 07:02:18 +00:00
..
agos.cpp Ooops, remove debug code. 2009-07-06 06:24:04 +00:00
agos.h AGOS: Removed second setjmp in PN code (untested!) 2009-07-18 15:15:26 +00:00
animation.cpp Remove unused old code. 2009-06-09 06:37:42 +00:00
animation.h Remove unused old code. 2009-06-09 06:37:42 +00:00
charset-fontdata.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
charset.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
contain.cpp
cursor.cpp
debug.cpp
debug.h
debugger.cpp
debugger.h
detection_tables.h Update GUI flags for AGOS game engine. 2009-07-21 07:02:18 +00:00
detection.cpp
draw.cpp Correct error in saveBackGround. 2009-07-17 10:48:30 +00:00
event.cpp Change key combination to dump all script, due to conflict. 2009-07-14 13:50:17 +00:00
feeble.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
gfx.cpp Fix recent regression in AGOSEngine_Simon1::drawImage(). 2009-07-11 00:38:50 +00:00
icons.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
input.cpp AGOS: Fixed backspace under OS X in Personal Nightmare 2009-07-18 15:11:19 +00:00
intern.h
items.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
menus.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
midi.cpp
midi.h
midiparser_s1d.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
module.mk
oracle.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
pn.cpp AGOS: Removed second setjmp in PN code (untested!) 2009-07-18 15:15:26 +00:00
res_ami.cpp
res_snd.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
res.cpp
rooms.cpp
saveload.cpp AGOS: Fixed badload(); some whitespace cleanup 2009-07-20 05:02:17 +00:00
script_e1.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
script_e2.cpp
script_ff.cpp
script_pn.cpp AGOS: Fixed badload(); some whitespace cleanup 2009-07-20 05:02:17 +00:00
script_pp.cpp
script_s1.cpp
script_s2.cpp
script_ww.cpp
script.cpp
sound.cpp
sound.h
string.cpp Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too. 2009-07-14 13:53:54 +00:00
subroutine.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
verb.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_e2.cpp Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). 2009-07-17 09:56:03 +00:00
vga_ff.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
vga_pn.cpp Fix input glitch regression, after pausing in PN. 2009-07-17 06:26:37 +00:00
vga_s1.cpp
vga_s2.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_ww.cpp Fix recent regression in vc61(). 2009-07-08 01:07:41 +00:00
vga.cpp Fix recent PN regression in vc32_saveScreen(). 2009-07-15 13:19:49 +00:00
vga.h
window.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
zones.cpp