scummvm/saga/ys_binwrite.cpp
Eugene Sandulenko c0772498b6 All graphics and input now is in OSystem.
Only timers left.

svn-id: r13723
2004-05-01 19:41:47 +00:00

60 lines
1.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "saga.h"
namespace Saga {
// Writes an unsigned 16 bit integer in big-endian format to the buffer
// pointed to by 'data_p'.
// If 'data_pp' is not null, the function will set it to point just beyond
// the integer written.
void ys_write_u16_be(unsigned int u16_be, unsigned char *data_p, unsigned char **data_pp) {
data_p[0] = (unsigned char)((u16_be >> 8) & 0xFFU);
data_p[1] = (unsigned char)(u16_be & 0xFFU);
if (data_pp != NULL) {
*data_pp = data_p + 2;
}
return;
}
// Writes an unsigned 32 bit integer in big-endian format to the buffer
// pointed to by 'data_p'.
// If 'data_pp' is not null, the function will set it to point just beyond
// the integer written.
void ys_write_u32_be(unsigned long u32_be, unsigned char *data_p, unsigned char **data_pp) {
data_p[0] = (unsigned char)((u32_be >> 24) & 0xFFU);
data_p[1] = (unsigned char)((u32_be >> 16) & 0xFFU);
data_p[2] = (unsigned char)((u32_be >> 8) & 0xFFU);
data_p[3] = (unsigned char)(u32_be & 0xFFU);
if (data_pp != NULL) {
*data_pp = data_p + 4;
}
return;
}
} // End of namespace Saga