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compacts
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whoops.
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2003-06-09 20:45:00 +00:00 |
music
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cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG
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2003-06-01 21:21:10 +00:00 |
.cvsignore
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autoroute.cpp
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some fixes (still one bug left)
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2003-05-29 19:36:02 +00:00 |
autoroute.h
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changed ScummVM header, renamed header defines
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2003-04-29 14:34:23 +00:00 |
cd_intro.cpp
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remove useless screen updates, make non-seq intro parts escapable.
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2003-06-01 22:53:44 +00:00 |
compact.cpp
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Added MSVC6 truncation warning to #pragma
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2003-06-11 05:06:22 +00:00 |
compact.h
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cleanup (add supportive function getTurnTable() )
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2003-05-26 19:55:28 +00:00 |
debug.cpp
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some temporary debug cleanup
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2003-05-30 16:06:43 +00:00 |
debug.h
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disk.cpp
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fixed issue about file decompression.
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2003-06-09 20:41:08 +00:00 |
disk.h
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added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out of SkyState
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2003-06-02 06:42:42 +00:00 |
grid.cpp
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cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG
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2003-06-01 21:21:10 +00:00 |
grid.h
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some renaming (consistency)
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2003-05-14 21:25:03 +00:00 |
intro.cpp
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fix intro timing + text
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2003-06-02 00:01:34 +00:00 |
introimg.cpp
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Some sky CD versions have an image replaced. This includes the original sky01.gif into ScummVM. Disabled by default, though.
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2003-05-29 22:26:45 +00:00 |
logic.cpp
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Sky shouldn't error() if no speech file exists for a sentence
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2003-06-09 23:37:51 +00:00 |
logic.h
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add fnRandom()
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2003-06-06 20:54:52 +00:00 |
module.mk
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Fix compile
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2003-05-30 00:00:49 +00:00 |
mouse.cpp
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mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :)
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2003-06-09 18:58:37 +00:00 |
mouse.h
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mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :)
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2003-06-09 18:58:37 +00:00 |
rnc_deco.cpp
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cleanup
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2003-05-01 10:49:03 +00:00 |
rnc_deco.h
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screen.cpp
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fixed warning
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2003-06-09 23:21:31 +00:00 |
screen.h
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reduced number of copy_rects() during sequences.
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2003-06-03 18:10:32 +00:00 |
sky.cpp
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moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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2003-06-15 01:42:19 +00:00 |
sky.h
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add fnRandom()
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2003-06-06 20:54:52 +00:00 |
skydefs.h
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fixed sprite drawing, added some mouse support and some logic routines.
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2003-06-05 18:54:26 +00:00 |
sound.cpp
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Sky shouldn't error() if no speech file exists for a sentence
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2003-06-09 23:37:51 +00:00 |
sound.h
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Sky shouldn't error() if no speech file exists for a sentence
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2003-06-09 23:37:51 +00:00 |
struc.h
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some talk-related bugs fixed
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2003-06-09 02:33:27 +00:00 |
talks.h
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fix disappearing foster bug
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2003-06-02 09:35:08 +00:00 |
text.cpp
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fix bug #754378 (I hope)
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2003-06-14 11:48:09 +00:00 |
text.h
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some talk-related bugs fixed
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2003-06-09 02:33:27 +00:00 |