scummvm/sky
2003-06-15 01:42:19 +00:00
..
compacts whoops. 2003-06-09 20:45:00 +00:00
music cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG 2003-06-01 21:21:10 +00:00
.cvsignore
autoroute.cpp some fixes (still one bug left) 2003-05-29 19:36:02 +00:00
autoroute.h changed ScummVM header, renamed header defines 2003-04-29 14:34:23 +00:00
cd_intro.cpp remove useless screen updates, make non-seq intro parts escapable. 2003-06-01 22:53:44 +00:00
compact.cpp Added MSVC6 truncation warning to #pragma 2003-06-11 05:06:22 +00:00
compact.h cleanup (add supportive function getTurnTable() ) 2003-05-26 19:55:28 +00:00
debug.cpp some temporary debug cleanup 2003-05-30 16:06:43 +00:00
debug.h
disk.cpp fixed issue about file decompression. 2003-06-09 20:41:08 +00:00
disk.h added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out of SkyState 2003-06-02 06:42:42 +00:00
grid.cpp cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG 2003-06-01 21:21:10 +00:00
grid.h some renaming (consistency) 2003-05-14 21:25:03 +00:00
intro.cpp fix intro timing + text 2003-06-02 00:01:34 +00:00
introimg.cpp Some sky CD versions have an image replaced. This includes the original sky01.gif into ScummVM. Disabled by default, though. 2003-05-29 22:26:45 +00:00
logic.cpp Sky shouldn't error() if no speech file exists for a sentence 2003-06-09 23:37:51 +00:00
logic.h add fnRandom() 2003-06-06 20:54:52 +00:00
module.mk Fix compile 2003-05-30 00:00:49 +00:00
mouse.cpp mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :) 2003-06-09 18:58:37 +00:00
mouse.h mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :) 2003-06-09 18:58:37 +00:00
rnc_deco.cpp cleanup 2003-05-01 10:49:03 +00:00
rnc_deco.h
screen.cpp fixed warning 2003-06-09 23:21:31 +00:00
screen.h reduced number of copy_rects() during sequences. 2003-06-03 18:10:32 +00:00
sky.cpp moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) 2003-06-15 01:42:19 +00:00
sky.h add fnRandom() 2003-06-06 20:54:52 +00:00
skydefs.h fixed sprite drawing, added some mouse support and some logic routines. 2003-06-05 18:54:26 +00:00
sound.cpp Sky shouldn't error() if no speech file exists for a sentence 2003-06-09 23:37:51 +00:00
sound.h Sky shouldn't error() if no speech file exists for a sentence 2003-06-09 23:37:51 +00:00
struc.h some talk-related bugs fixed 2003-06-09 02:33:27 +00:00
talks.h fix disappearing foster bug 2003-06-02 09:35:08 +00:00
text.cpp fix bug #754378 (I hope) 2003-06-14 11:48:09 +00:00
text.h some talk-related bugs fixed 2003-06-09 02:33:27 +00:00