scummvm/sky
2003-11-01 16:39:26 +00:00
..
compacts renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
music Fix for Bug [817286] MT-32 execution checksum errors 2003-10-12 14:47:44 +00:00
.cvsignore added .cvsignore 2003-03-05 19:16:43 +00:00
autoroute.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
autoroute.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
compact.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
compact.h patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
control.cpp Changed the behaviour of the page up/down buttons in the save/load dialog. 2003-10-25 14:15:21 +00:00
control.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
debug.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
debug.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
disk.cpp some cleanup 2003-10-10 13:55:08 +00:00
disk.h some cleanup 2003-10-10 13:55:08 +00:00
grid.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
grid.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
hufftext.cpp added khalek's huffman tree for 0.0109 2003-07-12 15:21:34 +00:00
intro.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
intro.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
logic.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
logic.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
module.mk cleanup 2003-09-18 18:19:23 +00:00
mouse.cpp EVC is happy now 2003-10-12 13:33:21 +00:00
mouse.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
rnc_deco.cpp add const qualifier 2003-07-06 22:50:37 +00:00
rnc_deco.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
screen.cpp EVC is happy now 2003-10-12 13:33:21 +00:00
screen.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
sky.cpp cleanup of game detector functions 2003-11-01 16:39:26 +00:00
sky.h cleanup: removed version/id from GameSettings 2003-10-28 17:07:25 +00:00
skydefs.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
sound.cpp fix bug #828222: Adlib music stops during browsing the inventory 2003-10-25 14:25:24 +00:00
sound.h fix bug #828222: Adlib music stops during browsing the inventory 2003-10-25 14:25:24 +00:00
struc.h new compacts, new loading + saving code (not compatible to old one) 2003-08-03 17:17:24 +00:00
talks.h fix disappearing foster bug 2003-06-02 09:35:08 +00:00
text.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
text.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00