scummvm/engines/tsage
eriktorbjorn 0efea76fff TSAGE: Silence GCC warnings (hopefully without breaking anything)
There is one remaining warning about 'maxPriority' being set but
not tested in one of the loops in _sfRethinkSoundDrivers(), but
I'm uncertain about that one. Looks like it could be an actual
engine bug.
2011-06-19 15:13:49 +02:00
..
blueforce_logic.cpp TSAGE: Add the skeletton of createScene() 2011-05-15 09:10:01 +02:00
blueforce_logic.h TSAGE: Added skeleton game class for Blue Force 2011-05-14 18:19:35 +10:00
converse.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
converse.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
core.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
core.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
debugger.cpp TSAGE: Cosmetic modification, for consistency 2011-05-25 23:39:03 +02:00
debugger.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h TSAGE: flag all WIP games with ADGF_UNSTABLE 2011-06-16 13:37:58 -05:00
detection.cpp DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
dialogs.cpp TSAGE: Bugfix for assert when quitting whilst inventory dialog active 2011-06-04 17:31:08 +10:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
events.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
events.h TSAGE: Add extra event manager fields to savegames 2011-06-04 22:40:51 +10:00
globals.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
globals.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
graphics.cpp TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
graphics.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
module.mk TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
resources.cpp TSAGE: Updated the separation of fields from the Sound class to the trackInfoStruct structure 2011-05-26 20:30:30 +10:00
resources.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_demo.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_demo.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_logic.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_logic.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
ringworld_scenes1.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes1.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes2.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes2.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes3.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes3.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes4.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes4.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes5.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes5.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes6.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes6.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes8.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes8.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes10.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes10.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
saveload.cpp TSAGE: Add extra event manager fields to savegames 2011-06-04 22:40:51 +10:00
saveload.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
scenes.cpp TSAGE: Cosmetic tweaks to Scene::setZoomPercents. 2011-05-27 21:44:41 +02:00
scenes.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
sound.cpp TSAGE: Silence GCC warnings (hopefully without breaking anything) 2011-06-19 15:13:49 +02:00
sound.h TSAGE: Silence GCC warnings (hopefully without breaking anything) 2011-06-19 15:13:49 +02:00
staticres.cpp TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
staticres.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
tsage.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
tsage.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00