mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
26ee630756
svn-id: r20582
169 lines
3.5 KiB
C++
169 lines
3.5 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001-2006 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef BASE_COSTUME_H
|
|
#define BASE_COSTUME_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "scumm/actor.h" // for CostumeData
|
|
|
|
namespace Scumm {
|
|
|
|
#if !defined(__GNUC__)
|
|
#pragma START_PACK_STRUCTS
|
|
#endif
|
|
|
|
struct CostumeInfo {
|
|
uint16 width, height;
|
|
int16 rel_x, rel_y;
|
|
int16 move_x, move_y;
|
|
} GCC_PACK;
|
|
|
|
#if !defined(__GNUC__)
|
|
#pragma END_PACK_STRUCTS
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef PALMOS_68K
|
|
extern const byte *smallCostumeScaleTable;
|
|
extern const byte *bigCostumeScaleTable;
|
|
#else
|
|
extern const byte smallCostumeScaleTable[256];
|
|
extern const byte bigCostumeScaleTable[768];
|
|
#endif
|
|
|
|
|
|
|
|
class Actor;
|
|
class ScummEngine;
|
|
struct VirtScreen;
|
|
|
|
class BaseCostumeLoader {
|
|
protected:
|
|
ScummEngine *_vm;
|
|
|
|
public:
|
|
BaseCostumeLoader(ScummEngine *vm) : _vm(vm) {}
|
|
virtual ~BaseCostumeLoader() {}
|
|
|
|
virtual void loadCostume(int id) = 0;
|
|
virtual byte increaseAnims(Actor *a) = 0;
|
|
virtual void costumeDecodeData(Actor *a, int frame, uint usemask) = 0;
|
|
|
|
bool hasManyDirections(int id) { return false; }
|
|
};
|
|
|
|
|
|
/**
|
|
* Base class for both ClassicCostumeRenderer and AkosRenderer.
|
|
*/
|
|
class BaseCostumeRenderer {
|
|
public:
|
|
Common::Rect _clipOverride;
|
|
byte _actorID;
|
|
|
|
byte _shadow_mode;
|
|
byte *_shadow_table;
|
|
|
|
int _actorX, _actorY;
|
|
byte _zbuf;
|
|
byte _scaleX, _scaleY;
|
|
|
|
int _draw_top, _draw_bottom;
|
|
byte _paletteNum;
|
|
bool _skipLimbs;
|
|
bool _actorDrawVirScr;
|
|
|
|
|
|
protected:
|
|
ScummEngine *_vm;
|
|
|
|
// Destination
|
|
Graphics::Surface _out;
|
|
int32 _numStrips;
|
|
|
|
// Source pointer
|
|
const byte *_srcptr;
|
|
|
|
// current move offset
|
|
int _xmove, _ymove;
|
|
|
|
// whether to draw the actor mirrored
|
|
bool _mirror;
|
|
|
|
// width and height of cel to decode
|
|
int _width, _height;
|
|
|
|
struct Codec1 {
|
|
// Parameters for the original ("V1") costume codec.
|
|
const byte *scaletable;
|
|
byte mask, shr;
|
|
byte repcolor;
|
|
byte replen;
|
|
int scaleXstep;
|
|
int x, y;
|
|
int scaleXindex, scaleYindex;
|
|
int skip_width;
|
|
byte *destptr;
|
|
const byte *mask_ptr;
|
|
};
|
|
|
|
public:
|
|
BaseCostumeRenderer(ScummEngine *scumm) {
|
|
_actorID = 0;
|
|
_shadow_mode = 0;
|
|
_shadow_table = 0;
|
|
_actorX = _actorY = 0;
|
|
_zbuf = 0;
|
|
_scaleX = _scaleY = 0;
|
|
_draw_top = _draw_bottom = 0;
|
|
|
|
_vm = scumm;
|
|
_numStrips = -1;
|
|
_srcptr = 0;
|
|
_xmove = _ymove = 0;
|
|
_mirror = false;
|
|
_width = _height = 0;
|
|
_skipLimbs = 0;
|
|
_paletteNum = 0;
|
|
}
|
|
virtual ~BaseCostumeRenderer() {}
|
|
|
|
virtual void setPalette(byte *palette) = 0;
|
|
virtual void setFacing(const Actor *a) = 0;
|
|
virtual void setCostume(int costume, int shadow) = 0;
|
|
|
|
|
|
byte drawCostume(const VirtScreen &vs, int numStrips, const Actor *a, bool drawToBackBuf);
|
|
|
|
protected:
|
|
virtual byte drawLimb(const Actor *a, int limb) = 0;
|
|
|
|
void codec1_ignorePakCols(Codec1 &v1, int num);
|
|
};
|
|
|
|
} // End of namespace Scumm
|
|
|
|
#endif
|