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agi
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Patch #2131406: AGI: Fix Crash with Apple][ Instruments.
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2008-10-13 19:17:51 +00:00 |
agos
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
cine
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Cleanup (Removed an extra 'return 0').
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2008-10-19 08:52:04 +00:00 |
cruise
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Patch #2054467: CRUISE: 64bits fixes
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2008-09-21 10:23:22 +00:00 |
drascula
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Use better "silence" without clicks when speech is disabled.
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2008-09-28 22:19:11 +00:00 |
gob
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
igor
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Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors"
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2008-09-10 06:57:32 +00:00 |
kyra
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- fix installer file support for Kyra 2 and 3
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2008-10-13 06:29:14 +00:00 |
lure
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Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99
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2008-10-05 10:25:35 +00:00 |
m4
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Don't call Common::List::size() if you don't have to (it's an expensive operation, which has to iterate the whole List, while empty() works in constant time)
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2008-10-12 22:06:31 +00:00 |
made
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Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
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2008-10-18 21:28:05 +00:00 |
parallaction
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Changed BRA to use the new Common:Archive infrastructure.
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2008-10-12 07:01:09 +00:00 |
queen
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
saga
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
scumm
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Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode
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2008-10-14 19:39:33 +00:00 |
sky
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SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
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2008-09-30 12:59:29 +00:00 |
sword1
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Fix - at least partially - the list of savegames for the launcher's load dialog.
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2008-10-20 21:47:46 +00:00 |
sword2
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Use the save file manager's listSavefiles() function to find out if any savegames
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2008-10-13 04:24:18 +00:00 |
tinsel
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Fix warning
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2008-10-12 21:51:52 +00:00 |
touche
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
dialogs.cpp
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Manual merge of the GSoC2008 GUI branch. (71 files)
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2008-10-09 11:49:35 +00:00 |
dialogs.h
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Added ScummVM logo to GMM.
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2008-09-14 20:42:50 +00:00 |
engine.cpp
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
engine.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
engines.mk
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
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2008-07-23 09:02:47 +00:00 |
game.cpp
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
game.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
metaengine.h
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Added new type Engine::Feature; pushed down some #include dependencies
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2008-10-06 12:48:52 +00:00 |
module.mk
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Moved base/game.* to engines/game.*
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2008-09-17 17:31:29 +00:00 |