mirror of
https://github.com/libretro/scummvm.git
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202 lines
6.5 KiB
C++
202 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
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// Also with clock() in sys/time.h in some Mac OS X SDKs.
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_getenv
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#include "common/scummsys.h"
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#if defined(POSIX) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
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#include "backends/saves/posix/posix-saves.h"
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#include "backends/fs/posix/posix-fs.h"
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#include "common/config-manager.h"
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#include "common/savefile.h"
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#include "common/textconsole.h"
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <sys/stat.h>
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POSIXSaveFileManager::POSIXSaveFileManager() {
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// Register default savepath.
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#if defined(SAMSUNGTV)
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ConfMan.registerDefault("savepath", "/mtd_wiselink/scummvm savegames");
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#elif defined(NINTENDO_SWITCH)
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Posix::assureDirectoryExists("./saves", nullptr);
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ConfMan.registerDefault("savepath", "./saves");
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#else
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Common::String savePath;
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#if defined(MACOSX)
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const char *home = getenv("HOME");
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if (home && *home && strlen(home) < MAXPATHLEN) {
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savePath = home;
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savePath += "/Documents/ScummVM Savegames";
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ConfMan.registerDefault("savepath", savePath);
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}
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#else
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const char *envVar;
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// Previously we placed our default savepath in HOME. If the directory
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// still exists, we will use it for backwards compatability.
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envVar = getenv("HOME");
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if (envVar && *envVar) {
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savePath = envVar;
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savePath += "/.scummvm";
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struct stat sb;
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if (stat(savePath.c_str(), &sb) != 0 || !S_ISDIR(sb.st_mode)) {
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savePath.clear();
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}
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}
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if (savePath.empty()) {
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Common::String prefix;
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// On POSIX systems we follow the XDG Base Directory Specification for
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// where to store files. The version we based our code upon can be found
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// over here: http://standards.freedesktop.org/basedir-spec/basedir-spec-0.8.html
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envVar = getenv("XDG_DATA_HOME");
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if (!envVar || !*envVar) {
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envVar = getenv("HOME");
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if (envVar && *envVar) {
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prefix = envVar;
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savePath = ".local/share/";
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}
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} else {
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prefix = envVar;
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}
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// Our default save path is '$XDG_DATA_HOME/scummvm/saves'
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savePath += "scummvm/saves";
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if (!Posix::assureDirectoryExists(savePath, prefix.c_str())) {
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savePath.clear();
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} else {
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savePath = prefix + '/' + savePath;
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}
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}
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if (!savePath.empty() && savePath.size() < MAXPATHLEN) {
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ConfMan.registerDefault("savepath", savePath);
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}
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#endif
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// The user can override the savepath with the SCUMMVM_SAVEPATH
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// environment variable. This is weaker than a --savepath on the
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// command line, but overrides the default savepath.
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//
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// To ensure that the command line option (if given) has precedence,
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// we only set the value in the transient domain if it is not
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// yet present there.
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if (!ConfMan.hasKey("savepath", Common::ConfigManager::kTransientDomain)) {
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const char *dir = getenv("SCUMMVM_SAVEPATH");
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if (dir && *dir && strlen(dir) < MAXPATHLEN) {
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Common::FSNode saveDir(dir);
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if (!saveDir.exists()) {
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warning("Ignoring non-existent SCUMMVM_SAVEPATH '%s'", dir);
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} else if (!saveDir.isWritable()) {
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warning("Ignoring non-writable SCUMMVM_SAVEPATH '%s'", dir);
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} else {
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ConfMan.set("savepath", dir, Common::ConfigManager::kTransientDomain);
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}
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}
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}
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#endif
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}
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void POSIXSaveFileManager::checkPath(const Common::FSNode &dir) {
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const Common::String path = dir.getPath();
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clearError();
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struct stat sb;
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// Check whether the dir exists
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if (stat(path.c_str(), &sb) == -1) {
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// The dir does not exist, or stat failed for some other reason.
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// If the problem was that the path pointed to nothing, try
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// to create the dir (ENOENT case).
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switch (errno) {
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case EACCES:
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setError(Common::kWritePermissionDenied, "Search or write permission denied: "+path);
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break;
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case ELOOP:
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setError(Common::kUnknownError, "Too many symbolic links encountered while traversing the path: "+path);
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break;
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case ENAMETOOLONG:
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setError(Common::kUnknownError, "The path name is too long: "+path);
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break;
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case ENOENT:
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if (mkdir(path.c_str(), 0755) != 0) {
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// mkdir could fail for various reasons: The parent dir doesn't exist,
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// or is not writeable, the path could be completly bogus, etc.
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warning("mkdir for '%s' failed", path.c_str());
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perror("mkdir");
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switch (errno) {
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case EACCES:
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setError(Common::kWritePermissionDenied, "Search or write permission denied: "+path);
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break;
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case EMLINK:
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setError(Common::kUnknownError, "The link count of the parent directory would exceed {LINK_MAX}: "+path);
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break;
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case ELOOP:
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setError(Common::kUnknownError, "Too many symbolic links encountered while traversing the path: "+path);
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break;
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case ENAMETOOLONG:
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setError(Common::kUnknownError, "The path name is too long: "+path);
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break;
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case ENOENT:
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setError(Common::kPathDoesNotExist, "A component of the path does not exist, or the path is an empty string: "+path);
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break;
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case ENOTDIR:
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setError(Common::kPathDoesNotExist, "A component of the path prefix is not a directory: "+path);
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break;
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case EROFS:
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setError(Common::kWritePermissionDenied, "The parent directory resides on a read-only file system:"+path);
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break;
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}
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}
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break;
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case ENOTDIR:
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setError(Common::kPathDoesNotExist, "A component of the path prefix is not a directory: "+path);
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break;
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}
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} else {
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// So stat() succeeded. But is the path actually pointing to a directory?
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if (!S_ISDIR(sb.st_mode)) {
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setError(Common::kPathDoesNotExist, "The given savepath is not a directory: "+path);
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}
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}
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}
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#endif
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