scummvm/engines/zvision
richiesams 07770eeafb ZVISION: Convert cursors to RBG 565
This is part of a series of commits converting all game assets to RBG 565 from
RBG 555. The argument is that certain backends do not support RGB 555.
2013-09-24 13:59:38 +02:00
..
action_node.cpp ZVISION: Modify TimerNode to use Control base class 2013-08-28 16:44:20 -05:00
action_node.h ZVISION: Modify TimerNode to use Control base class 2013-08-28 16:44:20 -05:00
actions.cpp ZVISION: Modify TimerNode to use Control base class 2013-08-28 16:44:20 -05:00
actions.h ZVISION: Implement ActionSetPartialScreen 2013-08-20 11:41:35 -05:00
animation.cpp ZVISION: Handle rlf frame transitions internally 2013-08-20 15:55:42 -05:00
clock.cpp
clock.h
console.cpp ZVISION: Create console method for parsing ALL .scr files 2013-09-24 13:59:38 +02:00
console.h ZVISION: Create console method for parsing ALL .scr files 2013-09-24 13:59:38 +02:00
control.cpp ZVISION: Create the default implementation for Control::enable()/disable() 2013-08-28 16:44:19 -05:00
control.h ZVISION: Create the default implementation for Control::enable()/disable() 2013-08-28 16:44:19 -05:00
cursor_manager.cpp
cursor_manager.h ZVISION: Add documentation 2013-08-14 12:04:13 -05:00
cursor.cpp ZVISION: Convert cursors to RBG 565 2013-09-24 13:59:38 +02:00
cursor.h ZVISION: Convert cursors to RBG 565 2013-09-24 13:59:38 +02:00
detection.cpp
detection.h
events.cpp ZVISION: Remove ZVision::_mousEvents and all associated functions 2013-08-28 16:44:24 -05:00
inventory_manager.h ZVISION: Add TODO's of what is left for the engine to be complete 2013-08-20 20:29:28 -05:00
lever_control.cpp ZVISION: Fix LeverControl 'mirrored' support 2013-09-24 13:59:38 +02:00
lever_control.h ZVISION: Fix: Change infndef to correct constant 2013-08-28 16:44:41 -05:00
lzss_read_stream.cpp
lzss_read_stream.h
menu.h ZVISION: Add TODO's of what is left for the engine to be complete 2013-08-20 20:29:28 -05:00
module.mk ZVISION: Move PushToggleControl and LeverControl to their own files 2013-08-24 01:47:12 -05:00
push_toggle_control.cpp ZVISION: Change PushToggleControl to comply with new Control base class 2013-08-28 16:44:21 -05:00
push_toggle_control.h ZVISION: Change PushToggleControl to comply with new Control base class 2013-08-28 16:44:21 -05:00
puzzle.h ZVISION: Initialize Puzzle::key and Puzzle::flags 2013-08-20 21:26:53 -05:00
render_manager.cpp ZVISION: Keep a Graphics::Surface of the current background instead of re-reading the file each time 2013-09-24 13:59:38 +02:00
render_manager.h ZVISION: Keep a Graphics::Surface of the current background instead of re-reading the file each time 2013-09-24 13:59:38 +02:00
render_table.cpp ZVISION: Force comparison to be between signed ints and ensure CLIP happens on a signed int 2013-09-24 13:59:38 +02:00
render_table.h ZVISION: Transpose is done in RenderManager::readImageToSurface(), so remove it from mutateImage 2013-09-24 13:59:38 +02:00
rlf_animation.cpp ZVISION: Remove RlfAnimation::getPreviousFrame() 2013-08-28 16:44:39 -05:00
rlf_animation.h ZVISION: Remove RlfAnimation::getPreviousFrame() 2013-08-28 16:44:39 -05:00
save_manager.h ZVISION: Add TODO's of what is left for the engine to be complete 2013-08-20 20:29:28 -05:00
scr_file_handling.cpp ZVISION: Add LeverControl to scr file parsing 2013-08-28 16:44:41 -05:00
script_manager.cpp ZVISION: Add ScriptManager mouse event handlers 2013-08-28 16:44:23 -05:00
script_manager.h ZVISION: Create console method for parsing ALL .scr files 2013-09-24 13:59:38 +02:00
scripts.cpp
single_value_container.cpp
single_value_container.h
subtitles.h ZVISION: Add TODO to subtitles 2013-08-20 20:51:00 -05:00
utility.cpp
utility.h
vector2.h
video.cpp ZVISION: Always update the screen to ensure the mouse continues to render 2013-08-20 11:41:45 -05:00
zfs_archive.cpp
zfs_archive.h
zork_avi_decoder.cpp
zork_avi_decoder.h
zork_raw.cpp
zork_raw.h
zvision.cpp ZVISION: Call RenderManager::update() before ScriptManager::update() 2013-08-20 11:41:45 -05:00
zvision.h ZVISION: Increase background rotation speed 2013-08-28 16:44:42 -05:00