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agi
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Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
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2009-08-03 17:18:18 +00:00 |
agos
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Removed duplicated functions.
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2009-08-12 07:37:45 +00:00 |
cine
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Fix for #2824798 (FW: crash when clicking "load" in the GUI):
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2009-08-03 17:52:07 +00:00 |
cruise
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Removed redundant code related to Midi handling
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2009-08-09 12:23:01 +00:00 |
drascula
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Cleanup
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2009-08-04 21:56:59 +00:00 |
gob
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gob - Add 2 files tested and used by Playtoons and Playtoons CK
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2009-08-10 20:58:13 +00:00 |
groovie
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T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video
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2009-08-05 13:57:40 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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Enable music support in the finale of Kyrandia 1 Amiga.
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2009-08-12 23:23:44 +00:00 |
lure
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
m4
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
made
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
parallaction
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When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
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2009-07-31 12:39:31 +00:00 |
queen
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
saga
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Put some more IHNM / SAGA2 specific code into compile guards.
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2009-08-12 18:08:01 +00:00 |
sci
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SCI: Added a crude speed throttler.
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2009-08-11 20:18:15 +00:00 |
scumm
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another merge from trunk
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2009-08-12 22:39:48 +00:00 |
sky
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
sword1
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
sword2
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
tinsel
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Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
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2009-08-09 01:05:47 +00:00 |
touche
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
tucker
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fix bug #2597980 - TUCKER: Sprite glitch
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2009-07-19 11:07:17 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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module.mk
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