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behavior.cpp
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FULLPIPE: Fixe few warnings
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2013-09-06 14:51:22 +03:00 |
behavior.h
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FULLPIPE: More work on behaviors. Animations start to (buggy) work.
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2013-09-06 14:51:14 +03:00 |
constants.h
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
detection.cpp
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FULLPIPE: Initial engine skeleton with detection
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2013-09-04 11:53:13 +03:00 |
fullpipe.cpp
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FULLPIPE: Remove redundant debug info
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2013-09-06 14:51:23 +03:00 |
fullpipe.h
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
gameloader.cpp
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FULLPIPE: Fix crash
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2013-09-06 14:51:14 +03:00 |
gameloader.h
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FULLPIPE: Fix crash
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2013-09-06 14:51:14 +03:00 |
gfx.cpp
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FULLPIPE: Bugfix shadow drawing
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2013-09-06 14:51:24 +03:00 |
gfx.h
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FULLPIPE: Remove redundant debug info
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2013-09-06 14:51:23 +03:00 |
init.cpp
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FULLPIPE: Fix number of bugs found by Coverity
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2013-09-06 14:51:16 +03:00 |
input.cpp
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FULLPIPE: Fixe few warnings
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2013-09-06 14:51:22 +03:00 |
input.h
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FULLPIPE: Unstubbed couple small functions
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2013-09-06 14:51:19 +03:00 |
interaction.cpp
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FULLPIPE: Fix crash
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2013-09-06 14:51:14 +03:00 |
interaction.h
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FULLPIPE: More work on global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
inventory.cpp
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FULLPIPE: Implement CInventory2::handleLeftClick()
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2013-09-06 14:51:22 +03:00 |
inventory.h
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FULLPIPE: Implement CInventory2::handleLeftClick()
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2013-09-06 14:51:22 +03:00 |
lift.cpp
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
messages.cpp
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FULLPIPE: Implement MessageQueue::finish()
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2013-09-06 14:51:24 +03:00 |
messages.h
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
modal.cpp
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FULLPIPE: Implement global_messageHandler1()
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2013-09-06 14:51:13 +03:00 |
modal.h
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FULLPIPE: Started work on intro
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2013-09-06 14:51:11 +03:00 |
module.mk
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
motion.cpp
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
motion.h
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
ngiarchive.cpp
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
ngiarchive.h
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
objectnames.h
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FULLPIPE: Initial code for SC_1
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2013-09-06 14:51:11 +03:00 |
objects.h
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FULLPIPE: More work on behaviors. Animations start to (buggy) work.
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2013-09-06 14:51:14 +03:00 |
scene.cpp
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FULLPIPE: Fixe few warnings
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2013-09-06 14:51:22 +03:00 |
scene.h
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |
scenes.cpp
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FULLPIPE: WIP debug output
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2013-09-06 14:51:23 +03:00 |
scenes.h
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FULLPIPE: Fix number of bugs found by Coverity
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2013-09-06 14:51:16 +03:00 |
sound.cpp
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FULLPIPE: Hid noisy stub message
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2013-09-06 14:51:24 +03:00 |
sound.h
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FULLPIPE: Implement global_messageHandler2()
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2013-09-06 14:51:16 +03:00 |
stateloader.cpp
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FULLPIPE: Fix number of bugs found by Coverity
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2013-09-06 14:51:16 +03:00 |
statics.cpp
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FULLPIPE: Implement StaticANIObject::setSpeed()
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2013-09-06 14:51:24 +03:00 |
statics.h
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FULLPIPE: Implement Shadows::initMovement()
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2013-09-06 14:51:24 +03:00 |
utils.cpp
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FULLPIPE: Rename base class variables to avoid ambigiuity
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2013-09-06 14:51:13 +03:00 |
utils.h
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FULLPIPE: Finish global_messageHandler3()
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2013-09-06 14:51:20 +03:00 |