scummvm/engines/gob
Sven Hesse 07586c378e Small correction
svn-id: r28670
2007-08-19 20:31:48 +00:00
..
cdrom.cpp Minor DataIO-cleanup 2007-07-31 01:43:32 +00:00
cdrom.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
coktelvideo.cpp Making it work again for 16bit VMDs 2007-08-14 01:57:44 +00:00
coktelvideo.h Support for (still a bit glitchy) 16bit sound 2007-08-01 12:24:04 +00:00
dataio.cpp Added a small safety check to avoid accidently overflowing buffers when reading from files in STKs 2007-08-11 20:59:08 +00:00
dataio.h Minor DataIO-cleanup 2007-07-31 01:43:32 +00:00
detection.cpp Ooops, remove extra white space. 2007-08-13 09:58:59 +00:00
draw_bargon.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
draw_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
draw_v2.cpp Corrected Woodruff's hotspot text positions. 2007-07-26 03:17:54 +00:00
draw.cpp Lost in Time now (kind of) shows the title and the wobble-effect is drawn 2007-08-03 15:18:00 +00:00
draw.h Lost in Time now (kind of) shows the title and the wobble-effect is drawn 2007-08-03 15:18:00 +00:00
driver_vga.cpp Fixing code formatting 2007-08-19 18:39:49 +00:00
driver_vga.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
game_v1.cpp Small correction 2007-08-19 20:31:48 +00:00
game_v2.cpp Remove excess ; 2007-08-09 05:01:10 +00:00
game.cpp Minor DataIO-cleanup 2007-07-31 01:43:32 +00:00
game.h Restructured and cleaned-up IMD playing 2007-07-30 15:53:38 +00:00
global.cpp - Separated game type and features 2007-07-24 23:24:40 +00:00
global.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
gob.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
gob.h Saving works now in Lost in Time 2007-08-02 22:12:20 +00:00
goblin_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
goblin_v2.cpp - Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18) 2007-07-25 21:48:47 +00:00
goblin_v3.cpp Some more safety checks and the first room's background can be seen 2007-07-25 21:02:30 +00:00
goblin.cpp Some more safety checks and the first room's background can be seen 2007-07-25 21:02:30 +00:00
goblin.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
init_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
init_v2.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
init_v3.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
init.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
init.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
inter_bargon.cpp Restructured and cleaned-up IMD playing 2007-07-30 15:53:38 +00:00
inter_v1.cpp Lost in Time now (kind of) shows the title and the wobble-effect is drawn 2007-08-03 15:18:00 +00:00
inter_v2.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
inter_v3.cpp Lost in Time now (kind of) shows the title and the wobble-effect is drawn 2007-08-03 15:18:00 +00:00
inter_v4.cpp Still partly broken/stubby VMD playing 2007-07-31 18:16:33 +00:00
inter.cpp - Separated game type and features 2007-07-24 23:24:40 +00:00
inter.h Lost in Time now (kind of) shows the title and the wobble-effect is drawn 2007-08-03 15:18:00 +00:00
map_v1.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
map_v2.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
map_v4.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
map.cpp Woodruff is now controllable 2007-08-13 14:04:50 +00:00
map.h Woodruff is now controllable 2007-08-13 14:04:50 +00:00
module.mk Woodruff is now controllable 2007-08-13 14:04:50 +00:00
mult_v1.cpp Fixing bug #1749688 ("GOB3: Objects Disappear") 2007-07-24 06:11:38 +00:00
mult_v2.cpp (Finally) fixed the turning around counterclockwise in Lost in Time. 2007-08-08 03:42:33 +00:00
mult.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
mult.h Fixing bug #1749688 ("GOB3: Objects Disappear") 2007-07-24 06:11:38 +00:00
music.cpp Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
music.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palanim.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palanim.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
parse_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
parse_v2.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
parse.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
parse.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
saveload_v2.cpp Fixing my leak fix... 2007-08-07 20:43:41 +00:00
saveload_v3.cpp Fixing my leak fix... 2007-08-07 20:43:41 +00:00
saveload.cpp Fixing my leak fix... 2007-08-07 20:43:41 +00:00
saveload.h Fixing my leak fix... 2007-08-07 20:43:41 +00:00
scenery_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
scenery_v2.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
scenery.cpp Some more safety checks and the first room's background can be seen 2007-07-25 21:02:30 +00:00
scenery.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sound.cpp Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) 2007-07-01 18:40:35 +00:00
sound.h Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) 2007-07-01 18:40:35 +00:00
util.cpp Don't crash at getRandom(0) 2007-08-02 16:21:49 +00:00
util.h Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState) 2007-06-23 17:00:27 +00:00
video_v1.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
video_v2.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
video.cpp Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers) 2007-08-19 17:26:06 +00:00
video.h Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers) 2007-08-19 17:26:06 +00:00
videoplayer.cpp Always update the video's position, even if it's already been loaded, because 2007-08-19 19:07:31 +00:00
videoplayer.h Restructured and cleaned-up IMD playing 2007-07-30 15:53:38 +00:00