scummvm/engines/sword2
Max Horn 01fc7034b5 - Merged GameDetector::detectGame() into GameDetector::detectMain()
- Replaced GameSettings GameDetector::_game by a simple gameid string

svn-id: r20753
2006-02-18 12:50:48 +00:00
..
animation.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
animation.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
anims.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
console.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
console.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
controls.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
controls.h Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
d_draw.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
debug.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
debug.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
defs.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
events.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
function.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
header.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
icons.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
interpreter.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
interpreter.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
layers.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
logic.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
logic.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
maketext.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
maketext.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
memory.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
memory.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
menu.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
module.mk Merged _mouse.cpp and mouse.cpp into mouse.cpp 2006-02-12 21:41:34 +00:00
mouse.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
mouse.h Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
music.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
object.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
palette.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
protocol.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
rdwin.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
render.cpp Renamed files for consistency with other engines: 2006-02-12 19:33:45 +00:00
resman.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
resman.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
router.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
router.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
saveload.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
saveload.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
screen.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
screen.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
scroll.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
sound.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
sound.h Standardized the preprocessor constants used to prevent double inclusion of 2006-02-12 19:57:23 +00:00
speech.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
sprite.cpp Renamed files for consistency with other engines: 2006-02-12 19:33:45 +00:00
startup.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
sword2.cpp - Merged GameDetector::detectGame() into GameDetector::detectMain() 2006-02-18 12:50:48 +00:00
sword2.h Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
sync.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00
walker.cpp Removed includes from sword2.h so that (hopefully) there will eventually be 2006-02-17 15:07:36 +00:00