mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
7c84cca81d
svn-id: r41198
152 lines
5.5 KiB
C++
152 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Console module header file
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#ifndef SCI_CONSOLE_H
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#define SCI_CONSOLE_H
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#include "gui/debugger.h"
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namespace Sci {
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class SciEngine;
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struct List;
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// Refer to the "addresses" command on how to pass address parameters
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int parse_reg_t(EngineState *s, const char *str, reg_t *dest);
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int printObject(EngineState *s, reg_t pos);
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class Console : public GUI::Debugger {
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public:
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Console(SciEngine *vm);
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virtual ~Console();
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void preEnter();
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void postEnter();
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private:
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// General
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bool cmdHelp(int argc, const char **argv);
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// Kernel
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// bool cmdClasses(int argc, const char **argv); // TODO
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bool cmdOpcodes(int argc, const char **argv);
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bool cmdSelectors(int argc, const char **argv);
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bool cmdKernelFunctions(int argc, const char **argv);
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bool cmdClassTable(int argc, const char **argv);
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// Parser
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bool cmdSuffixes(int argc, const char **argv);
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bool cmdParseGrammar(int argc, const char **argv);
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bool cmdParserNodes(int argc, const char **argv);
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bool cmdParserWords(int argc, const char **argv);
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bool cmdSentenceFragments(int argc, const char **argv);
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bool cmdParse(int argc, const char **argv);
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// Resources
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bool cmdHexDump(int argc, const char **argv);
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bool cmdResourceId(int argc, const char **argv);
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bool cmdResourceSize(int argc, const char **argv);
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bool cmdResourceTypes(int argc, const char **argv);
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bool cmdList(int argc, const char **argv);
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bool cmdHexgrep(int argc, const char **argv);
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// Game
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bool cmdSaveGame(int argc, const char **argv);
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bool cmdRestoreGame(int argc, const char **argv);
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bool cmdRestartGame(int argc, const char **argv);
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bool cmdGetVersion(int argc, const char **argv);
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bool cmdRoomNumber(int argc, const char **argv);
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bool cmdExit(int argc, const char **argv);
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// Screen
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bool cmdSci0Palette(int argc, const char **argv);
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bool cmdClearScreen(int argc, const char **argv);
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bool cmdRedrawScreen(int argc, const char **argv);
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bool cmdFillScreen(int argc, const char **argv);
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bool cmdShowMap(int argc, const char **argv);
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bool cmdUpdateZone(int argc, const char **argv);
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bool cmdPropagateZone(int argc, const char **argv);
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bool cmdPriorityBands(int argc, const char **argv);
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// Graphics
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bool cmdDrawPic(int argc, const char **argv);
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bool cmdDrawRect(int argc, const char **argv);
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bool cmdDrawCel(int argc, const char **argv);
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bool cmdViewInfo(int argc, const char **argv);
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// GUI
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bool cmdCurrentPort(int argc, const char **argv);
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bool cmdPrintPort(int argc, const char **argv);
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bool cmdVisualState(int argc, const char **argv);
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bool cmdFlushPorts(int argc, const char **argv);
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bool cmdDynamicViews(int argc, const char **argv);
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bool cmdDroppedViews(int argc, const char **argv);
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bool cmdStatusBarColors(int argc, const char **argv);
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bool cmdPrintWidget(int argc, const char **argv);
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// Segments
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bool cmdPrintSegmentTable(int argc, const char **argv);
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bool cmdSegmentInfo(int argc, const char **argv);
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bool cmdKillSegment(int argc, const char **argv);
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// Garbage collection
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bool cmdGCInvoke(int argc, const char **argv);
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bool cmdGCObjects(int argc, const char **argv);
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bool cmdGCShowReachable(int argc, const char **argv);
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bool cmdGCShowFreeable(int argc, const char **argv);
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bool cmdGCNormalize(int argc, const char **argv);
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// Music/SFX
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bool cmdSongLib(int argc, const char **argv);
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bool cmdIsSample(int argc, const char **argv);
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bool cmdSfx01Header(int argc, const char **argv);
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bool cmdSfx01Track(int argc, const char **argv);
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bool cmdStopSfx(int argc, const char **argv);
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// Script
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bool cmdAddresses(int argc, const char **argv);
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bool cmdRegisters(int argc, const char **argv);
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bool cmdDissectScript(int argc, const char **argv);
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bool cmdSetAccumulator(int argc, const char **argv);
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bool cmdBacktrace(int argc, const char **argv);
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// Breakpoints
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bool cmdBreakpointList(int argc, const char **argv);
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bool cmdBreakpointDelete(int argc, const char **argv);
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bool cmdBreakpointExecMethod(int argc, const char **argv);
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bool cmdBreakpointExecFunction(int argc, const char **argv);
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// VM
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bool cmdScriptSteps(int argc, const char **argv);
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bool cmdVMVarlist(int argc, const char **argv);
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bool cmdVMVars(int argc, const char **argv);
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bool cmdStack(int argc, const char **argv);
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bool cmdValueType(int argc, const char **argv);
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bool cmdViewListNode(int argc, const char **argv);
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bool cmdViewReference(int argc, const char **argv);
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bool cmdViewObject(int argc, const char **argv);
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bool cmdViewActiveObject(int argc, const char **argv);
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bool cmdViewAccumulatorObject(int argc, const char **argv);
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bool segmentInfo(int nr);
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void printList(List *l);
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int printNode(reg_t addr);
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private:
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SciEngine *_vm;
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};
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} // End of namespace Sci
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#endif
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