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agos.cpp
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Ooops, remove debug code.
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2009-07-06 06:24:04 +00:00 |
agos.h
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AGOS: Removed second setjmp in PN code (untested!)
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2009-07-18 15:15:26 +00:00 |
animation.cpp
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Remove unused old code.
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2009-06-09 06:37:42 +00:00 |
animation.h
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Remove unused old code.
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2009-06-09 06:37:42 +00:00 |
charset-fontdata.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
charset.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
contain.cpp
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cursor.cpp
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debug.cpp
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debug.h
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debugger.cpp
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debugger.h
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detection_tables.h
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Update GUI flags for AGOS game engine.
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2009-07-21 07:02:18 +00:00 |
detection.cpp
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draw.cpp
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Correct error in saveBackGround.
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2009-07-17 10:48:30 +00:00 |
event.cpp
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Change key combination to dump all script, due to conflict.
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2009-07-14 13:50:17 +00:00 |
feeble.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
gfx.cpp
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Fix recent regression in AGOSEngine_Simon1::drawImage().
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2009-07-11 00:38:50 +00:00 |
icons.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
input.cpp
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AGOS: Fixed backspace under OS X in Personal Nightmare
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2009-07-18 15:11:19 +00:00 |
intern.h
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items.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
menus.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
midi.cpp
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midi.h
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midiparser_s1d.cpp
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Add patch #2823590 - Fix music crashes in Waxworks (PC).
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2009-07-19 09:09:56 +00:00 |
module.mk
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oracle.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
pn.cpp
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AGOS: Removed second setjmp in PN code (untested!)
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2009-07-18 15:15:26 +00:00 |
res_ami.cpp
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res_snd.cpp
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Add patch #2823590 - Fix music crashes in Waxworks (PC).
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2009-07-19 09:09:56 +00:00 |
res.cpp
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rooms.cpp
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saveload.cpp
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AGOS: Fixed badload(); some whitespace cleanup
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2009-07-20 05:02:17 +00:00 |
script_e1.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
script_e2.cpp
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script_ff.cpp
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script_pn.cpp
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AGOS: Fixed badload(); some whitespace cleanup
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2009-07-20 05:02:17 +00:00 |
script_pp.cpp
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script_s1.cpp
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script_s2.cpp
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script_ww.cpp
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script.cpp
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sound.cpp
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sound.h
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string.cpp
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Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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2009-07-14 13:53:54 +00:00 |
subroutine.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
verb.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_e2.cpp
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Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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2009-07-17 09:56:03 +00:00 |
vga_ff.cpp
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
vga_pn.cpp
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Fix input glitch regression, after pausing in PN.
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2009-07-17 06:26:37 +00:00 |
vga_s1.cpp
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vga_s2.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_ww.cpp
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Fix recent regression in vc61().
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2009-07-08 01:07:41 +00:00 |
vga.cpp
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Fix recent PN regression in vc32_saveScreen().
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2009-07-15 13:19:49 +00:00 |
vga.h
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window.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
zones.cpp
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