mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 07:39:08 +00:00
341 lines
10 KiB
C++
341 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "hopkins/saveload.h"
|
|
|
|
#include "hopkins/files.h"
|
|
#include "hopkins/globals.h"
|
|
#include "hopkins/hopkins.h"
|
|
|
|
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
#include "graphics/surface.h"
|
|
#include "graphics/scaler.h"
|
|
#include "graphics/thumbnail.h"
|
|
|
|
namespace Hopkins {
|
|
|
|
const char *SAVEGAME_STR = "HOPKINS";
|
|
#define SAVEGAME_STR_SIZE 13
|
|
|
|
SaveLoadManager::SaveLoadManager(HopkinsEngine *vm) {
|
|
_vm = vm;
|
|
}
|
|
|
|
bool SaveLoadManager::save(const Common::String &file, const void *buf, size_t n) {
|
|
Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(file);
|
|
|
|
if (savefile) {
|
|
size_t bytesWritten = savefile->write(buf, n);
|
|
savefile->finalize();
|
|
delete savefile;
|
|
|
|
return bytesWritten == n;
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
bool SaveLoadManager::saveExists(const Common::String &file) {
|
|
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(file);
|
|
bool result = savefile != NULL;
|
|
delete savefile;
|
|
return result;
|
|
}
|
|
|
|
// Save File
|
|
bool SaveLoadManager::saveFile(const Common::String &file, const void *buf, size_t n) {
|
|
return save(file, buf, n);
|
|
}
|
|
|
|
void SaveLoadManager::load(const Common::String &file, byte *buf) {
|
|
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(file);
|
|
if (savefile == NULL)
|
|
error("Error opening file - %s", file.c_str());
|
|
|
|
int32 filesize = savefile->size();
|
|
savefile->read(buf, filesize);
|
|
delete savefile;
|
|
}
|
|
|
|
bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) {
|
|
char saveIdentBuffer[SAVEGAME_STR_SIZE + 1];
|
|
header._thumbnail = NULL;
|
|
|
|
// Validate the header Id
|
|
in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1);
|
|
if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE))
|
|
return false;
|
|
|
|
header._version = in->readByte();
|
|
if (header._version > HOPKINS_SAVEGAME_VERSION)
|
|
return false;
|
|
|
|
// Read in the string
|
|
header._saveName.clear();
|
|
char ch;
|
|
while ((ch = (char)in->readByte()) != '\0') header._saveName += ch;
|
|
|
|
// Get the thumbnail
|
|
header._thumbnail = Graphics::loadThumbnail(*in);
|
|
if (!header._thumbnail)
|
|
return false;
|
|
|
|
// Read in save date/time
|
|
header._year = in->readSint16LE();
|
|
header._month = in->readSint16LE();
|
|
header._day = in->readSint16LE();
|
|
header._hour = in->readSint16LE();
|
|
header._minute = in->readSint16LE();
|
|
header._totalFrames = in->readUint32LE();
|
|
|
|
return true;
|
|
}
|
|
|
|
void SaveLoadManager::writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header) {
|
|
// Write out a savegame header
|
|
out->write(SAVEGAME_STR, SAVEGAME_STR_SIZE + 1);
|
|
|
|
out->writeByte(HOPKINS_SAVEGAME_VERSION);
|
|
|
|
// Write savegame name
|
|
out->write(header._saveName.c_str(), header._saveName.size() + 1);
|
|
|
|
// Create a thumbnail and save it
|
|
Graphics::Surface *thumb = new Graphics::Surface();
|
|
createThumbnail(thumb);
|
|
Graphics::saveThumbnail(*out, *thumb);
|
|
thumb->free();
|
|
delete thumb;
|
|
|
|
// Write out the save date/time
|
|
TimeDate td;
|
|
g_system->getTimeAndDate(td);
|
|
out->writeSint16LE(td.tm_year + 1900);
|
|
out->writeSint16LE(td.tm_mon + 1);
|
|
out->writeSint16LE(td.tm_mday);
|
|
out->writeSint16LE(td.tm_hour);
|
|
out->writeSint16LE(td.tm_min);
|
|
out->writeUint32LE(_vm->_events->_gameCounter);
|
|
}
|
|
|
|
Common::Error SaveLoadManager::saveGame(int slot, const Common::String &saveName) {
|
|
/* Pack any necessary data into the savegame data structure */
|
|
// Set the selected slot number
|
|
_vm->_globals->_saveData->_data[svLastSavegameSlot] = slot;
|
|
|
|
// Set up the inventory
|
|
for (int i = 0; i < 35; ++i)
|
|
_vm->_globals->_saveData->_inventory[i] = _vm->_globals->_inventory[i];
|
|
|
|
_vm->_globals->_saveData->_mapCarPosX = _vm->_objectsMan->_mapCarPosX;
|
|
_vm->_globals->_saveData->_mapCarPosY = _vm->_objectsMan->_mapCarPosY;
|
|
|
|
/* Create the savegame */
|
|
Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(_vm->generateSaveName(slot));
|
|
if (!savefile)
|
|
return Common::kCreatingFileFailed;
|
|
|
|
// Set up the serializer
|
|
Common::Serializer serializer(NULL, savefile);
|
|
|
|
// Write out the savegame header
|
|
hopkinsSavegameHeader header;
|
|
header._saveName = saveName;
|
|
header._version = HOPKINS_SAVEGAME_VERSION;
|
|
writeSavegameHeader(savefile, header);
|
|
|
|
// Write out the savegame data
|
|
syncSavegameData(serializer, header._version);
|
|
|
|
// Save file complete
|
|
savefile->finalize();
|
|
delete savefile;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
Common::Error SaveLoadManager::loadGame(int slot) {
|
|
// Try and open the save file for reading
|
|
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(
|
|
_vm->generateSaveName(slot));
|
|
if (!savefile)
|
|
return Common::kReadingFailed;
|
|
|
|
// Set up the serializer
|
|
Common::Serializer serializer(savefile, NULL);
|
|
|
|
// Read in the savegame header
|
|
hopkinsSavegameHeader header;
|
|
readSavegameHeader(savefile, header);
|
|
if (header._thumbnail)
|
|
header._thumbnail->free();
|
|
delete header._thumbnail;
|
|
|
|
// Read in the savegame data
|
|
syncSavegameData(serializer, header._version);
|
|
|
|
// Loading save file complete
|
|
delete savefile;
|
|
|
|
// Unpack the inventory
|
|
for (int i = 0; i < 35; ++i)
|
|
_vm->_globals->_inventory[i] = _vm->_globals->_saveData->_inventory[i];
|
|
|
|
// Set variables from loaded data as necessary
|
|
_vm->_globals->_saveData->_data[svLastSavegameSlot] = slot;
|
|
_vm->_globals->_exitId = _vm->_globals->_saveData->_data[svLastScreenId];
|
|
_vm->_globals->_saveData->_data[svLastPrevScreenId] = 0;
|
|
_vm->_globals->_screenId = 0;
|
|
_vm->_objectsMan->_mapCarPosX = _vm->_globals->_saveData->_mapCarPosX;
|
|
_vm->_objectsMan->_mapCarPosY = _vm->_globals->_saveData->_mapCarPosY;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
bool SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header) {
|
|
// Try and open the save file for reading
|
|
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(
|
|
_vm->generateSaveName(slot));
|
|
if (!savefile)
|
|
return false;
|
|
|
|
bool result = readSavegameHeader(savefile, header);
|
|
delete savefile;
|
|
return result;
|
|
}
|
|
|
|
#define REDUCE_AMOUNT 80
|
|
|
|
void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
|
|
int w = _vm->_graphicsMan->zoomOut(SCREEN_WIDTH, REDUCE_AMOUNT);
|
|
int h = _vm->_graphicsMan->zoomOut(SCREEN_HEIGHT - 40, REDUCE_AMOUNT);
|
|
|
|
Graphics::Surface thumb8;
|
|
thumb8.create(w, h, Graphics::PixelFormat::createFormatCLUT8());
|
|
|
|
_vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.getPixels(),
|
|
_vm->_events->_startPos.x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
|
|
|
|
// Convert the 8-bit pixel to 16 bit surface
|
|
s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
|
|
|
|
const byte *srcP = (const byte *)thumb8.getPixels();
|
|
uint16 *destP = (uint16 *)s->getPixels();
|
|
|
|
for (int yp = 0; yp < h; ++yp) {
|
|
// Copy over the line, using the source pixels as lookups into the pixels palette
|
|
const byte *lineSrcP = srcP;
|
|
uint16 *lineDestP = destP;
|
|
|
|
for (int xp = 0; xp < w; ++xp)
|
|
*lineDestP++ = *(uint16 *)&_vm->_graphicsMan->_palettePixels[*lineSrcP++ * 2];
|
|
|
|
// Move to the start of the next line
|
|
srcP += w;
|
|
destP += w;
|
|
}
|
|
thumb8.free();
|
|
}
|
|
|
|
void SaveLoadManager::syncSavegameData(Common::Serializer &s, int version) {
|
|
// The brief version 3 had the highscores embedded. They're in a separate file now, so skip
|
|
if (version == 3 && s.isLoading())
|
|
s.skip(100);
|
|
|
|
s.syncBytes(&_vm->_globals->_saveData->_data[0], 2050);
|
|
syncCharacterLocation(s, _vm->_globals->_saveData->_cloneHopkins);
|
|
syncCharacterLocation(s, _vm->_globals->_saveData->_realHopkins);
|
|
syncCharacterLocation(s, _vm->_globals->_saveData->_samantha);
|
|
|
|
for (int i = 0; i < 35; ++i)
|
|
s.syncAsSint16LE(_vm->_globals->_saveData->_inventory[i]);
|
|
|
|
if (version > 1) {
|
|
s.syncAsSint16LE(_vm->_globals->_saveData->_mapCarPosX);
|
|
s.syncAsSint16LE(_vm->_globals->_saveData->_mapCarPosY);
|
|
} else {
|
|
_vm->_globals->_saveData->_mapCarPosX = _vm->_globals->_saveData->_mapCarPosY = 0;
|
|
}
|
|
|
|
}
|
|
|
|
void SaveLoadManager::syncCharacterLocation(Common::Serializer &s, CharacterLocation &item) {
|
|
s.syncAsSint16LE(item._pos.x);
|
|
s.syncAsSint16LE(item._pos.y);
|
|
s.syncAsSint16LE(item._startSpriteIndex);
|
|
s.syncAsSint16LE(item._location);
|
|
s.syncAsSint16LE(item._zoomFactor);
|
|
}
|
|
|
|
void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8) {
|
|
thumb8->create(thumb16->w, thumb16->h, Graphics::PixelFormat::createFormatCLUT8());
|
|
Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
|
|
|
|
byte paletteR[PALETTE_SIZE];
|
|
byte paletteG[PALETTE_SIZE];
|
|
byte paletteB[PALETTE_SIZE];
|
|
for (int palIndex = 0; palIndex < PALETTE_SIZE; ++palIndex) {
|
|
uint16 p = READ_UINT16(&_vm->_graphicsMan->_palettePixels[palIndex * 2]);
|
|
pixelFormat16.colorToRGB(p, paletteR[palIndex], paletteG[palIndex], paletteB[palIndex]);
|
|
}
|
|
|
|
const uint16 *srcP = (const uint16 *)thumb16->getPixels();
|
|
byte *destP = (byte *)thumb8->getPixels();
|
|
|
|
for (int yp = 0; yp < thumb16->h; ++yp) {
|
|
const uint16 *lineSrcP = srcP;
|
|
byte *lineDestP = destP;
|
|
|
|
for (int xp = 0; xp < thumb16->w; ++xp) {
|
|
byte r, g, b;
|
|
pixelFormat16.colorToRGB(*lineSrcP++, r, g, b);
|
|
|
|
// Do like in the original and show thumbnail as a grayscale picture
|
|
int lum = (r * 21 + g * 72 + b * 7) / 100;
|
|
r = g = b = lum;
|
|
|
|
// Scan the palette for the closest match
|
|
int difference = 99999, foundIndex = 0;
|
|
for (int palIndex = 0; palIndex < PALETTE_SIZE; ++palIndex) {
|
|
byte rCurrent = paletteR[palIndex];
|
|
byte gCurrent = paletteG[palIndex];
|
|
byte bCurrent = paletteB[palIndex];
|
|
|
|
int diff = ABS((int)r - (int)rCurrent) + ABS((int)g - (int)gCurrent) + ABS((int)b - (int)bCurrent);
|
|
if (diff < difference) {
|
|
difference = diff;
|
|
foundIndex = palIndex;
|
|
}
|
|
}
|
|
|
|
*lineDestP++ = foundIndex;
|
|
}
|
|
|
|
// Move to the start of the next line
|
|
srcP += thumb16->w;
|
|
destP += thumb16->w;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Hopkins
|