scummvm/engines
Torbjörn Andersson 07220529dc Fix - at least partially - the list of savegames for the launcher's load dialog.
But I suspect there are still bugs lurking in that code. I really dislike how
Broken Sword 1 handles savegames...

svn-id: r34829
2008-10-20 21:47:46 +00:00
..
agi Patch #2131406: AGI: Fix Crash with Apple][ Instruments. 2008-10-13 19:17:51 +00:00
agos Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
cine Cleanup (Removed an extra 'return 0'). 2008-10-19 08:52:04 +00:00
cruise Patch #2054467: CRUISE: 64bits fixes 2008-09-21 10:23:22 +00:00
drascula Use better "silence" without clicks when speech is disabled. 2008-09-28 22:19:11 +00:00
gob Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
igor Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors" 2008-09-10 06:57:32 +00:00
kyra - fix installer file support for Kyra 2 and 3 2008-10-13 06:29:14 +00:00
lure Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99 2008-10-05 10:25:35 +00:00
m4 Don't call Common::List::size() if you don't have to (it's an expensive operation, which has to iterate the whole List, while empty() works in constant time) 2008-10-12 22:06:31 +00:00
made Implemented visual effects 1, 3, 4, 5, 6, 7 and 16 2008-10-18 21:28:05 +00:00
parallaction Changed BRA to use the new Common:Archive infrastructure. 2008-10-12 07:01:09 +00:00
queen Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
saga Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
scumm Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode 2008-10-14 19:39:33 +00:00
sky SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open 2008-09-30 12:59:29 +00:00
sword1 Fix - at least partially - the list of savegames for the launcher's load dialog. 2008-10-20 21:47:46 +00:00
sword2 Use the save file manager's listSavefiles() function to find out if any savegames 2008-10-13 04:24:18 +00:00
tinsel Fix warning 2008-10-12 21:51:52 +00:00
touche Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
dialogs.cpp Manual merge of the GSoC2008 GUI branch. (71 files) 2008-10-09 11:49:35 +00:00
dialogs.h Added ScummVM logo to GMM. 2008-09-14 20:42:50 +00:00
engine.cpp Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
engine.h Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
engines.mk Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
game.cpp Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
game.h Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
metaengine.h Added new type Engine::Feature; pushed down some #include dependencies 2008-10-06 12:48:52 +00:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00