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configure.engine
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MACVENTURE: Add empty engine
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2016-08-14 18:07:22 +02:00 |
container.h
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MACVENTURE: Minor fixes and skull rising
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2016-08-14 18:41:15 +02:00 |
detection_tables.h
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MACVENTURE: Fix game detection
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2016-08-14 18:43:14 +02:00 |
detection.cpp
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MACVENTURE: Add game file manager
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2016-08-14 18:10:48 +02:00 |
gui.cpp
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MACVENTURE: Fix game detection
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2016-08-14 18:43:14 +02:00 |
gui.h
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MACVENTURE: Add scene transition
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2016-08-14 18:43:13 +02:00 |
hufflists.h
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MACVENTURE: Add text decoding (without composite)
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2016-08-14 18:28:08 +02:00 |
image.cpp
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MACVENTURE: Add scene transition
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2016-08-14 18:43:13 +02:00 |
image.h
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MACVENTURE: Add rect collission for main game window
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2016-08-14 18:39:27 +02:00 |
macventure.cpp
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MACVENTURE: Add scene transition
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2016-08-14 18:43:13 +02:00 |
macventure.h
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MACVENTURE: Add scene transition
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2016-08-14 18:43:13 +02:00 |
menu.cpp
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MACVENTURE: Add submenu loading
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2016-08-14 18:11:38 +02:00 |
menu.h
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MACVENTURE: Add submenu loading
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2016-08-14 18:11:38 +02:00 |
module.mk
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MACVENTURE: Implemente dynamic object drawing
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2016-08-14 18:32:46 +02:00 |
object.cpp
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MACVENTURE: Add save game loading
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2016-08-14 18:24:58 +02:00 |
object.h
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MACVENTURE: Add generic container
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2016-08-14 18:24:58 +02:00 |
script.cpp
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MACVENTURE: Minor fixes and skull rising
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2016-08-14 18:41:15 +02:00 |
script.h
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MACVENTURE: Minor fixes and skull rising
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2016-08-14 18:41:15 +02:00 |
stringtable.h
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MACVENTURE: Minor fixes and skull rising
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2016-08-14 18:41:15 +02:00 |
text.cpp
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MACVENTURE: Add proper capitalization
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2016-08-14 18:41:15 +02:00 |
text.h
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MACVENTURE: Complete text decoding
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2016-08-14 18:39:05 +02:00 |
world.cpp
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MACVENTURE: Add scene transition
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2016-08-14 18:43:13 +02:00 |
world.h
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MACVENTURE: Complete text decoding
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2016-08-14 18:39:05 +02:00 |