mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 03:37:53 +00:00
ef1e3ebc3c
svn-id: r39236
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* Sound decoder used in engines:
|
|
* - agos
|
|
* - gob
|
|
* - saga
|
|
* - scumm
|
|
* - sword1
|
|
* - sword2
|
|
* - tucker
|
|
*/
|
|
|
|
#ifndef SOUND_WAVE_H
|
|
#define SOUND_WAVE_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Common { class SeekableReadStream; }
|
|
|
|
namespace Audio {
|
|
|
|
class AudioStream;
|
|
|
|
/**
|
|
* Try to load a WAVE from the given seekable stream. Returns true if
|
|
* successful. In that case, the stream's seek position will be set to the
|
|
* start of the audio data, and size, rate and flags contain information
|
|
* necessary for playback. Currently this function supports uncompressed
|
|
* raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally).
|
|
*/
|
|
extern bool loadWAVFromStream(
|
|
Common::SeekableReadStream &stream,
|
|
int &size,
|
|
int &rate,
|
|
byte &flags,
|
|
uint16 *wavType = 0,
|
|
int *blockAlign = 0);
|
|
|
|
/**
|
|
* Try to load a WAVE from the given seekable stream and create an AudioStream
|
|
* from that data. Currently this function supports uncompressed
|
|
* raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally).
|
|
*
|
|
* This function uses loadWAVFromStream() internally.
|
|
*
|
|
* @param stream the SeekableReadStream from which to read the WAVE data
|
|
* @param disposeAfterUse whether to delete the stream after use
|
|
* @return a new AudioStream, or NULL, if an error occured
|
|
*/
|
|
AudioStream *makeWAVStream(
|
|
Common::SeekableReadStream *stream,
|
|
bool disposeAfterUse = false);
|
|
|
|
} // End of namespace Audio
|
|
|
|
#endif
|