scummvm/engines
2006-05-04 06:28:51 +00:00
..
cine Another small update/cleanup to the French messages from Nicolas Joly. 2006-05-01 20:10:29 +00:00
gob - Stubbed goblinFunc(), it's completeley different; now it at least 2006-05-01 19:11:57 +00:00
kyra Fixes typo. 2006-05-03 14:26:59 +00:00
lure It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
queen Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
saga Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
scumm Changed FilesystemNode::listDir to return a bool indicating its success (or failure) 2006-05-03 20:43:26 +00:00
simon Don't read beyond animationCount, when looking for animation in vc3_loadSprite() 2006-05-04 06:28:51 +00:00
sky It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
sword1 Changed FilesystemNode::listDir to return a bool indicating its success (or failure) 2006-05-03 20:43:26 +00:00
sword2 Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00