scummvm/engines/queen
2007-02-18 21:46:40 +00:00
..
bankman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
bankman.h cleanup 2006-11-12 17:47:16 +00:00
command.cpp cleanup 2006-11-12 17:47:16 +00:00
command.h cleanup 2006-11-12 17:47:16 +00:00
credits.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
credits.h cleanup 2006-11-12 17:47:16 +00:00
cutaway.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
cutaway.h cleanup 2006-11-12 17:47:16 +00:00
debug.cpp rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...) 2006-11-04 12:00:31 +00:00
debug.h cleanup 2006-11-12 17:47:16 +00:00
defs.h cleanup 2006-11-12 17:47:16 +00:00
display.cpp cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
display.h cleanup 2006-11-12 17:47:16 +00:00
graphics.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
graphics.h cleanup 2006-11-12 17:47:16 +00:00
grid.cpp workaround bug #1599009 2006-11-19 02:02:41 +00:00
grid.h cleanup 2006-11-12 17:47:16 +00:00
input.cpp cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
input.h cleanup 2006-11-12 17:47:16 +00:00
journal.cpp rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...) 2006-11-04 12:00:31 +00:00
journal.h cleanup 2006-11-12 17:47:16 +00:00
logic.cpp made rtrim() and ltrim() global functions, to reduce code duplication (it seems parallaction/parser.cpp code re-use them too 2007-02-13 21:06:57 +00:00
logic.h cleanup 2006-11-12 17:47:16 +00:00
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
music.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
music.h cleanup 2006-11-12 17:47:16 +00:00
musicdata.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
queen.cpp Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) 2007-02-17 18:55:51 +00:00
queen.h cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
resource.cpp loadFile isn't called with useMalloc=true anymore, got rid of it 2006-11-24 18:24:45 +00:00
resource.h loadFile isn't called with useMalloc=true anymore, got rid of it 2006-11-24 18:24:45 +00:00
restables.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp added basic support for playing FOTAQ amiga modules files (rjp1) instead of MIDI (code is currently #ifdef'ed out). 2007-02-18 21:46:40 +00:00
sound.h added basic support for playing FOTAQ amiga modules files (rjp1) instead of MIDI (code is currently #ifdef'ed out). 2007-02-18 21:46:40 +00:00
state.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
state.h cleanup 2006-11-12 17:47:16 +00:00
structs.h cleanup 2006-11-12 17:47:16 +00:00
talk.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
talk.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
walk.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
walk.h cleanup 2006-11-12 17:47:16 +00:00
xref.txt Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00