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animate.cpp
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SCI: added TODO inside kAnimate for scalesignal bit 1, added comment about scaling into view class
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2010-01-16 19:44:33 +00:00 |
animate.h
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SCI: speed throttler changed, now gets triggered by kAnimate, removed initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed
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2010-01-17 18:41:28 +00:00 |
controls.cpp
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Yet more renaming
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2010-01-05 01:47:44 +00:00 |
controls.h
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Yet more renaming
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2010-01-05 01:47:44 +00:00 |
cursor.cpp
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SCI: dont directly set mouse cursor to visible state but call show() instead thus updating _isVisible so cursor wont get lost in sci0 games
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2010-01-19 19:58:36 +00:00 |
cursor.h
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Moved all the cache limits inside helpers.h and removed an obsolete TODO
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2010-01-11 12:23:04 +00:00 |
font.cpp
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SCI: making most of the variables in screen class private (some of it was needed for old gui)
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2010-01-06 13:05:14 +00:00 |
font.h
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gfx.cpp
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SCI: draw a black line under menubar when menu is active (effectively for jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly
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2010-01-22 17:38:06 +00:00 |
gfx.h
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SCI: draw a black line under menubar when menu is active (effectively for jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly
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2010-01-22 17:38:06 +00:00 |
gui.cpp
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Added some skeleton code for kPalVary()
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2010-01-23 21:33:24 +00:00 |
gui.h
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Added some skeleton code for kPalVary()
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2010-01-23 21:33:24 +00:00 |
helpers.h
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SCI: adding caching for scalesignal, scaleX and scaleY within kAnimate()
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2010-01-15 21:13:33 +00:00 |
menu.cpp
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SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0
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2010-01-22 18:20:57 +00:00 |
menu.h
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SCI: use reanimate instead of BitsShow() when removing menus
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2010-01-19 18:11:09 +00:00 |
palette.cpp
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palette.h
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picture.cpp
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SCI: implemented priority bands support for sci1.1 picture resources, fixed lb2, kq6
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2010-01-19 14:26:21 +00:00 |
picture.h
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SCI: added new debug command "picture_visualize", which enables visualization of the drawing process of EGA pictures
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2010-01-09 14:09:45 +00:00 |
portrait.cpp
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SCI: continue when kPortrait is called with no sync resource existant for mouth movement, prints warning() instead
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2010-01-12 12:00:00 +00:00 |
portrait.h
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Some portrait-related changes, to be used when portrait loading/unloading is done. Also, added a comment on where the class is used
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2010-01-11 14:12:52 +00:00 |
robot.cpp
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Fix warnings.
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2010-01-06 22:24:52 +00:00 |
robot.h
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SCI: added a new class for robot resources
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2010-01-06 21:56:31 +00:00 |
screen.cpp
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SCI: fixed save/restorebits within screen class for displayscreen case, fixes kq6 menu bar
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2010-01-07 15:50:58 +00:00 |
screen.h
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SCI: fixed save/restorebits within screen class for displayscreen case, fixes kq6 menu bar
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2010-01-07 15:50:58 +00:00 |
text.cpp
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A null pointer can be safely passed to "delete", thus there is no need to check against the pointer being non-zero in advance.
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2010-01-12 19:07:03 +00:00 |
text.h
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transitions.cpp
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SCI: making most of the variables in screen class private (some of it was needed for old gui)
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2010-01-06 13:05:14 +00:00 |
transitions.h
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view.cpp
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SCI: added TODO inside kAnimate for scalesignal bit 1, added comment about scaling into view class
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2010-01-16 19:44:33 +00:00 |
view.h
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SCI: View::drawScaled() created (doesnt do scaling yet), removed scaling variables from View::draw, gfx calls drawScaled() when scaleX/Y != 128, getting scaled rect inside kAnimate()
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2010-01-16 16:17:45 +00:00 |
windowmgr.cpp
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SCI: SCI0 games have a grey titlebar
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2010-01-23 12:01:04 +00:00 |
windowmgr.h
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SCI: boundary check on getPortById()
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2010-01-20 20:09:24 +00:00 |