mirror of
https://github.com/libretro/scummvm.git
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0d67640a58
svn-id: r22110
81 lines
1.8 KiB
C++
81 lines
1.8 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCUMM_PLUGIN_H
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#define SCUMM_PLUGIN_H
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#include "common/util.h"
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namespace Scumm {
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/**
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* Descriptor of a specific SCUMM game. Used internally to store
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* information about the tons of game variants that exist.
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*/
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struct GameSettings {
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const char *gameid;
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const char *variant;
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byte id, version, heversion;
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int midi; // MidiDriverFlags values
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uint32 features;
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Common::Platform platform;
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};
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enum FilenameGenMethod {
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kGenDiskNum,
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kGenRoomNum,
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kGenHEMac,
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kGenHEMacNoParens,
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kGenHEPC,
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kGenUnchanged
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};
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struct FilenamePattern {
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const char *pattern;
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FilenameGenMethod genMethod;
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};
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struct GameFilenamePattern {
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const char *gameid;
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const char *pattern;
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FilenameGenMethod genMethod;
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Common::Language language;
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Common::Platform platform;
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const char *variant;
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};
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struct DetectorResult {
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FilenamePattern fp;
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GameSettings game;
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Common::Language language;
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Common::String md5;
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uint8 md5sum[16];
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const char *extra;
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};
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} // End of namespace Scumm
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#endif
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