scummvm/sword2
Torbjörn Andersson 058273ed7c The 'colliding' flag is never set to anything else than zero, so it should
be safe to remove it. (I'll remove it completely soon, but I'll start here
to avoid compilation errors.)

svn-id: r10331
2003-09-20 12:26:55 +00:00
..
driver cleanup 2003-09-19 06:42:22 +00:00
.cvsignore bs2 2003-07-28 01:44:38 +00:00
anims.cpp Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to 2003-09-19 06:41:41 +00:00
anims.h Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to 2003-09-19 06:41:41 +00:00
build_display.cpp cleanup 2003-09-19 06:42:22 +00:00
build_display.h rename bs2 to sword2 to have the same name as the original engine. 2003-07-30 19:25:31 +00:00
console.cpp Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as 2003-09-09 12:45:33 +00:00
console.h rename bs2 to sword2 to have the same name as the original engine. 2003-07-30 19:25:31 +00:00
controls.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
controls.h The graphics detail settings partially work now. They only affect how 2003-08-26 06:53:00 +00:00
credits.h added sfx support, increased speech support, and music code(streaming works fine but you don't hear anything) newStream, and appendStream doesn't work but playRaw works for music 2003-08-30 18:06:08 +00:00
debug.cpp Added a WaitForFade() function, to replace numerous while-loops scattered 2003-09-09 12:14:08 +00:00
debug.h rename bs2 to sword2 to have the same name as the original engine. 2003-07-30 19:25:31 +00:00
defs.h Cleanup. 2003-09-17 09:03:40 +00:00
events.cpp Re-formatted the code to be a bit more in line with the rest of ScummVM. 2003-09-02 09:54:42 +00:00
events.h bs2 2003-07-28 01:44:38 +00:00
function.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
function.h cleanup 2003-09-17 13:03:13 +00:00
header.h bs2 2003-07-28 01:44:38 +00:00
icons.cpp cleanup 2003-09-17 16:59:12 +00:00
icons.h cleanup 2003-09-17 16:59:12 +00:00
interpreter.cpp cleanup 2003-09-13 12:08:17 +00:00
interpreter.h more endian fixes 2003-09-07 03:18:27 +00:00
layers.cpp cleanup 2003-09-17 06:28:27 +00:00
layers.h cleanup 2003-09-17 06:28:27 +00:00
logic.cpp Minor cleanup 2003-09-20 12:24:53 +00:00
logic.h cleanup 2003-09-17 17:34:04 +00:00
maketext.cpp cleanup 2003-09-19 06:42:22 +00:00
maketext.h cleanup 2003-09-19 06:42:22 +00:00
mem_view.cpp cleanup 2003-09-17 06:28:27 +00:00
mem_view.h cleanup 2003-09-17 06:28:27 +00:00
memory.cpp cleanup 2003-09-17 06:28:27 +00:00
memory.h cleanup 2003-09-17 06:28:27 +00:00
module.mk plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise 2003-09-18 13:03:56 +00:00
mouse.cpp cleanup 2003-09-19 16:08:54 +00:00
mouse.h cleanup 2003-09-19 16:08:54 +00:00
object.h bs2 2003-07-28 01:44:38 +00:00
protocol.cpp cleanup 2003-09-19 13:55:19 +00:00
protocol.h cleanup 2003-09-19 13:55:19 +00:00
resman.cpp cleanup 2003-09-19 06:42:22 +00:00
resman.h No need to have convertEndian member of class resMan 2003-09-12 20:46:12 +00:00
router.cpp cleanup 2003-09-19 15:01:49 +00:00
router.h and another endian fix 2003-09-13 20:42:08 +00:00
save_rest.cpp The 'colliding' flag is never set to anything else than zero, so it should 2003-09-20 12:26:55 +00:00
save_rest.h if saveslot specified with -x doesn't exist, show restore menu 2003-09-14 21:45:42 +00:00
scroll.cpp Compiles on mingw now 2003-07-28 03:12:49 +00:00
scroll.h bs2 2003-07-28 01:44:38 +00:00
sound.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
sound.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
speech.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
speech.h bs2 2003-07-28 01:44:38 +00:00
startup.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
startup.h bs2 2003-07-28 01:44:38 +00:00
sword2.cpp added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP 2003-09-18 18:23:53 +00:00
sword2.h added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
sync.cpp cleanup 2003-09-17 06:28:27 +00:00
sync.h cleanup 2003-09-17 06:28:27 +00:00
tony_gsdk.cpp added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes 2003-09-17 21:06:16 +00:00
tony_gsdk.h Rewrote Read_file() to use our File class, and removed the unused functions 2003-09-17 14:33:47 +00:00
walker.cpp fix some VC7 warnings 2003-07-28 11:21:25 +00:00
walker.h bs2 2003-07-28 01:44:38 +00:00