scummvm/graphics/video/flic_decoder.cpp

313 lines
8.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/video/flic_decoder.h"
#include "common/archive.h"
#include "common/stream.h"
#include "common/endian.h"
#include "common/system.h"
namespace Graphics {
FlicDecoder::FlicDecoder() {
_paletteChanged = false;
_fileStream = 0;
_videoFrameBuffer = 0;
memset(&_videoInfo, 0, sizeof(_videoInfo));
}
FlicDecoder::~FlicDecoder() {
closeFile();
}
bool FlicDecoder::loadFile(const char *fileName) {
closeFile();
_fileStream = SearchMan.createReadStreamForMember(fileName);
if (!_fileStream)
return false;
/* uint32 frameSize = */ _fileStream->readUint32LE();
uint16 frameType = _fileStream->readUint16LE();
// Check FLC magic number
if (frameType != 0xAF12) {
warning("FlicDecoder::FlicDecoder(): attempted to load non-FLC data (type = 0x%04X)", frameType);
delete _fileStream;
_fileStream = 0;
return false;
}
_videoInfo.frameCount = _fileStream->readUint16LE();
_videoInfo.width = _fileStream->readUint16LE();
_videoInfo.height = _fileStream->readUint16LE();
uint16 colorDepth = _fileStream->readUint16LE();
if (colorDepth != 8) {
warning("FlicDecoder::FlicDecoder(): attempted to load an FLC with a palette of color depth %d. Only 8-bit color palettes are supported", frameType);
delete _fileStream;
_fileStream = 0;
return false;
}
_fileStream->readUint16LE(); // flags
// Note: The normal delay is a 32-bit integer (dword), whereas the overriden delay is a 16-bit integer (word)
// frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
_videoInfo.frameDelay = 100 * _fileStream->readUint32LE();
_videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay;
_fileStream->seek(80);
_offsetFrame1 = _fileStream->readUint32LE();
_offsetFrame2 = _fileStream->readUint32LE();
_videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height];
_palette = (byte *)malloc(3 * 256);
memset(_palette, 0, 3 * 256);
_paletteChanged = false;
// Seek to the first frame
_videoInfo.currentFrame = 0;
_fileStream->seek(_offsetFrame1);
return true;
}
void FlicDecoder::closeFile() {
if (!_fileStream)
return;
delete _fileStream;
_fileStream = 0;
delete[] _videoFrameBuffer;
_videoFrameBuffer = 0;
free(_palette);
_dirtyRects.clear();
}
void FlicDecoder::decodeByteRun(uint8 *data) {
byte *ptr = (uint8 *)_videoFrameBuffer;
while ((uint32)(ptr - _videoFrameBuffer) < (_videoInfo.width * _videoInfo.height)) {
int chunks = *data++;
while (chunks--) {
int count = (int8)*data++;
if (count > 0) {
memset(ptr, *data++, count);
} else {
count = -count;
memcpy(ptr, data, count);
data += count;
}
ptr += count;
}
}
// Redraw
_dirtyRects.clear();
_dirtyRects.push_back(Common::Rect(0, 0, _videoInfo.width, _videoInfo.height));
}
#define OP_PACKETCOUNT 0
#define OP_UNDEFINED 1
#define OP_LASTPIXEL 2
#define OP_LINESKIPCOUNT 3
void FlicDecoder::decodeDeltaFLC(uint8 *data) {
uint16 linesInChunk = READ_LE_UINT16(data); data += 2;
uint16 currentLine = 0;
uint16 packetCount = 0;
while (linesInChunk--) {
uint16 opcode;
// First process all the opcodes.
do {
opcode = READ_LE_UINT16(data); data += 2;
switch ((opcode >> 14) & 3) {
case OP_PACKETCOUNT:
packetCount = opcode;
break;
case OP_UNDEFINED:
break;
case OP_LASTPIXEL:
_videoFrameBuffer[currentLine * _videoInfo.width + _videoInfo.width - 1] = (opcode & 0xFF);
_dirtyRects.push_back(Common::Rect(_videoInfo.width - 1, currentLine, _videoInfo.width, currentLine + 1));
break;
case OP_LINESKIPCOUNT:
currentLine += -(int16)opcode;
break;
}
} while (((opcode >> 14) & 3) != OP_PACKETCOUNT);
uint16 column = 0;
// Now interpret the RLE data
while (packetCount--) {
column += *data++;
int rleCount = (int8)*data++;
if (rleCount > 0) {
memcpy(_videoFrameBuffer + (currentLine * _videoInfo.width) + column, data, rleCount * 2);
data += rleCount * 2;
_dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
} else if (rleCount < 0) {
rleCount = -rleCount;
uint16 dataWord = READ_UINT16(data); data += 2;
for (int i = 0; i < rleCount; ++i) {
WRITE_UINT16(_videoFrameBuffer + currentLine * _videoInfo.width + column + i * 2, dataWord);
}
_dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
} else { // End of cutscene ?
return;
}
column += rleCount * 2;
}
currentLine++;
}
}
#define FLI_SETPAL 4
#define FLI_SS2 7
#define FLI_BRUN 15
#define PSTAMP 18
#define FRAME_TYPE 0xF1FA
bool FlicDecoder::decodeNextFrame() {
if (_videoInfo.currentFrame == 0)
_videoInfo.startTime = g_system->getMillis();
// Read chunk
uint32 frameSize = _fileStream->readUint32LE();
uint16 frameType = _fileStream->readUint16LE();
uint16 chunkCount = 0;
switch (frameType) {
case FRAME_TYPE: {
chunkCount = _fileStream->readUint16LE();
// Note: The overriden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword)
// frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds
if (newFrameDelay > 0) {
_videoInfo.frameDelay = 100 * newFrameDelay;
_videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay;
}
_fileStream->readUint16LE(); // reserved, always 0
uint16 newWidth = _fileStream->readUint16LE();
uint16 newHeight = _fileStream->readUint16LE();
if (newWidth > 0)
_videoInfo.width = newWidth;
if (newHeight > 0)
_videoInfo.height = newHeight;
_videoInfo.currentFrame++;
}
break;
default:
error("FlicDecoder::decodeFrame(): unknown main chunk type (type = 0x%02X)", frameType);
break;
}
// Read subchunks
if (frameType == FRAME_TYPE) {
for (uint32 i = 0; i < chunkCount; ++i) {
frameSize = _fileStream->readUint32LE();
frameType = _fileStream->readUint16LE();
uint8 *data = new uint8[frameSize - 6];
_fileStream->read(data, frameSize - 6);
switch (frameType) {
case FLI_SETPAL:
unpackPalette(data);
setPalette(_palette);
_paletteChanged = true;
break;
case FLI_SS2:
decodeDeltaFLC(data);
break;
case FLI_BRUN:
decodeByteRun(data);
break;
case PSTAMP:
/* PSTAMP - skip for now */
break;
default:
error("FlicDecoder::decodeFrame(): unknown subchunk type (type = 0x%02X)", frameType);
break;
}
delete[] data;
}
}
// If we just processed the ring frame, set the next frame
if (_videoInfo.currentFrame == _videoInfo.frameCount + 1) {
_videoInfo.currentFrame = 1;
_fileStream->seek(_offsetFrame2);
}
return _videoInfo.currentFrame < _videoInfo.frameCount;
}
void FlicDecoder::reset() {
_videoInfo.currentFrame = 0;
_fileStream->seek(_offsetFrame1);
}
void FlicDecoder::unpackPalette(uint8 *data) {
uint16 numPackets = READ_LE_UINT16(data); data += 2;
if (0 == READ_LE_UINT16(data)) { //special case
data += 2;
for (int i = 0; i < 256; ++i) {
memcpy(_palette + i * 3, data + i * 3, 3);
}
} else {
uint8 palPos = 0;
while (numPackets--) {
palPos += *data++;
uint8 change = *data++;
for (int i = 0; i < change; ++i) {
memcpy(_palette + (palPos + i) * 3, data + i * 3, 3);
}
palPos += change;
data += (change * 3);
}
}
}
void FlicDecoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
for (int y = (*it).top; y < (*it).bottom; ++y) {
const int x = (*it).left;
memcpy(dst + y * pitch + x, _videoFrameBuffer + y * _videoInfo.width + x, (*it).right - x);
}
}
_dirtyRects.clear();
}
} // End of namespace Graphics