..
minigames
BBVS: Add override keywords
2020-02-09 12:43:14 +01:00
bbvs.cpp
BBVS: Fix Missing Default Switch Cases
2019-10-16 19:12:57 +01:00
bbvs.h
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
configure.engine
BBVS: Enable engine by default
2015-11-15 18:10:38 +01:00
detection.cpp
BBVS: Add override keywords
2020-02-09 12:43:14 +01:00
dialogs.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
dialogs.h
BBVS: Add override keywords
2020-02-09 12:43:14 +01:00
gamemodule.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
gamemodule.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
graphics.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
graphics.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
logic.cpp
BBVS: Fix Missing Default Switch Cases
2019-10-16 19:12:57 +01:00
module.mk
BBVS: Move some code out of bbvs.cpp
2014-02-22 20:34:52 +02:00
saveload.cpp
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
scene.cpp
BBVS: Remove all bit shifts of potentially negative integers
2017-11-10 09:57:03 -06:00
sound.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
sound.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
spritemodule.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
spritemodule.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
videoplayer.cpp
ENGINES: Remove default1x scaler flag
2017-10-07 12:30:29 -05:00
walk.cpp
BBVS: Remove all bit shifts of potentially negative integers
2017-11-10 09:57:03 -06:00