scummvm/engines
2011-01-21 19:45:08 +00:00
..
agi AGI: Rewrote predictive code matcher 2011-01-06 21:11:24 +00:00
agos
cine CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze. 2011-01-11 16:50:26 +00:00
cruise JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
draci
drascula
gob GOB: Urban: Fix saving/loading in the Secret Room screen 2011-01-21 19:15:43 +00:00
groovie GROOVIE: Fix a memory leak reported by cppcheck. 2011-01-07 17:44:20 +00:00
hugo HUGO: Merge misc versions of display, intro and scheduler classes 2011-01-20 22:50:50 +00:00
kyra
lastexpress LASTEXPRESS: Add macro for end of entities logic functions 2011-01-20 04:57:06 +00:00
lure
m4 M4: Removed redundant colour index recalculation in palette manager 2011-01-03 11:36:39 +00:00
made
mohawk MOHAWK: Use the provided drag flags when dropping a feature. 2011-01-21 19:45:08 +00:00
parallaction PARALLACTION: Fix Un-initialized Memory Errors and Leaks in Nippon Safes Amiga Demo. 2011-01-21 03:25:01 +00:00
queen
saga SAGA: Include scummsys.h to force rebuild after reconfigure 2011-01-08 03:14:31 +00:00
sci SCI: Fix GK1 breaking into the debugger when watching the intro 2011-01-21 19:33:36 +00:00
scumm SCUMM: Prefer "Could not" over "Couldn't" in some error messages. 2011-01-16 20:24:58 +00:00
sky
sword1
sword2
sword25 SWORD25: getSoundTime() is not used. Remove it. 2011-01-19 07:40:30 +00:00
teenagent
testbed
tinsel JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
toon
touche TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop(). 2011-01-21 19:25:24 +00:00
tucker SOUND: Get rid of unused forward declarations in mixer.h. 2011-01-10 22:20:51 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp
engine.h
engines.mk
game.cpp
game.h
metaengine.h
module.mk
savestate.cpp
savestate.h
util.h